[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [PATCH v3 3/8] gzip: refactor the gunzip window into common state
On 4/24/24 12:34, Daniel P. Smith wrote: Begin moving core state, in this case the gunzip window, into struct gunzip_state to allow a per decompression instance. In doing so, drop the define aliasing of window to slide. Signed-off-by: Daniel P. Smith <dpsmith@xxxxxxxxxxxxxxxxxxxx> --- xen/common/gzip/gunzip.c | 21 ++++++++---- xen/common/gzip/inflate.c | 68 +++++++++++++++++++-------------------- 2 files changed, 48 insertions(+), 41 deletions(-) diff --git a/xen/common/gzip/gunzip.c b/xen/common/gzip/gunzip.c index b7cadadcca8b..e47f10ae19ad 100644 --- a/xen/common/gzip/gunzip.c +++ b/xen/common/gzip/gunzip.c @@ -4,10 +4,12 @@ #include <xen/lib.h> #include <xen/mm.h>-static unsigned char *__initdata window;- #define WSIZE 0x80000000U+struct gunzip_state {+ unsigned char *window; +}; + static unsigned char *__initdata inbuf; static unsigned int __initdata insize;@@ -43,7 +45,7 @@ typedef unsigned long ulg;#endifstatic long __initdata bytes_out;-static void flush_window(void); +static void flush_window(struct gunzip_state *s);static __init void error(const char *x){ @@ -62,7 +64,7 @@ static __init uch get_byte(void) {#include "inflate.c" -static __init void flush_window(void)+static __init void flush_window(struct gunzip_state *s) { /* * The window is equal to the output buffer therefore only need to @@ -72,7 +74,7 @@ static __init void flush_window(void) unsigned int n; unsigned char *in, ch;- in = window;+ in = s->window; for ( n = 0; n < outcnt; n++ ) { ch = *in++; @@ -99,12 +101,17 @@ __init int gzip_check(char *image, unsigned long image_len)__init int perform_gunzip(char *output, char *image, unsigned long image_len){ + struct gunzip_state *s; int rc;if ( !gzip_check(image, image_len) )return 1;- window = (unsigned char *)output;+ s = (struct gunzip_state *)malloc(sizeof(struct gunzip_state)); Looks like I inadvertently dropped the corresponding free when breaking up the monolithic patch. v/r, dps
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