[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [Xen-devel] [RFC v3] xSplice design
Since RFC v2 [http://lists.xen.org/archives/html/xen-devel/2015-05/msg02142.html] - Ingested every review comment in. For those who prefer an diff of what changed between v2 and this I am attaching an diff to help easy reviewing. Please see inline the RFC v3 which in general: - Ditches the attempt at defining an ELF payload using semi-Elf language and just concentrates on structures. - Expands on the preemption of the hypercalls - Expands the implementation details with various topics that emerged during v2 review - Adds ASCII art (if you can call it that), and an example. - state diagram the command hypercall. # xSplice Design v1 (EXTERNAL RFC v3) ## Rationale A mechanism is required to binarily patch the running hypervisor with new opcodes that have come about due to primarily security updates. This document describes the design of the API that would allow us to upload to the hypervisor binary patches. The document is split in four sections: - Detailed descriptions of the problem statement. - Design of the data structures. - Design of the hypercalls. - Implementation notes that should be taken into consideration. ## Glossary * splice - patch in the binary code with new opcodes * trampoline - a jump to a new instruction. * payload - telemetries of the old code along with binary blob of the new function (if needed). * reloc - telemetries contained in the payload to construct proper trampoline. ## Multiple ways to patch The mechanism needs to be flexible to patch the hypervisor in multiple ways and be as simple as possible. The compiled code is contiguous in memory with no gaps - so we have no luxury of 'moving' existing code and must either insert a trampoline to the new code to be executed - or only modify in-place the code if there is sufficient space. The placement of new code has to be done by hypervisor and the virtual address for the new code is allocated dynamically. This implies that the hypervisor must compute the new offsets when splicing in the new trampoline code. Where the trampoline is added (inside the function we are patching or just the callers?) is also important. To lessen the amount of code in hypervisor, the consumer of the API is responsible for identifying which mechanism to employ and how many locations to patch. Combinations of modifying in-place code, adding trampoline, etc has to be supported. The API should allow read/write any memory within the hypervisor virtual address space. We must also have a mechanism to query what has been applied and a mechanism to revert it if needed. We must also have a mechanism to: provide an copy of the old code - so that the hypervisor can verify it against the code in memory; the new code; the symbol name of the function to be patched; or offset from the symbol; or virtual address. The complications that this design will encounter are explained later in this document. ## Patching code The first mechanism to patch that comes in mind is in-place replacement. That is replace the affected code with new code. Unfortunately the x86 ISA is variable size which places limits on how much space we have available to replace the instructions. The second mechanism is by replacing the call or jump to the old function with the address of the new function. A third mechanism is to add a jump to the new function at the start of the old function. ### Example of trampoline and in-place splicing As example we will assume the hypervisor does not have XSA-132 (see *domctl/sysctl: don't leak hypervisor stack to toolstacks* 4ff3449f0e9d175ceb9551d3f2aecb59273f639d) and we would like to binary patch the hypervisor with it. The original code looks as so: <pre> 48 89 e0 mov %rsp,%rax 48 25 00 80 ff ff and $0xffffffffffff8000,%rax </pre> while the new patched hypervisor would be: <pre> 48 c7 45 b8 00 00 00 00 movq $0x0,-0x48(%rbp) 48 c7 45 c0 00 00 00 00 movq $0x0,-0x40(%rbp) 48 c7 45 c8 00 00 00 00 movq $0x0,-0x38(%rbp) 48 89 e0 mov %rsp,%rax 48 25 00 80 ff ff and $0xffffffffffff8000,%rax </pre> This is inside the arch_do_domctl. This new change adds 21 extra bytes of code which alters all the offsets inside the function. To alter these offsets and add the extra 21 bytes of code we might not have enough space in .text to squeze this in. As such we could simplify this problem by only patching the site which calls arch_do_domctl: <pre> <do_domctl>: e8 4b b1 05 00 callq ffff82d08015fbb9 <arch_do_domctl> </pre> with a new address for where the new `arch_do_domctl` would be (this area would be allocated dynamically). Astute readers will wonder what we need to do if we were to patch `do_domctl` - which is not called directly by hypervisor but on behalf of the guests via the `compat_hypercall_table` and `hypercall_table`. Patching the offset in `hypercall_table` for `do_domctl: (ffff82d080103079 <do_domctl>:) <pre> ffff82d08024d490: 79 30 ffff82d08024d492: 10 80 d0 82 ff ff </pre> with the new address where the new `do_domctl` is possible. The other place where it is used is in `hvm_hypercall64_table` which would need to be patched in a similar way. This would require an in-place splicing of the