[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] vPT rework (and timer mode)
Hello, I've been doing some work with the virtual timers infrastructure in order to improve some of it's shortcomings. See: https://lists.xenproject.org/archives/html/xen-devel/2020-06/msg00919.html For an example of such issues, and how the emulated timers are not architecturally correct. It's my understanding that the purpose of pt_update_irq and pt_intr_post is to attempt to implement the "delay for missed ticks" mode, where Xen will accumulate timer interrupts if they cannot be injected. As shown by the patch above, this is all broken when the timer is added to a vCPU (pt->vcpu) different than the actual target vCPU where the interrupt gets delivered (note this can also be a list of vCPUs if routed from the IO-APIC using Fixed mode). I'm at lost at how to fix this so that virtual timers work properly and we also keep the "delay for missed ticks" mode without doing a massive rework and somehow keeping track of where injected interrupts originated, which seems an overly complicated solution. My proposal hence would be to completely remove the timer_mode, and just treat virtual timer interrupts as other interrupts, ie: they will be injected from the callback (pt_timer_fn) and the vCPU(s) would be kicked. Whether interrupts would get lost (ie: injected when a previous one is still pending) depends on the contention on the system. I'm not aware of any current OS that uses timer interrupts as a way to track time. I think current OSes know the differences between a timer counter and an event timer, and will use them appropriately. This would allow to get rid of pt_update_irq and pt_intr_post calls in the VMX/SVM interrupt injection paths, and likely simplify the virtual timers code quite a lot. Note the guest would also always track the real wallclock. AFAICT such change would also allow to get rid of the per-vCPU vpt lists. Wanted to get some feedback on this approach before starting to do the work, since as said above it will involve dropping the timer modes. Thanks, Roger.
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