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Re: [QEMU PATCH v5 10/13] virtio-gpu: Resource UUID



On Tue, Sep 19, 2023 at 05:00:05PM +0800, Marc-André Lureau wrote:
> Hi
> 
> On Fri, Sep 15, 2023 at 3:14 PM Huang Rui <ray.huang@xxxxxxx> wrote:
> >
> > From: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx>
> >
> > Enable resource UUID feature and implement command resource assign UUID.
> > This is done by introducing a hash table to map resource IDs to their
> > UUIDs.
> >
> > Signed-off-by: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx>
> > Signed-off-by: Huang Rui <ray.huang@xxxxxxx>
> > ---
> >
> > V4 -> V5:
> >     - Add virtio migration handling for uuid (Akihiko)
> >     - Adjust sequence to allocate gpu resource before virglrender resource
> >       creation (Akihiko)
> >     - Clean up (Akihiko)
> >
> >  hw/display/trace-events        |  1 +
> >  hw/display/virtio-gpu-base.c   |  2 ++
> >  hw/display/virtio-gpu-virgl.c  | 21 ++++++++++++
> >  hw/display/virtio-gpu.c        | 58 ++++++++++++++++++++++++++++++++++
> >  include/hw/virtio/virtio-gpu.h |  6 ++++
> >  5 files changed, 88 insertions(+)
> >
> > diff --git a/hw/display/trace-events b/hw/display/trace-events
> > index 2336a0ca15..54d6894c59 100644
> > --- a/hw/display/trace-events
> > +++ b/hw/display/trace-events
> > @@ -41,6 +41,7 @@ virtio_gpu_cmd_res_create_blob(uint32_t res, uint64_t 
> > size) "res 0x%x, size %" P
> >  virtio_gpu_cmd_res_unref(uint32_t res) "res 0x%x"
> >  virtio_gpu_cmd_res_back_attach(uint32_t res) "res 0x%x"
> >  virtio_gpu_cmd_res_back_detach(uint32_t res) "res 0x%x"
> > +virtio_gpu_cmd_res_assign_uuid(uint32_t res) "res 0x%x"
> >  virtio_gpu_cmd_res_xfer_toh_2d(uint32_t res) "res 0x%x"
> >  virtio_gpu_cmd_res_xfer_toh_3d(uint32_t res) "res 0x%x"
> >  virtio_gpu_cmd_res_xfer_fromh_3d(uint32_t res) "res 0x%x"
> > diff --git a/hw/display/virtio-gpu-base.c b/hw/display/virtio-gpu-base.c
> > index 4f2b0ba1f3..f44388715c 100644
> > --- a/hw/display/virtio-gpu-base.c
> > +++ b/hw/display/virtio-gpu-base.c
> > @@ -236,6 +236,8 @@ virtio_gpu_base_get_features(VirtIODevice *vdev, 
> > uint64_t features,
> >          features |= (1 << VIRTIO_GPU_F_CONTEXT_INIT);
> >      }
> >
> > +    features |= (1 << VIRTIO_GPU_F_RESOURCE_UUID);
> 
> This changes what is exposed to the guest. We should have an option
> for it, and set it to false on older machine types (similar to what is
> done for edid).
> 

Did you mean we can add "resource_uuid" in virtio_gpu_properties[] like
below, user can set it to false on older types with the param?

DEFINE_PROP_BIT("resource_uuid", VirtIOGPU, parent_obj.conf.flags,
                VIRTIO_GPU_FLAG_RESOURCE_UUID, true);