new virtual address of `arch_do_domctl`. In summary this example patched the callee of the affected function by * allocating memory for the new code to live in, * changing the virtual address of all the functions which called the old code (computing the new offset, patching the callq with a new callq). * changing the function pointer tables with the new virtual address of the function (splicing in the new virtual address). Since this table resides in the .rodata section we would need to temporarily change the page table permissions during this part. However it has severe drawbacks - the safety checks which have to make sure the function is not on the stack - must also check every caller. For some patches this could if there were an sufficient large amount of callers that we would never be able to apply the update. ### Example of different trampoline patching. An alternative mechanism exists where we can insert an trampoline in the existing function to be patched to jump directly to the new code. This lessens the locations to be patched to one but it puts pressure on the CPU branching logic (I-cache, but it is just one unconditional jump). For this example we will assume that the hypervisor has not been compiled with fe2e079f642effb3d24a6e1a7096ef26e691d93e (XSA-125: *pre-fill structures for certain HYPERVISOR_xen_version sub-ops*) which mem-sets an structure in `xen_version` hypercall. This function is not called **anywhere** in the hypervisor (it is called by the guest) but referenced in the `compat_hypercall_table` and `hypercall_table` (and indirectly called from that). Patching the offset in `hypercall_table` for the old `do_xen_version` (ffff82d080112f9e <do_xen_version>) </pre> ffff82d08024b270 <hypercall_table> ... ffff82d08024b2f8: 9e 2f 11 80 d0 82 ff ff </pre> with the new address where the new `do_xen_version` is possible. The other place where it is used is in `hvm_hypercall64_table` which would need to be patched in a similar way. This would require an in-place splicing of the new virtual address of `do_xen_version`. An alternative solution would be to patch insert an trampoline in the old `do_xen_version' function to directly jump to the new `do_xen_version`. <pre> ffff82d080112f9e <do_xen_version>: ffff82d080112f9e: 48 c7 c0 da ff ff ff mov $0xffffffffffffffda,%rax ffff82d080112fa5: 83 ff 09 cmp $0x9,%edi ffff82d080112fa8: 0f 87 24 05 00 00 ja ffff82d0801134d2 <do_xen_version+0x534> </pre> with: <pre> ffff82d080112f9e <do_xen_version>: ffff82d080112f9e: e9 XX YY ZZ QQ jmpq [new do_xen_version] </pre> which would lessen the amount of patching to just one location. In summary this example patched the affected function to jump to the new replacement function which required: * allocating memory for the new code to live in, * inserting trampoline with new offset in the old function to point to the new function. * Optionally we can insert in the old function an trampoline jump to an function providing an BUG_ON to catch errant code. The disadvantage of this are that the unconditional jump will consume a small I-cache penalty. However the simplicity of the patching of safety checks make this a worthwhile option. ### Security With this method we can re-write the hypervisor - and as such we **MUST** be diligent in only allowing certain guests to perform this operation. Furthermore with SecureBoot or tboot, we **MUST** also verify the signature of the payload to be certain it came from a trusted source. As such the hypercall **MUST** support an XSM policy to limit the what guest is allowed. If the system is booted with signature checking the signature checking will be enforced. ## Design of payload format The payload **MUST** contain enough data to allow us to apply the update and also safely reverse it. As such we **MUST** know: * What the old code is expected to be. We **MUST** be able verify it against the runtime code. * The locations in memory to be patched. This can be determined dynamically via symbols or via virtual addresses. * The new code (or data) to will be patched in. * Signature to verify the payload. This binary format can be constructed using an custom binary format but there are severe disadvantages of it: * The format might need to be change and we need an mechanism to accommodate that. * It has to be platform agnostic. * Easily constructed using existing tools. As such having the payload in an ELF file is the sensible way. We would be carrying the various set of structures (and data) in the ELF sections under different names and with definitions. The prefix for the ELF section name would always be: *.xsplice* to match up to the names of the structures. Note that every structure has padding. This is added so that the hypervisor can re-use those fields as it sees fit. Earlier design attempted to ineptly explain the relations of the ELF sections to each other without using proper ELF mechanism (sh_info, sh_link, data structures using Elf_* types, etc). This design will explain in detail the structures and how they are used together and not dig in the ELF format - except mention that the section names should match the structure names. ### ASCII art of structures. The diagram below is ommiting