[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH v4 3/7] xen: introduce a generic framebuffer driver
>>> On 08.01.13 at 21:03, Stefano Stabellini <stefano.stabellini@xxxxxxxxxxxxx> >>> wrote: > --- /dev/null > +++ b/xen/drivers/video/lfb.c > @@ -0,0 +1,206 @@ > +/****************************************************************************** > + * lfb.c > + * > + * linear frame buffer handling. > + */ > + > +#include <xen/config.h> > +#include <xen/kernel.h> > +#include <xen/lib.h> > +#include <xen/errno.h> > +#include "lfb.h" > +#include "font.h" > + > +#define MAX_XRES 1900 > +#define MAX_YRES 1200 > +#define MAX_BPP 4 > +#define MAX_FONT_W 8 > +#define MAX_FONT_H 16 > +static __initdata unsigned int line_len[MAX_XRES / MAX_FONT_W]; > +static __initdata unsigned char lbuf[MAX_XRES * MAX_BPP]; > +static __initdata unsigned char text_buf[(MAX_XRES / MAX_FONT_W) * \ > + (MAX_YRES / MAX_FONT_H)]; Imo it would be better to move all these __initdata definitions do to where the using __init functions actually live, to make sure unintended use of them in non-__init ones is noticed. > + > +struct lfb_status { > + struct lfb_prop lfbp; > + > + unsigned char *lbuf, *text_buf; > + unsigned int *line_len; > + unsigned int xpos, ypos; > +}; > +static struct lfb_status lfb; > + > +static void lfb_show_line( > + const unsigned char *text_line, > + unsigned char *video_line, > + unsigned int nr_chars, > + unsigned int nr_cells) > +{ > + unsigned int i, j, b, bpp, pixel; > + > + bpp = (lfb.lfbp.bits_per_pixel + 7) >> 3; > + > + for ( i = 0; i < lfb.lfbp.font->height; i++ ) > + { > + unsigned char *ptr = lfb.lbuf; > + > + for ( j = 0; j < nr_chars; j++ ) > + { > + const unsigned char *bits = lfb.lfbp.font->data; > + bits += ((text_line[j] * lfb.lfbp.font->height + i) * > + ((lfb.lfbp.font->width + 7) >> 3)); > + for ( b = lfb.lfbp.font->width; b--; ) > + { > + pixel = (*bits & (1u<<b)) ? lfb.lfbp.pixel_on : 0; > + memcpy(ptr, &pixel, bpp); > + ptr += bpp; > + } > + } > + > + memset(ptr, 0, (lfb.lfbp.width - nr_chars * lfb.lfbp.font->width) * > bpp); > + memcpy(video_line, lfb.lbuf, nr_cells * lfb.lfbp.font->width * bpp); > + video_line += lfb.lfbp.bytes_per_line; > + } > +} > + > +/* Fast mode which redraws all modified parts of a 2D text buffer. */ > +void lfb_redraw_puts(const char *s) > +{ > + unsigned int i, min_redraw_y = lfb.ypos; > + char c; > + > + /* Paste characters into text buffer. */ > + while ( (c = *s++) != '\0' ) > + { > + if ( (c == '\n') || (lfb.xpos >= lfb.lfbp.text_columns) ) > + { > + if ( ++lfb.ypos >= lfb.lfbp.text_rows ) > + { > + min_redraw_y = 0; > + lfb.ypos = lfb.lfbp.text_rows - 1; > + memmove(lfb.text_buf, lfb.text_buf + lfb.lfbp.text_columns, > + lfb.ypos * lfb.lfbp.text_columns); > + memset(lfb.text_buf + lfb.ypos * lfb.lfbp.text_columns, 0, > lfb.xpos); > + } > + lfb.xpos = 0; > + } > + > + if ( c != '\n' ) > + lfb.text_buf[lfb.xpos++ + lfb.ypos * lfb.lfbp.text_columns] = c; > + } > + > + /* Render modified section of text buffer to VESA linear framebuffer. */ > + for ( i = min_redraw_y; i <= lfb.ypos; i++ ) > + { > + const unsigned char *line = lfb.text_buf + i * lfb.lfbp.text_columns; > + unsigned int width; > + > + for ( width = lfb.lfbp.text_columns; width; --width ) > + if ( line[width - 1] ) > + break; > + lfb_show_line(line, > + lfb.lfbp.lfb + i * lfb.lfbp.font->height * > lfb.lfbp.bytes_per_line, > + width, max(lfb.line_len[i], width)); > + lfb.line_len[i] = width; > + } > + > + lfb.lfbp.flush(); > +} > + > +/* Slower line-based scroll mode which interacts better with dom0. */ > +void lfb_scroll_puts(const char *s) > +{ > + unsigned int i; > + char c; > + > + while ( (c = *s++) != '\0' ) > + { > + if ( (c == '\n') || (lfb.xpos >= lfb.lfbp.text_columns) ) > + { > + unsigned int bytes = (lfb.lfbp.width * > + ((lfb.lfbp.bits_per_pixel + 7) >> 3)); > + unsigned char *src = lfb.lfbp.lfb + lfb.lfbp.font->height * > lfb.lfbp.bytes_per_line; > + unsigned char *dst = lfb.lfbp.lfb; > + > + /* New line: scroll all previous rows up one line. */ > + for ( i = lfb.lfbp.font->height; i < lfb.lfbp.height; i++ ) > + { > + memcpy(dst, src, bytes); > + src += lfb.lfbp.bytes_per_line; > + dst += lfb.lfbp.bytes_per_line; > + } > + > + /* Render new line. */ > + lfb_show_line( > + lfb.text_buf, > + lfb.lfbp.lfb + (lfb.lfbp.text_rows-1) * > lfb.lfbp.font->height * lfb.lfbp.bytes_per_line, Long line? > + lfb.xpos, lfb.lfbp.text_columns); > + > + lfb.xpos = 0; > + } > + > + if ( c != '\n' ) > + lfb.text_buf[lfb.xpos++] = c; > + } > + > + lfb.lfbp.flush(); > +} > + > +void lfb_carriage_return(void) > +{ > + lfb.xpos = 0; > +} > + > +int __init lfb_init(struct lfb_prop *lfbp) > +{ > + if ( lfbp->width > MAX_XRES || lfbp->height > MAX_YRES ) > + { > + printk(XENLOG_WARNING "Couldn't initialize a %ux%u framebuffer > early.\n", > + lfbp->width, lfbp->height); Indentation? > + return -EINVAL; > + } > + > + lfb.lfbp = *lfbp; > + lfb.lbuf = lbuf; > + lfb.text_buf = text_buf; > + lfb.line_len = line_len; > + return 0; > +} > + > +int __init lfb_alloc(void) > +{ > + lfb.lbuf = NULL; > + lfb.text_buf = NULL; > + lfb.line_len = NULL; > + > + lfb.lbuf = xmalloc_bytes(lfb.lfbp.bytes_per_line); > + if ( !lfb.lbuf ) > + goto fail; > + > + lfb.text_buf = xzalloc_bytes(lfb.lfbp.text_columns * lfb.lfbp.text_rows); > + if ( !lfb.text_buf ) > + goto fail; > + > + lfb.line_len = xzalloc_array(unsigned int, lfb.lfbp.text_columns); > + if ( !lfb.line_len ) > + goto fail; > + > + memcpy(lfb.lbuf, lbuf, lfb.lfbp.bytes_per_line); > + memcpy(lfb.text_buf, text_buf, lfb.lfbp.text_columns * > lfb.lfbp.text_rows); > + memcpy(lfb.line_len, line_len, lfb.lfbp.text_columns); > + > + return 0; > + > +fail: > + printk(XENLOG_ERR "Couldn't allocate enough memory to drive the > framebuffer\n"); > + lfb_free(); > + > + return -ENOMEM; > +} > + > +void lfb_free(void) > +{ > + xfree(lfb.lbuf); > + xfree(lfb.text_buf); > + xfree(lfb.line_len); > +} This function would then perhaps better go before the __init stuff. > @@ -139,15 +131,14 @@ void __init vesa_init(void) > else > { > /* White(ish) in default pseudocolor palette. */ > - pixel_on = 7; > + fbp.pixel_on = 7; > } > > - return; > - > - fail: > - xfree(lbuf); > - xfree(text_buf); > - xfree(line_len); > + if ( lfb_init(&lfbp) < 0 ) > + return; > + if ( lfb_alloc() < 0 ) > + return; What's the point of calling lfb_alloc() right after lfb_init()? The static buffers set up by lfb_init() will get replaced by dynamically allocated ones right away. Or in other words - what do you need the static buffers for in the first place? Jan > + video_puts = lfb_redraw_puts; > } > > #include <asm/mtrr.h> _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx http://lists.xen.org/xen-devel
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