> > +
> >      return features;
> >  }
> >
> > diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
> > index 563a6f2f58..8a017dbeb4 100644
> > --- a/hw/display/virtio-gpu-virgl.c
> > +++ b/hw/display/virtio-gpu-virgl.c
> > @@ -36,11 +36,20 @@ static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
> >  {
> >      struct virtio_gpu_resource_create_2d c2d;
> >      struct virgl_renderer_resource_create_args args;
> > +    struct virtio_gpu_simple_resource *res;
> >
> >      VIRTIO_GPU_FILL_CMD(c2d);
> >      trace_virtio_gpu_cmd_res_create_2d(c2d.resource_id, c2d.format,
> >                                         c2d.width, c2d.height);
> >
> > +    res = g_new0(struct virtio_gpu_simple_resource, 1);
> > +    if (!res) {
> 
> needless OOM here too
> 
> > +        cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY;
> > +        return;
> > +    }
> > +    res->resource_id = c2d.resource_id;
> > +    QTAILQ_INSERT_HEAD(&g->reslist, res, next);
> > +
> >      args.handle = c2d.resource_id;
> >      args.target = 2;
> >      args.format = c2d.format;
> > @@ -60,11 +69,20 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
> >  {
> >      struct virtio_gpu_resource_create_3d c3d;
> >      struct virgl_renderer_resource_create_args args;
> > +    struct virtio_gpu_simple_resource *res;
> >
> >      VIRTIO_GPU_FILL_CMD(c3d);
> >      trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format,
> >                                         c3d.width, c3d.height, c3d.depth);
> >
> > +    res = g_new0(struct virtio_gpu_simple_resource, 1);
> > +    if (!res) {
> 
> same
> 
> > +        cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY;
> > +        return;
> > +    }
> > +    res->resource_id = c3d.resource_id;
> > +    QTAILQ_INSERT_HEAD(&g->reslist, res, next);
> > +
> >      args.handle = c3d.resource_id;
> >      args.target = c3d.target;
> >      args.format = c3d.format;
> > @@ -682,6 +700,9 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
> >          /* TODO add security */
> >          virgl_cmd_ctx_detach_resource(g, cmd);
> >          break;
> > +    case VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID:
> > +        virtio_gpu_resource_assign_uuid(g, cmd);
> > +        break;
> >      case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
> >          virgl_cmd_get_capset_info(g, cmd);
> >          break;
> > diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
> > index cc4c1f81bb..44414c1c5e 100644
> > --- a/hw/display/virtio-gpu.c
> > +++ b/hw/display/virtio-gpu.c
> > @@ -966,6 +966,38 @@ virtio_gpu_resource_detach_backing(VirtIOGPU *g,
> >      virtio_gpu_cleanup_mapping(g, res);
> >  }
> >
> > +void virtio_gpu_resource_assign_uuid(VirtIOGPU *g,
> > +                                     struct virtio_gpu_ctrl_command *cmd)
> > +{
> > +    struct virtio_gpu_simple_resource *res;
> > +    struct virtio_gpu_resource_assign_uuid assign;
> > +    struct virtio_gpu_resp_resource_uuid resp;
> > +    QemuUUID *uuid;
> > +
> > +    VIRTIO_GPU_FILL_CMD(assign);
> > +    virtio_gpu_bswap_32(&assign, sizeof(assign));
> > +    trace_virtio_gpu_cmd_res_assign_uuid(assign.resource_id);
> > +
> > +    res = virtio_gpu_find_check_resource(g, assign.resource_id, false, 
> > __func__, &cmd->error);
> > +    if (!res) {
> > +        return;
> > +    }
> > +
> > +    memset(&resp, 0, sizeof(resp));
> > +    resp.hdr.type = VIRTIO_GPU_RESP_OK_RESOURCE_UUID;
> > +
> > +    uuid = g_hash_table_lookup(g->resource_uuids, 
> > GUINT_TO_POINTER(assign.resource_id));
> > +    if (!uuid) {
> > +        uuid = g_new(QemuUUID, 1);
> > +        qemu_uuid_generate(uuid);
> > +        g_hash_table_insert(g->resource_uuids, 
> > GUINT_TO_POINTER(assign.resource_id), uuid);
> > +        res->has_uuid = true;
> > +    }
> > +
> > +    memcpy(resp.uuid, uuid, sizeof(QemuUUID));
> > +    virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
> > +}
> > +
> >  void virtio_gpu_simple_process_cmd(VirtIOGPU *g,
> >                                     struct virtio_gpu_ctrl_command *cmd)
> >  {
> > @@ -1014,6 +1046,9 @@ void virtio_gpu_simple_process_cmd(VirtIOGPU *g,
> >      case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
> >          virtio_gpu_resource_detach_backing(g, cmd);
> >          break;
> > +    case VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID:
> > +        virtio_gpu_resource_assign_uuid(g, cmd);
> > +        break;
> >      default:
> >          cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
> >          break;
> > @@ -1208,6 +1243,7 @@ static int virtio_gpu_save(QEMUFile *f, void *opaque, 
> > size_t size,
> >      VirtIOGPU *g = opaque;
> >      struct virtio_gpu_simple_resource *res;
> >      int i;
> > +    QemuUUID *uuid;
> >
> >      /* in 2d mode we should never find unprocessed commands here */
> >      assert(QTAILQ_EMPTY(&g->cmdq));
> > @@ -1224,9 +1260,17 @@ static int virtio_gpu_save(QEMUFile *f, void 
> > *opaque, size_t size,
> >          }
> >          qemu_put_buffer(f, (void *)pixman_image_get_data(res->image),
> >                          pixman_image_get_stride(res->image) * res->height);
> > +
> > +        qemu_put_byte(f, res->has_uuid);
> > +        if (res->has_uuid) {
> > +            uuid = g_hash_table_lookup(g->resource_uuids, 
> > GUINT_TO_POINTER(res->resource_id));
> > +            qemu_put_buffer(f, (void *)uuid, sizeof(QemuUUID));
> > +        }
> 
> This is breaking the migration format. It will need to be handled with
> an optional subsection instead.

I am using one byte to store res->has_uuid after pixman data, if check this
field is true, then have UUID data.

Would you mind to elaborate the optional subsection?