some entries to easy the relationship explanation. <pre> /---------------------\ +->| xsplice_reloc_howto | / \---------------------/ /---------------\ 1:1/ +->| xsplice_reloc | / / | - howto +--/ 1:1 /----------------\ / | - symbol +-------->| xsplice_symbol | 1:N / \---------------/ / \----------------/ /----------\ /--------------\ / / | xsplice | 1:1 | xsplice_code | / 1:1/ | - new +------->| - relocs +---/ 1:N /-----------------\ / | - old +------->| - sections +----------->| xsplice_section | / \----------/ | - patches +--\ | - symbol +/ 1:1 /----------------\ \--------------/ \ | - addr +------->| .text or .data | \ \----------------/ \----------------/ \ 1:N \ \ /----------------\ +-->| xsplice_patch | 1:1 /----------------\ | - content +------>| binary code or | \----------------/ | data | \----------------/ </pre> ### xsplice structures From the top (or left in the above diagram) the structures are: * `xsplice`. The top most structure - contains the the name of the update, the id to match against the hypervisor, the pointer to the metadata for the new code and optionally the metadata for the old code. * `xsplice_code`. The structure that ties all of this together and defines the payload. Contains arrays of `xsplice_reloc`, `xsplice_section`, and `xsplice_patch`. * `xsplice_reloc` contains telemtry used for patching - which describes the targets to be patched and how to do it. * `xsplice_section` - the safety data for the code. Contains pointer to the symbol (`xsplice_symbols`) and pointer to the code (`.text`) or data (`.data`), which are to be used during safety and dependency checking. * `xsplice_patch`: the description of the new function to be patched in along with the binary code or data. * ` xsplice_reloc_howto`: the howto properly construct trampolines for an patch. We may have multiple locations for which we need to insert an trampoline for a payload and each location might require a different way of handling it. * `xsplice_symbols `. The symbol that will be patched. In short the *.xsplice* sections (with `xsplice` being the top) represent various structures to define the new code and safety checks for the old code (optional). The ELF provides the mechanism to glue it all together when loaded in memory. Note that a lot of these ideas are borrowed from kSplice which is available at: https://github.com/jirislaby/ksplice ### struct xsplice The top most structure is quite simple. It defines the name, the id of the hypervisor, pointer to the new code and an pointer to the old code (optional). The new code uses all of the `xsplice_*` structures while the old code does not use the `xsplice_reloc` structures. The sections defining the structures will explicitly state when they are not used. <pre> struct xsplice { const char *name; /* A sensible name for the patch. Up to 40 characters. */ const char *id; /* ID of the hypervisor this binary was built against. */ struct xsplice_code *new; /* Pointer to the new code to be patched. */ struct xsplice_code *old; /* Pointer to the old code to be checked against. */ uint8_t pad[32]; /* Must be zero. */ }; </pre> The size of this structure should be 64 bytes. ### xsplice_code The structure embedded within this section ties the other structures together. It has the pointers with an start and end address for each set of structures. This means that an update can be split in multiple changes - for example to accomodate an update that contains both code and data and will need patching in both .text and .data sections. <pre> struct xsplice_code { struct xsplice_reloc *relocs, *relocs_end; /* How to patch it. */ struct xsplice_section *sections, *sections_end; /* Safety data. */ struct xsplice_patch *patches, *patches_end; /* Patch code and data */ uint8_t pad[16]; /* Must be zero. */ }; </pre> The size of this structure is 64 bytes. There can be at most two of those structures in the payload. One for the new code and another for the old code (optional). If it is for the old code the relocs, and relocs_end values will be ignored. ### xsplice_reloc The `xsplice_code` defines an array of these structures. As such an singular structure defines an singular point where to patch the hypervisor. The structure contains the address of the hypervisor (if known), the symbol associated with this address, how the patching is to be done, and platform specific details. The `isns_added` is an value to be used to compute the new offset due to the quirks of the operands of the instruction. For example to patch in an jump operation to the new code - the offset is relative to the program counter of the next instruction - hence the offset value has to be subtracted by four bytes - hence this would contain -4 . The `isns_target` is the offset against the symbol. The relation of this structure with `xsplice_patch` is 1:1, even for inline patches. See the section detailing the structure `xsplice_reloc_howto`. The relation of this structure with `xsplice_section` is 1:1. This structure is as follow: <pre> struct xsplice_reloc { uint64_t addr; /* The address of the relocation (if known). */ struct xsplice_symbol *symbol; /* Symbol for this relocation. */ int64_t isns_target; /* rest of the