[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH v2 03/23] x86: zero BSS using stosl instead of stosb
On 22/07/15 11:04, Jan Beulich wrote: >>>> On 22.07.15 at 10:42, <andrew.cooper3@xxxxxxxxxx> wrote: >> In the case of having aligned source and destination on a 16-byte >> boundary (which we can trivially arrange), then ERMSB (to give it its >> Intel name) and rep stosl differ only in the setup cost; they still >> scale at the same rate for changes in length. >> >> Therefore, assuming we arrange for 16-byte alignment, using rep stosl >> would appear to be a single 60ish cycle hit over using ERMSB, but would >> be substantially more efficient than using rep stosb on a non-ERMSB system. >> >> Overall, I think 16 byte alignment and rep stosl is the best compromise. > Or leaving such code alone, with the assumption that over time the > setup cost (on a growing number of systems) outweighs the benefits > (on a shrinking set). The BSS is large - 295k on the last compile I have from staging. The setup cost is lost in the nose compared to the elapsed time to write that many zeroes to memory. Therefore, on an ERMBS-capable system, the two options will complete in the same amount of time. However, on all AMD hardware and Intel hardware older than IvyBridge, rep stosl is 4 times faster than rep stosb. ~Andrew _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx http://lists.xen.org/xen-devel
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