[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Design session notes: GPU acceleration in Xen
On Fri, Jun 14, 2024 at 08:38:51AM +0200, Jan Beulich wrote: > On 13.06.2024 20:43, Demi Marie Obenour wrote: > > GPU acceleration requires that pageable host memory be able to be mapped > > into a guest. > > I'm sure it was explained in the session, which sadly I couldn't attend. > I've been asking Ray and Xenia the same before, but I'm afraid it still > hasn't become clear to me why this is a _requirement_. After all that's > against what we're doing elsewhere (i.e. so far it has always been > guest memory that's mapped in the host). I can appreciate that it might > be more difficult to implement, but avoiding to violate this fundamental > (kind of) rule might be worth the price (and would avoid other > complexities, of which there may be lurking more than what you enumerate > below). My limited understanding (please someone correct me if wrong) is that the GPU buffer (or context I think it's also called?) is always allocated from dom0 (the owner of the GPU). The underling memory addresses of such buffer needs to be mapped into the guest. The buffer backing memory might be GPU MMIO from the device BAR(s) or system RAM, and such buffer can be paged by the dom0 kernel at any time (iow: changing the backing memory from MMIO to RAM or vice versa). Also, the buffer must be contiguous in physical address space. I'm not sure it's possible to ensure that when using system RAM such memory comes from the guest rather than the host, as it would likely require some very intrusive hooks into the kernel logic, and negotiation with the guest to allocate the requested amount of memory and hand it over to dom0. If the maximum size of the buffer is known in advance maybe dom0 can negotiate with the guest to allocate such a region and grant it access to dom0 at driver attachment time. One aspect that I'm lacking clarity is better understanding of how the process of allocating and assigning a GPU buffer to a guest is performed (I think this is the key to how GPU VirtIO native contexts work?). Another question I have, are guest expected to have a single GPU buffer, or they can have multiple GPU buffers simultaneously allocated? Regards, Roger.
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