ELF addend. This is equal to the offset against the symbol that the relocation refers to. */ struct xsplice_reloc_howto *howto; /* Pointer to the above structure. */ int64_t isns_added; /* ELF addend resulting from quirks of instruction one of whose operands is the relocation. For example, this is -4 on x86 pc-relative jumps. */ uint8_t pad[24]; /* Must be zero. */ }; </pre> The size of this structure is 64 bytes. ### xsplice_section The structure defined in this section is used during pre-patching and during patching. Pre-patching it is used to verify that it is safe to update with the new changes - and contains safety data on the old code and what kind of matching we are to expect. That is whether the address (either provided or resolved when payload is loaded by referencing the symbols) is: * in memory, * correct size, * in it's proper ELF section, * has been already patched (or not), * is expected not to be the CPU stack - (or it is OK for it be on the CPU stack). with what we expect it to be. Some of the checks can be relaxed, as such the `flag` values can be or-ed together. <pre> #define XSPLICE_SECTION_TEXT 0x00000001 /* Section is in .text */ #define XSPLICE_SECTION_RODATA 0x00000002 /* Section is in .rodata */ #define XSPLICE_SECTION_DATA 0x00000004 /* Section is in .data */ #define XSPLICE_SECTION_STRING 0x00000008 /* Section is in .str */ #define XSPLICE_SECTION_TEXT_INLINE 0x00000200 /* Change is to be inline. */ #define XSPLICE_SECTION_MATCH_EXACT 0x00000400 /* Must match exactly. */ #define XSPLICE_SECTION_NO_STACKCHECK 0x00000800 /* Do not check the stack. */ struct xsplice_section { struct xsplice_symbol *symbol; /* The symbol associated with this change. */ uint64_t address; /* The address of the section (if known). */ uint32_t size; /* The size of the section. */ uint32_t flags; /* Various XSPLICE_SECTION_* flags. */ uint8_t pad[12]; /* To be zero. */ }; </pre> The size of this structure is 32 bytes. ### xsplice_patch This structure has the binary code (or data) to be patched. Depending on the type it can either an inline patch (data or text) or require an relocation change (which requires an trampoline). Naturally it also points to a blob of the binary data to patch in, and the size of the patch. The `addr` is used when the patch is for inline change. If it is an relocation (requiring an trampoline), the `addr` should be zero. There must be an corresponding ` struct xsplice_reloc` and `struct xsplice_section` describing this patch. <pre> #define XSPLICE_PATCH_INLINE_TEXT 0x1 #define XSPLICE_PATCH_INLINE_DATA 0x2 #define XSPLICE_PATCH_RELOC_TEXT 0x3 struct xsplice_patch { uint32_t type; /* XSPLICE_PATCH_* .*/ uint32_t size; /* Size of patch. */ uint64_t addr; /* The address of the inline new code (or data). */ void *content; /* The bytes to be installed. */ uint8_t pad[40]; /* Must be zero. */ }; </pre> The size of this structure is 64 bytes. ### xsplice_symbols The structure contains an pointer to the name of the ELF symbol to be patched and as well an unique name for the symbol. The `label` is used for diagnostic purposes - such as including the name and the offset. The structure is as follow: <pre> struct xsplice_symbol { const char *name; /* The ELF name of the symbol. */ const char *label; /* A unique xSplice name for the symbol. */ uint8_t pad[16]; /* Must be zero. */ }; </pre> The size of this structure is 32 bytes. ### xsplice_reloc_howto The howto defines in the detail the change. It contains the type, whether the relocation is relative, the size of the relocation, bitmask for which parts of the instruction or data are to be replaced, amount the final relocation is shifted by (to drop unwanted data), and whether the replacement should be interpreted as signed value. The structure is as follow: <pre> #define XSPLICE_HOWTO_RELOC_INLINE 0x1 /* It is an inline replacement. */ #define XSPLICE_HOWTO_RELOC_PATCH 0x2 /* Add an trampoline. */ #define XSPLICE_HOWTO_FLAG_PC_REL 0x1 /* Is PC relative. */ #define XSPLICE_HOWOT_FLAG_SIGN 0x2 /* Should the new value be treated as signed value. */ struct xsplice_reloc_howto { uint32_t type; /* XSPLICE_HOWTO_* */ uint32_t flag; /* XSPLICE_HOWTO_FLAG_* */ uint32_t size; /* Size, in bytes, of the item to be relocated. */ uint32_t r_shift; /* The value the final relocation is shifted right by; used to drop unwanted data from the relocation. */ uint64_t mask; /* Bitmask for which parts of the instruction or data are replaced with the relocated value. */ uint8_t pad[8]; /* Must be zero. */ }; </pre> The size of this structure is 32 bytes. ### Example There is a wealth of information that the payload must have to define a simple patch. For this example we will assume that the hypervisor has not been compiled with fe2e079f642effb3d24a6e1a7096ef26e691d93e (XSA-125: *pre-fill structures for certain HYPERVISOR_xen_version sub-ops*) which mem-sets an structure in `xen_version` hypercall. This function is not called **anywhere** in the hypervisor (it is called by the guest) but referenced in the `compat_hypercall_table` and `hypercall_table` (and indirectly called from that). There are two ways to patch this: inline patch `hvm_hypercall64_table` and `hvm_hypercall` with