[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-users] Running Xen 2.0 for Counter Strike: Source
The choice for Xen 2 was mostly because of a network issue discussed in this list some time ago (by Falko Timme). I believe this issue is still open. http://lists.xensource.com/archives/html/xen-users/2006-01/msg00504.html I have a question open in this list about upgrading. I would like to give 3 a go offcourse. However i would hate the idea to do a complete clean reinstall of Debian. Is there somekind of hint on upgrading from 2 to 3? Using the .deb packages i figure that i would just move all the 2.0 stuff of the system and install the .deb packs overwriting the prior install of 2.0.8 from source. Hahaa lots of questions :-) Gr, Bart > Why don't you try xen3? Even if there is no performance benefit, it would > help > you to stay up2date with the recent development. But maybe even xen3 > solves > some performance issues without the need for further tweaking. > > you are using debian? I would suggest taking a look at the following post: > http://lists.xensource.com/archives/html/xen-users/2006-01/msg00641.html > > --Ralph > > Am Mittwoch, 15. Februar 2006 14:40 schrieb Bart van den Heuvel: >> Only changed the 100 hz setting to 1000 hz and turned Big mem support >> (4gb) on for both the dom0 and domU kernels. I configured the virtual >> machine to have 1000mb memory, it only used 830 meg or so without the >> big >> mem option. >> That's viseble in the graph at the bottom of >> http://core.zokahn.com/cs-01/ >> >> 75 fps is not a big deal! other systems run with 200 - 500 fps but it's >> a >> start! And if my players are happy... >> >> I will still try and boot to a normal debian kernel and run the same >> gameservers (they can run on the same machine) and test the difference >> between the Xen and the Normal world. >> >> Gr, >> >> Bart >> >> > Did you change anything else to get this or only to 1000HZ? >> > >> > John >> > >> > -----Original Message----- >> > From: xen-users-bounces@xxxxxxxxxxxxxxxxxxx >> > [mailto:xen-users-bounces@xxxxxxxxxxxxxxxxxxx] On Behalf Of Bart van >> den >> >> Heuvel >> >> > Sent: Wednesday, February 15, 2006 6:17 AM >> > To: Ernst Bachmann >> > Cc: xen-users@xxxxxxxxxxxxxxxxxxx >> > Subject: Re: [Xen-users] Running Xen 2.0 for Counter Strike: Source >> > >> > Ernst, >> > >> > I see what you mean, if your thougts prove to be true than vserver >> would >> >> be more of an option, i would hate to leave xen the concept is very >> attractive. >> >> > Now that i look at my graphs again I see a very different picture! >> > >> > Please check http://core.zokahn.com/cs-01/ >> > >> > FPS is way up! I must be going MAD.... >> > >> > Thanks! >> > >> > Bart >> > >> >> On Wednesday 15 February 2006 10:37, Bart van den Heuvel wrote: >> >>> I have recompiled the kernels, both dom0 and domU. Counterstrike >> > >> > comes >> > >> >>> in >> >>> a compiled form (silly enterprises still do that :-) >> >>> >> >>> All is wel and i got the change to compile in the bigmem option! So >> > >> > i'm >> > >> >>> very happy there. I can now use more mem for my virtual servers... >> > >> > But >> > >> >>> thats where the happyness stops! >> >>> >> >>> Instead of a performance upgrade fps is now steady on 1, so the 1000 >> > >> > hz >> > >> >>> options made the fps value go from 50 to 1 instead of a higher >> value. >> >>> >> >>> I'm running like this for a few hours... Maybe more inspiration will >> >>> come to me. >> >> >> >> The HZ Value sets how often timer interrups occur, so instead of >> >> interrupting >> >> >> work 250 times a second, you now interrupt it 1000 times. >> >> >> >> I guess timer interrupts in xen are more expensive than on plain >> > >> > linux, >> > >> >> since >> >> they also involve the hypervisor (correct me if I'm wrong here) >> >> >> >> if three domains use the same cpu, xen needs to switch the running >> > >> > domain >> > >> >> 3000 >> >> times a second, I guess you waste a lot of cycles there. >> >> >> >> Another reason (wild guess) could be: the hypervisor still generates >> >> interrupts at 250HZ, but now the domU kernel now expects them coming >> >> > at >> > >> >> 1000Hz, hence the internal timing of the kernel is way off, resulting >> > >> > of >> > >> >> the >> >> timing source of your CS server working only on full seconds now => 1 >> >> frame >> >> >> per second max... >> >> >> >> For applications requiring short response time, a "lesser" >> > >> > virtualization >> > >> >> method, like linux-vserver, might provide much better performance. >> >> >> >> /Ernst >> >> >> >> _______________________________________________ >> >> Xen-users mailing list >> >> Xen-users@xxxxxxxxxxxxxxxxxxx >> >> http://lists.xensource.com/xen-users >> > >> > _______________________________________________ >> > Xen-users mailing list >> > Xen-users@xxxxxxxxxxxxxxxxxxx >> > http://lists.xensource.com/xen-users >> > >> > >> > >> > _______________________________________________ >> > Xen-users mailing list >> > Xen-users@xxxxxxxxxxxxxxxxxxx >> > http://lists.xensource.com/xen-users >> >> _______________________________________________ >> Xen-users mailing list >> Xen-users@xxxxxxxxxxxxxxxxxxx >> http://lists.xensource.com/xen-users > > _______________________________________________ > Xen-users mailing list > Xen-users@xxxxxxxxxxxxxxxxxxx > http://lists.xensource.com/xen-users > _______________________________________________ Xen-users mailing list Xen-users@xxxxxxxxxxxxxxxxxxx http://lists.xensource.com/xen-users
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