[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [PATCH v5 2/5] xen: add bitmap to indicate per-domain state changes
On 19.12.24 09:01, Jan Beulich wrote: On 18.12.2024 08:15, Jürgen Groß wrote:On 17.12.24 17:12, Jan Beulich wrote:On 17.12.2024 16:55, Jürgen Groß wrote:On 17.12.24 16:19, Jan Beulich wrote:On 17.12.2024 15:22, Juergen Gross wrote:Add a bitmap with one bit per possible domid indicating the respective domain has changed its state (created, deleted, dying, crashed, shutdown). Registering the VIRQ_DOM_EXC event will result in setting the bits for all existing domains and resetting all other bits. As the usage of this bitmap is tightly coupled with the VIRQ_DOM_EXC event, it is meant to be used only by a single consumer in the system, just like the VIRQ_DOM_EXC event.I'm sorry, but I need to come back to this. I thought I had got convinced that only a single entity in the system can bind this vIRQ. Yet upon checking I can't seem to find what would guarantee this. In particular binding a vIRQ doesn't involve any XSM check. Hence an unprivileged entity could, on the assumption that the interested privileged entity (xenstore) is already up and running, bind and unbind this vIRQ, just to have the global map freed. What am I overlooking (which would likely want stating here)?I think you are not overlooking anything. I guess this can easily be handled by checking that the VIRQ_DOM_EXC handling domain is the calling one in domain_[de]init_states(). Note that global virqs are only ever sent to vcpu[0] of the handling domain, so rebinding the event to another vcpu is possible, but doesn't make sense.No, that's precluded by if ( virq_is_global(virq) && (vcpu != 0) ) return -EINVAL; afaict. That doesn't, however, preclude multiple vCPU-s from trying to bind the vIRQ to vCPU 0.I let myself fool by the ability to use EVTCHNOP_bind_vcpu for a global virq. While it is possible to send the event to another vcpu, it is still vcpu[0] which is used for the bookkeeping.V5: - domain_init_states() may be called only if evtchn_bind_virq() has been called validly (Jan Beulich)I now recall why I had first suggested the placement later in the handling: You're now doing the allocation with yet another lock held. It's likely not the end of the world, but ...@@ -138,6 +139,60 @@ bool __read_mostly vmtrace_available;bool __read_mostly vpmu_is_available; +static DEFINE_SPINLOCK(dom_state_changed_lock);+static unsigned long *__read_mostly dom_state_changed; + +int domain_init_states(void) +{ + const struct domain *d; + int rc = -ENOMEM; + + spin_lock(&dom_state_changed_lock); + + if ( dom_state_changed ) + bitmap_zero(dom_state_changed, DOMID_FIRST_RESERVED); + else + { + dom_state_changed = xvzalloc_array(unsigned long, + BITS_TO_LONGS(DOMID_FIRST_RESERVED));... already this alone wasn't nice, and could be avoided (by doing the allocation prior to acquiring the lock, which of course complicates the logic some). What's perhaps less desirable is that ...@@ -494,6 +495,15 @@ int evtchn_bind_virq(evtchn_bind_virq_t *bind, evtchn_port_t port) goto out; }+ if ( virq == VIRQ_DOM_EXC )+ { + rc = domain_init_states(); + if ( rc ) + goto out; + + deinit_if_err = true; + } + port = rc = evtchn_get_port(d, port); if ( rc < 0 ) {... the placement here additionally introduces lock nesting when really the two locks shouldn't have any relationship. How about giving domain_init_states() a boolean parameter, such that it can be called twice, with the first invocation moved back up where it was, and the second one put ...@@ -527,6 +537,9 @@ int evtchn_bind_virq(evtchn_bind_virq_t *bind, evtchn_port_t port) out: write_unlock(&d->event_lock);+ if ( rc && deinit_if_err )+ domain_deinit_states(); + return rc; }... down here, not doing any allocation at all (only the clearing), and hence eliminating the need to deal with its failure? (Alternatively there could of course be a split into an init and a reset function.) There of course is the chance of races with such an approach. I'd like to note though that with the placement of the call in the hunk above there's a minor race, too (against ...@@ -730,6 +743,9 @@ int evtchn_close(struct domain *d1, int port1, bool guest) struct vcpu *v; unsigned long flags;+ if ( chn1->u.virq == VIRQ_DOM_EXC )+ domain_deinit_states();... this and the same remote vCPU then immediately binding the vIRQ again). Hence yet another alternative would appear to be to drop the new global lock and use d->event_lock for synchronization instead (provided - see above - that only a single entity can actually set up all of this). That would pretty much want to have the allocation kept with the lock already held (which isn't nice, but as said is perhaps tolerable), but would at least eliminate the undesirable lock nesting. Re-use of the domain's event lock is at least somewhat justified by the bit array being tied to VIRQ_DOM_EXEC. Thoughts?With my suggestion above I think there is no race, as only the domain handling VIRQ_DOM_EXC could alloc/dealloc dom_state_changed.Yet still it could be multiple vCPU-s therein to try to in parallel.But isn't this again the need for trusting other processes within the domain having the right to consume the virq? In the end it doesn't matter whether there is such a race or not. Some process in that domain having the power to do event channel operations could simply close the event channel. So it IS really about trust.Well. What we do in Xen should be correct without regard to what a guest might be doing. And it should be safe against any not-fully-privileged entity in the system. Hence why I think such a race needs dealing with correctly, no matter that it's not a sane thing to do for a guest. I think I have now found a solution covering all your remarks: - I've added 2 patches making sure that only a single consumer of a global virq is able to bind to that virq, while ensuring that it isn't possible to switch the handling domain while a virq is bound by a domain. This will eliminate all the races. - I'll switch to use the d->event_lock for protecting the bitmap. - I'm dropping the case where the bitmap is already allocated when doing the bind. After all this shouldn't be possible any longer, as the bitmap will be freed when closing the event channel. This again will remove the case where binding would potentially change the bitmap without owning it. Juergen Attachment:
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