a new address for the new `do_xen_version` , or insert trampoline in `do_xen_version` code. The example will focus on the later. The `do_xen_version` code is located at virtual address ffff82d080112f9e. <pre> struct xsplice_code xsplice_xsa125; struct xsplice_reloc relocs[1]; struct xsplice_section sections[1]; struct xsplice_patch patches[1]; struct xsplice_symbol do_xen_version_symbol; struct xsplice_reloc_howto do_xen_version_howto; char do_xen_version_new_code[1728]; #ifndef HYPERVISOR_ID #define HYPERVISOR_ID "92dd05a61556c554155b1508c9cf67d993336d28" #endif struct xsplice xsa125 = { .name = "xsa125", .id = HYPERVISOR_ID, .old = NULL, .new = &xsplice_xsa125, }; struct xsplice_code xsplice_xsa125 = { .relocs = &relocs[0], .relocs_end = &relocs[0], .sections = §ions[0], .sections_end = §ions[0], .patches = &patches[0], .patches_end = &patches[0], }; struct xsplice_reloc relocs[1] = { { .addr = 0xffff82d080112f9e, .symbol = &do_xen_version_symbol, .isns_target = 0, .howto = &do_xen_version_howto, .isns_added = -4, }, }; struct xsplice_symbol do_xen_version_symbol = { .name = "do_xen_version", .label = "do_xen_version+<0x0>", }; struct xsplice_reloc_howto do_xen_version_howto = { .type = XSPLICE_HOWTO_RELOC_PATCH, .flag = XSPLICE_HOWTO_FLAG_PC_REL, .r_shift = 0, .mask = (-1ULL), }; struct xsplice_section sections[1] = { { .symbol = &do_xen_version_symbol, .address = 0xffff82d080112f9e, .size = 1728, .flags = XSPLICE_SECTION_TEXT, }, }; struct xsplice_patch patches[1] = { { .type = XSPLICE_PATCH_RELOC_TEXT, .size = 1728, .addr = 0, .content = &do_xen_version_new_code, }, }; char do_xen_version_new_code[1728] = { 0x83, 0xff, 0x09, /* And more code. */}; </pre> ## Signature checking requirements. The signature checking requires that the layout of the data in memory **MUST** be same for signature to be verified. This means that the payload data layout in ELF format **MUST** match what the hypervisor would be expecting such that it can properly do signature verification. The signature is based on the all of the payloads continuously laid out in memory. The signature is to be appended at the end of the ELF payload prefixed with the string '~Module signature appended~\n", followed by an signature header then followed by the signature, key identifier, and signers name. Specifically the signature header would be: <pre> #define PKEY_ALGO_DSA 0 #define PKEY_ALGO_RSA 1 #define PKEY_ID_PGP 0 /* OpenPGP generated key ID */ #define PKEY_ID_X509 1 /* X.509 arbitrary subjectKeyIdentifier */ #define HASH_ALGO_MD4 0 #define HASH_ALGO_MD5 1 #define HASH_ALGO_SHA1 2 #define HASH_ALGO_RIPE_MD_160 3 #define HASH_ALGO_SHA256 4 #define HASH_ALGO_SHA384 5 #define HASH_ALGO_SHA512 6 #define HASH_ALGO_SHA224 7 #define HASH_ALGO_RIPE_MD_128 8 #define HASH_ALGO_RIPE_MD_256 9 #define HASH_ALGO_RIPE_MD_320 10 #define HASH_ALGO_WP_256 11 #define HASH_ALGO_WP_384 12 #define HASH_ALGO_WP_512 13 #define HASH_ALGO_TGR_128 14 #define HASH_ALGO_TGR_160 15 #define HASH_ALGO_TGR_192 16 struct elf_payload_signature { u8 algo; /* Public-key crypto algorithm PKEY_ALGO_*. */ u8 hash; /* Digest algorithm: HASH_ALGO_*. */ u8 id_type; /* Key identifier type PKEY_ID*. */ u8 signer_len; /* Length of signer's name */ u8 key_id_len; /* Length of key identifier */ u8 __pad[3]; __be32 sig_len; /* Length of signature data */ }; </pre> (Note that this has been borrowed from Linux module signature code.). ## Hypercalls We will employ the sub operations of the system management hypercall (sysctl). There are to be four sub-operations: * upload the payloads. * listing of payloads summary uploaded and their state. * getting an particular payload summary and its state. * command to apply, delete, or revert the payload. The actions are asynchronous therefore the caller is responsible to verify that it has been applied properly by retrieving the summary of it and verifying that there are no error codes associated with the payload. We **MUST** make it asynchronous due to the nature of patching: it requires every physical CPU to be lock-step with each other. The patching mechanism while an implementation detail, is not an short operation and as such the design **MUST** assume it will be an long-running operation. The sub-operations will spell out how preemption is to be handled (if at all). Furthermore it is possible to have multiple different payloads for the same function. As such an unique id has to be visible to allow proper manipulation. The hypercall is part of the `xen_sysctl`. The top level structure contains one uint32_t to determine the sub-operations: <pre> struct xen_sysctl_xsplice_op { uint32_t cmd; union { ... see below ... } u; }; </pre> while the rest of hypercall specific structures are part of the this structure. ### XEN_SYSCTL_XSPLICE_UPLOAD (0) Upload a payload to the hypervisor. The payload is verified and if there are any issues the proper return code will be returned. The payload is not applied at this time - that is controlled by *XEN_SYSCTL_XSPLICE_ACTION*. The caller provides: * `id` unique id. * `payload` the virtual address of where the ELF payload is. The return value is zero if the payload was succesfully uploaded and the signature was