[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: vPT rework (and timer mode)
On Mon, Jul 06, 2020 at 09:58:53AM +0100, Paul Durrant wrote: > > -----Original Message----- > > From: Roger Pau Monné <roger.pau@xxxxxxxxxx> > > Sent: 06 July 2020 09:32 > > To: paul@xxxxxxx > > Cc: 'Andrew Cooper' <andrew.cooper3@xxxxxxxxxx>; 'Jan Beulich' > > <jbeulich@xxxxxxxx>; xen- > > devel@xxxxxxxxxxxxxxxxxxxx; 'Wei Liu' <wl@xxxxxxx> > > Subject: Re: vPT rework (and timer mode) > > > > On Mon, Jul 06, 2020 at 08:03:50AM +0100, Paul Durrant wrote: > > > > -----Original Message----- > > > > From: Andrew Cooper <andrew.cooper3@xxxxxxxxxx> > > > > Sent: 03 July 2020 16:03 > > > > To: Jan Beulich <jbeulich@xxxxxxxx>; Roger Pau Monné > > > > <roger.pau@xxxxxxxxxx> > > > > Cc: xen-devel@xxxxxxxxxxxxxxxxxxxx; Wei Liu <wl@xxxxxxx>; Paul Durrant > > > > <paul@xxxxxxx> > > > > Subject: Re: vPT rework (and timer mode) > > > > > > > > On 03/07/2020 15:50, Jan Beulich wrote: > > > > > On 01.07.2020 11:02, Roger Pau Monné wrote: > > > > >> It's my understanding that the purpose of pt_update_irq and > > > > >> pt_intr_post is to attempt to implement the "delay for missed ticks" > > > > >> mode, where Xen will accumulate timer interrupts if they cannot be > > > > >> injected. As shown by the patch above, this is all broken when the > > > > >> timer is added to a vCPU (pt->vcpu) different than the actual target > > > > >> vCPU where the interrupt gets delivered (note this can also be a list > > > > >> of vCPUs if routed from the IO-APIC using Fixed mode). > > > > >> > > > > >> I'm at lost at how to fix this so that virtual timers work properly > > > > >> and we also keep the "delay for missed ticks" mode without doing a > > > > >> massive rework and somehow keeping track of where injected interrupts > > > > >> originated, which seems an overly complicated solution. > > > > >> > > > > >> My proposal hence would be to completely remove the timer_mode, and > > > > >> just treat virtual timer interrupts as other interrupts, ie: they > > > > >> will > > > > >> be injected from the callback (pt_timer_fn) and the vCPU(s) would be > > > > >> kicked. Whether interrupts would get lost (ie: injected when a > > > > >> previous one is still pending) depends on the contention on the > > > > >> system. I'm not aware of any current OS that uses timer interrupts as > > > > >> a way to track time. I think current OSes know the differences > > > > >> between > > > > >> a timer counter and an event timer, and will use them appropriately. > > > > > Fundamentally - why not, the more that this promises to be a > > > > > simplification. The question we need to answer up front is whether > > > > > we're happy to possibly break old OSes (presumably ones no-one > > > > > ought to be using anymore these days, due to their support life > > > > > cycles long having ended). > > > > > > > > The various timer modes were all compatibility, and IIRC, mostly for > > > > Windows XP and older which told time by counting the number of timer > > > > interrupts. > > > > > > > > Paul - you might remember better than me? > > > > > > I think it is only quite recently that Windows has started favouring > > > enlightened time sources rather > > than counting ticks but an admin may still turn all the viridian > > enlightenments off so just dropping > > ticks will probably still cause time to drift backwards. > > > > Even when not using the viridian enlightenments, Windows should rely > > on emulated time counters (or the TSC) rather than counting ticks? > > Microsoft implementations... sensible... two different things. > > > > > I guess I could give it a try with one of the emulated Windows versions > > that we test on osstest. > > > > Pick an old-ish version. I think osstest has copy of Windows 7. Tried on Windows 7 (with viridian disabled) setting timer_mode="one_missed_tick_pending" and limiting the capacity of the domain to 1 (1% CPU utilization) in order to start missing ticks, and the clock does indeed start lagging behind. When not using one_missed_tick_pending mode and limiting the capacity to 1 the clock also lags a bit (I guess with 1% CPU utilization delayed ticks accumulate too much), but the clock doesn't seem to be skewed that much. Both modes will catch up at some point, I assume Windows does sync time periodically with the wallclock, but I don't think we want to resort to that. I will draft a plan about how to proceed in order to fix the emulated timers event delivery while keeping the accumulated ticks mode and send it to the list, as I would like to fix this. Roger.
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