> 
> >      }
> >      qemu_put_be32(f, 0); /* end of list */
> >
> > +    g_hash_table_destroy(g->resource_uuids);
> > +
> >      return vmstate_save_state(f, &vmstate_virtio_gpu_scanouts, g, NULL);
> >  }
> >
> > @@ -1239,9 +1283,12 @@ static int virtio_gpu_load(QEMUFile *f, void 
> > *opaque, size_t size,
> >      uint32_t resource_id, pformat;
> >      void *bits = NULL;
> >      int i;
> > +    QemuUUID *uuid = NULL;
> >
> >      g->hostmem = 0;
> >
> > +    g->resource_uuids = g_hash_table_new_full(NULL, NULL, NULL, g_free);
> 
> Since it maps int -> uuid, it should probably use g_int_hash() /
> g_int_qual() instead of the default (g_direct_hash()).
> 

Thanks to reminder, will update it in V6.

> > +
> >      resource_id = qemu_get_be32(f);
> >      while (resource_id != 0) {
> >          res = virtio_gpu_find_resource(g, resource_id);
> > @@ -1292,6 +1339,12 @@ static int virtio_gpu_load(QEMUFile *f, void 
> > *opaque, size_t size,
> >          qemu_get_buffer(f, (void *)pixman_image_get_data(res->image),
> >                          pixman_image_get_stride(res->image) * res->height);
> >
> > +        res->has_uuid = qemu_get_byte(f);
> > +        if (res->has_uuid) {
> > +            qemu_get_buffer(f, (void *)uuid, sizeof(QemuUUID));
> > +            g_hash_table_insert(g->resource_uuids, 
> > GUINT_TO_POINTER(res->resource_id), uuid);
> > +        }
> > +
> >          /* restore mapping */
> >          for (i = 0; i < res->iov_cnt; i++) {
> >              hwaddr len = res->iov[i].iov_len;
> > @@ -1393,12 +1446,15 @@ void virtio_gpu_device_realize(DeviceState *qdev, 
> > Error **errp)
> >      QTAILQ_INIT(&g->reslist);
> >      QTAILQ_INIT(&g->cmdq);
> >      QTAILQ_INIT(&g->fenceq);
> > +
> > +    g->resource_uuids = g_hash_table_new_full(NULL, NULL, NULL, g_free);
> >  }
> >
> >  static void virtio_gpu_device_unrealize(DeviceState *qdev)
> >  {
> >      VirtIOGPU *g = VIRTIO_GPU(qdev);
> >
> > +    g_hash_table_destroy(g->resource_uuids);
> >      g_clear_pointer(&g->ctrl_bh, qemu_bh_delete);
> >      g_clear_pointer(&g->cursor_bh, qemu_bh_delete);
> >      g_clear_pointer(&g->reset_bh, qemu_bh_delete);
> > @@ -1452,6 +1508,8 @@ void virtio_gpu_reset(VirtIODevice *vdev)
> >          g_free(cmd);
> >      }
> >
> > +    g_hash_table_remove_all(g->resource_uuids);
> > +
> >      virtio_gpu_base_reset(VIRTIO_GPU_BASE(vdev));
> >  }
> >
> > diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
> > index b9adc28071..67b39fccec 100644
> > --- a/include/hw/virtio/virtio-gpu.h
> > +++ b/include/hw/virtio/virtio-gpu.h
> > @@ -63,6 +63,8 @@ struct virtio_gpu_simple_resource {
> >      MemoryRegion *region;
> >  #endif
> >
> > +    bool has_uuid;
> > +
> >      QTAILQ_ENTRY(virtio_gpu_simple_resource) next;
> >  };
> >
> > @@ -208,6 +210,8 @@ struct VirtIOGPU {
> >          QTAILQ_HEAD(, VGPUDMABuf) bufs;
> >          VGPUDMABuf *primary[VIRTIO_GPU_MAX_SCANOUTS];
> >      } dmabuf;
> > +
> > +    GHashTable *resource_uuids;
> >  };
> >
> >  struct VirtIOGPUClass {
> > @@ -285,6 +289,8 @@ void virtio_gpu_cleanup_mapping_iov(VirtIOGPU *g,
> >                                      struct iovec *iov, uint32_t count);
> >  void virtio_gpu_cleanup_mapping(VirtIOGPU *g,
> >                                  struct virtio_gpu_simple_resource *res);
> > +void virtio_gpu_resource_assign_uuid(VirtIOGPU *g,
> > +                                     struct virtio_gpu_ctrl_command *cmd);
> >  void virtio_gpu_process_cmdq(VirtIOGPU *g);
> >  void virtio_gpu_device_realize(DeviceState *qdev, Error **errp);
> >  void virtio_gpu_reset(VirtIODevice *vdev);
> > --
> > 2.34.1
> >
> >
> 
> 
> -- 
> Marc-André Lureau



 


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