verified. Otherwise an EXX return value is provided. Duplicate `id` are not supported. The `payload` is the ELF payload as mentioned in the `Payload format` section. This operation can be preempted by the hypercall returning EAGAIN. This is due to the nature of signature verification - which may require SecureBoot firmware calls which are unbounded. The structure is as follow: <pre> struct xen_sysctl_xsplice_upload { char id[40]; /* IN, name of the patch. */ uint64_t size; /* IN, size of the ELF file. */ XEN_GUEST_HANDLE_64(uint8) payload; /* ELF file. */ }; </pre> ### XEN_SYSCTL_XSPLICE_GET (1) Retrieve an summary of an specific payload. This caller provides: * `id` the unique id. * `status` *MUST* be set to zero. The `summary` structure contains an summary of payload which includes: * `id` the unique id. * `status` - whether it has been: 1. *XSPLICE_STATUS_LOADED* (0) has been loaded. 2. *XSPLICE_STATUS_PROGRESS* (1) acting on the **XEN_SYSCTL_XSPLICE_ACTION** command. 3. *XSPLICE_STATUS_CHECKED* (2) the ELF payload safety checks passed. 4. *XSPLICE_STATUS_APPLIED* (3) loaded, checked, and applied. 5. *XSPLICE_STATUS_REVERTED* (4) loaded, checked, applied and then also reverted. 6. Negative values is an error. The error would be of EXX format. The return value is zero on success and EXX on failure. This operation is synchronous and does not require preemption. The structure is as follow: <pre> #define XSPLICE_STATUS_LOADED 0 #define XSPLICE_STATUS_PROGRESS 1 #define XSPLICE_STATUS_CHECKED 2 #define XSPLICE_STATUS_APPLIED 3 #define XSPLICE_STATUS_REVERTED 4 struct xen_sysctl_xsplice_summary { char id[40]; /* IN/OUT, name of the patch. */ int32_t status; /* OUT */ }; </pre> ### XEN_SYSCTL_XSPLICE_LIST (2) Retrieve an array of abbreviated summary of payloads that are loaded in the hypervisor. The caller provides: * `version`. Initially it *MUST* be zero. * `idx` index iterator. Initially it *MUST* be zero. * `count` the max number of entries to populate. * `summary` virtual address of where to write payload summaries. The hypercall returns zero on success and updates the `idx` (index) iterator with the number of payloads returned, `count` to the number of remaining payloads, and `summary` with an number of payload summaries. The `version` is updated on every hypercall - if it varies from one hypercall to another the data is stale and further calls could fail. If the hypercall returns E2BIG the `count` is too big and should be lowered. Note that due to the asynchronous nature of hypercalls the domain might have added or removed the number of payloads making this information stale. It is the responsibility of the toolstack to use the `version` field to check between each invocation. This operation is synchronous and does not require preemption. The `summary` structure contains an summary of payload which includes: * `version` version of the data. * `id` unique id. * `status` - whether it has been: 1. *XSPLICE_STATUS_LOADED* (0) has been loaded. 2. *XSPLICE_STATUS_PROGRESS* (1) acting on the **XEN_SYSCTL_XSPLICE_ACTION** command. 3. *XSPLICE_STATUS_CHECKED* (2) the ELF payload safety checks passed. 4. *XSPLICE_STATUS_APPLIED* (3) loaded, checked, and applied. 5. *XSPLICE_STATUS_REVERTED* (4) loaded, checked, applied and then also reverted. 6. Any negative values means there has been error. The value is in EXX format. The structure is as follow: <pre> struct xen_sysctl_xsplice_list { uint32_t version; /* OUT */ uint32_t idx; /* IN/OUT */ uint32_t count; /* IN/OUT */ XEN_GUEST_HANDLE_64(xen_sysctl_xsplice_summary) summary; /* OUT */ }; struct xen_sysctl_xsplice_summary { char id[40]; /* OUT, name of the patch. */ int32_t status; /* OUT */ }; </pre> ### XEN_SYSCTL_XSPLICE_ACTION (3) Perform an operation on the payload structure referenced by the `id` field. The operation request is asynchronous and the status should be retrieved by using either **XEN_SYSCTL_XSPLICE_GET** or **XEN_SYSCTL_XSPLICE_LIST** hypercall. There are two ways about doing preemption. Either via returning back EBUSY or the mechanism outlined here. Doing it in userland would remove any tracking of states in the hypervisor - except the simple commands apply, unload, and revert. However we would not be able to patch all the code that is invoked while this hypercall is in progress. That is - the do_domctl, the spinlocks, anything put on the stack, etc. The disadvantage of the mechanism outlined here is that the hypervisor code has to keep the state atomic and have an upper bound of time on actions. If within the time the operation does not succeed the operation would go in error state. * `id` the unique id. * `time` the upper bound of time the cmd should take. Zero means infinite. * `cmd` the command requested: 1. *XSPLICE_ACTION_CHECK* (1) check that the payload will apply properly. 2. *XSPLICE_ACTION_UNLOAD* (2) unload the payload. Any further hypercalls against the `id` will result in failure unless **XEN_SYSCTL_XSPLICE_UPLOAD** hypercall is perfomed with same `id`. 3. *XSPLICE_ACTION_REVERT* (3) revert the payload. If the operation takes more time than the upper bound of time the `status` will EBUSY. 4. *XSPLICE_ACTION_APPLY* (4) apply the payload. If the operation takes more time than the upper bound of time the `status` will be EBUSY. 5. *XSPLICE_ACTION_LOADED* is an initial state and cannot be requested. The return value will be zero unless the provided fields are incorrect. The structure is as follow: <pre> #define XSPLICE_ACTION_LOADED 0 #define XSPLICE_ACTION_CHECK 1 #define XSPLICE_ACTION_UNLOAD 2 #define XSPLICE_ACTION_REVERT 3 #define XSPLICE_ACTION_APPLY 4 struct xen_sysctl_xsplice_action { char id[40]; /* IN, name of the patch. */ uint64_t time; /* IN, upper bound of time (ms) for the operation to take. */ uint32_t cmd; /* IN */ }; </pre> ## State diagrams of XSPLICE_ACTION values. There is a strict ordering state of what the commands can be. The XSPLICE_ACTION prefix has been dropped to easy reading: <pre> /->\ \ / /-------< CHECK <--------\ | | | | + / | +--->UNLOAD<--\ / | / \ / | / \/ /-> APPLY -----------> REVERT --\ | | \-------------------------------/ </pre> Or an state transition table of valid states: <pre> +-------+-------+--------+--------+---------+-------+------------------+ | CHECK | APPLY | REVERT | UNLOAD | Current | Next | Result | +-------+-------+--------+--------+---------+-------+------------------+ | x | | | | LOADED | CHECK | Check payload. | +-------+-------+--------+--------+---------+-------+------------------+ | x | | | | CHECK | CHECK | Check payload. | +-------+-------+--------+--------+---------+-------+------------------+ | | x | | | CHECK | APPLY | Apply payload. | +-------+-------+--------+--------+---------+-------+------------------+ | | | | x | CHECK | UNLOAD| Unload payload. | +-------+-------+--------+--------+---------+-------+------------------+ | | | x | | APPLY | REVERT| Revert payload. | +-------+-------+--------+--------+---------+-------+------------------+ | | | | x | APPLY | UNLOAD| unload payload. | +-------+-------+--------+--------+---------+-------+------------------+ | | x | | | REVERT | APPLY | Apply payload. | +-------+-------+--------+--------+---------+-------+------------------+ </pre> All the other states are invalid. ## Sequence of events. The normal sequence of events is to: 1. *XEN_SYSCTL_XSPLICE_UPLOAD* to upload the payload. If there are errors *STOP* here. 2. *XEN_SYSCTL_XSPLICE_GET* to check the `->status`. If in *XSPLICE_STATUS_PROGRESS* spin. If in *XSPLICE_STATUS_LOADED* go to next step. 3. *XEN_SYSCTL_XSPLICE_ACTION* with *XSPLICE_ACTION_CHECK* command to verify that the payload can be succesfully applied. 4. *XEN_SYSCTL_XSPLICE_GET* to check the `->status`. If in *XSPLICE_STATUS_PROGRESS* spin. If in *XSPLICE_STATUS_CHECKED* go to next step. 5. *XEN_SYSCTL_XSPLICE_ACTION* with *XSPLICE_ACTION_APPLY* to apply the patch. 6. *XEN_SYSCTL_XSPLICE_GET* to check the `->status`. If in *XSPLICE_STATUS_PROGRESS* spin. If in *XSPLICE_STATUS_APPLIED* exit with success. ## Addendum Implementation quirks should not be discussed in a design document. However these observations can provide aid when developing against this document. ### Alternative assembler Alternative assembler is a mechanism to use different instructions depending on what the CPU supports. This is done by providing multiple streams of code that can be patched in - or if the CPU does not support it - padded with `nop` operations. The alternative assembler macros cause the compiler to expand the code to place a most generic code in place - emit a special ELF .section header to tag this location. During run-time the hypervisor can leave the areas alone or patch them with an better suited opcodes. However these sections are part of .init. and as such can't reasonably be subject to patching. ### .rodata sections The patching might require strings to be updated as well. As such we must be also able to patch the strings as needed. This sounds simple - but the compiler has a habit of coalescing strings that are the same - which means if we in-place alter the strings - other users will be inadvertently affected as well. This is also where pointers to functions live - and we may need to patch this as well. To guard against that we must be prepared to do patching similar to trampoline patching or in-line depending on the flavour. If we can do in-line patching we would need to: * alter `.rodata` to be writeable. * inline patch. * alter `.rodata` to be read-only. If are doing trampoline patching we would need to: * allocate a new memory location for the string. * all locations which use this string will have to be updated to use the offset to the string. * mark the region RO when we are done. ### .bss and .data sections. Patching writable data is not suitable as it is unclear what should be done depending on the current state of data. As such it should not be attempted. ### Patching code which is in the stack. We should not patch the code which is on the stack. That can lead to corruption. ### Trampoline (e9 opcode) The e9 opcode used for jmpq uses a 32-bit signed displacement. That means we are limited to up to 2GB of virtual address to place the new code from the old code. That should not be a problem since Xen hypervisor has a very small footprint. However if we need - we can always add two trampolines. One at the 2GB limit that calls the next trampoline. ### When to patch During the discussion on the design two candidates bubbled where the call stack for each CPU would be deterministic. This would minimize the chance of the patch not being applied due to safety checks failing. #### Rendezvous code instead of stop_machine for patching The hypervisor's time rendezvous code runs synchronously across all CPUs every second. Using the stop_machine to patch can stall the time rendezvous code and result in NMI. As such having the patching be done at the tail of rendezvous code should avoid this problem. #### Before entering the guest code. Before we call VMXResume we check whether any soft IRQs need to be executed. This is a good spot because all Xen stacks are effectively empty at that point. To randezvous all the CPUs an barrier with an maximum timeout (which could be adjusted), combined with forcing all other CPUs through the hypervisor with IPIs, can be utilized to have all the CPUs be lockstep. The approach is similar in concept to stop_machine and the time rendezvous but is time-bound. ### Compiling the hypervisor code Hotpatch generation often requires support for compiling the target with -ffunction-sections / -fdata-sections. Changes would have to be done to the linker scripts to support this. ### Generation of xSplice ELF payloads The design of that is not discussed in this design. The author of this design envisions objdump and objcopy along with special GCC parameters (see above) to create .o.xsplice files which can be used to splice an ELF with the new payload. ### Exception tables and symbol tables growth We may need support for adapting or augmenting exception tables if patching such code. Hotpatches may need to bring their own small exception tables (similar to how Linux modules support this). If supporting hotpatches that introduce additional exception-locations is not important, one could also change the exception table in-place and reorder it afterwards. ### xSplice interdependencies xSplice patches interdependencies are tricky. There are the ways this can be addressed: * A single large patch that subsumes and replaces all previous ones. Over the life-time of patching the hypervisor this large patch grows to accumulate all the code changes. * Hotpatch stack - where an mechanism exists that loads the hotpatches in the same order they were built in. We would need an build-id of the hypevisor to make sure the hot-patches are build against the correct build. * Payload containing the old code to check against that. That allows the hotpatches to be loaded indepedently (if they don't overlap) - or if the old code also containst previously patched code - even if they overlap. The disadvantage of the first large patch is that it can grow over time and not provide an bisection mechanism to identify faulty patches. The hot-patch stack puts stricts requirements on the order of the patches being loaded and requires an hypervisor build-id to match against. The old code allows much more flexibility and an additional guard, but is more complex to implement. ### Hypervisor ID (buid-id) The build-id can help with: * Prevent loading of wrong hotpatches (intended for other builds) * Allow to identify suitable hotpatches on disk and help with runtime tooling (if laid out using build ID) The build-id (aka hypervisor id) can be easily obtained by utilizing the ld --build-id operatin which (copied from ld): <pre> --build-id --build-id=style Request creation of ".note.gnu.build-id" ELF note section. The contents of the note are unique bits identifying this linked file. style can be "uuid" to use 128 random bits, "sha1" to use a 160-bit SHA1 hash on the normative parts of the output contents, "md5" to use a 128-bit MD5 hash on the normative parts of the output contents, or "0xhexstring" to use a chosen bit string specified as an even number of hexadecimal digits ("-" and ":" characters between digit pairs are ignored). If style is omitted, "sha1" is used. The "md5" and "sha1" styles produces an identifier that is always the same in an identical output file, but will be unique among all nonidentical output files. It is not intended to be compared as a checksum for the file's contents. A linked file may be changed later by other tools, but the build ID bit string identifying the original linked file does not change. Passing "none" for style disables the setting from any "--build-id" options earlier on the command line. </pre> ### Symbol names Xen as it is now, has a couple of non-unique symbol names which will make runtime symbol identification hard. Sometimes, static symbols simply have the same name in C files, sometimes such symbols get included via header files, and some C files are also compiled multiple times and linked under different names (guest_walk.c). As such we need to modify the linker to make sure that the symbol table qualifies also symbols by their source file name. For the awkward situations in which C-files are compiled multiple times patches we would need to some modification in the Xen code. ### Security Only the privileged domain should be allowed to do this operation. Attachment:
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