[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [QEMU PATCH v5 10/13] virtio-gpu: Resource UUID
On Tue, Sep 19, 2023 at 05:00:05PM +0800, Marc-André Lureau wrote: > Hi > > On Fri, Sep 15, 2023 at 3:14 PM Huang Rui <ray.huang@xxxxxxx> wrote: > > > > From: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> > > > > Enable resource UUID feature and implement command resource assign UUID. > > This is done by introducing a hash table to map resource IDs to their > > UUIDs. > > > > Signed-off-by: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> > > Signed-off-by: Huang Rui <ray.huang@xxxxxxx> > > --- > > > > V4 -> V5: > > - Add virtio migration handling for uuid (Akihiko) > > - Adjust sequence to allocate gpu resource before virglrender resource > > creation (Akihiko) > > - Clean up (Akihiko) > > > > hw/display/trace-events | 1 + > > hw/display/virtio-gpu-base.c | 2 ++ > > hw/display/virtio-gpu-virgl.c | 21 ++++++++++++ > > hw/display/virtio-gpu.c | 58 ++++++++++++++++++++++++++++++++++ > > include/hw/virtio/virtio-gpu.h | 6 ++++ > > 5 files changed, 88 insertions(+) > > > > diff --git a/hw/display/trace-events b/hw/display/trace-events > > index 2336a0ca15..54d6894c59 100644 > > --- a/hw/display/trace-events > > +++ b/hw/display/trace-events > > @@ -41,6 +41,7 @@ virtio_gpu_cmd_res_create_blob(uint32_t res, uint64_t > > size) "res 0x%x, size %" P > > virtio_gpu_cmd_res_unref(uint32_t res) "res 0x%x" > > virtio_gpu_cmd_res_back_attach(uint32_t res) "res 0x%x" > > virtio_gpu_cmd_res_back_detach(uint32_t res) "res 0x%x" > > +virtio_gpu_cmd_res_assign_uuid(uint32_t res) "res 0x%x" > > virtio_gpu_cmd_res_xfer_toh_2d(uint32_t res) "res 0x%x" > > virtio_gpu_cmd_res_xfer_toh_3d(uint32_t res) "res 0x%x" > > virtio_gpu_cmd_res_xfer_fromh_3d(uint32_t res) "res 0x%x" > > diff --git a/hw/display/virtio-gpu-base.c b/hw/display/virtio-gpu-base.c > > index 4f2b0ba1f3..f44388715c 100644 > > --- a/hw/display/virtio-gpu-base.c > > +++ b/hw/display/virtio-gpu-base.c > > @@ -236,6 +236,8 @@ virtio_gpu_base_get_features(VirtIODevice *vdev, > > uint64_t features, > > features |= (1 << VIRTIO_GPU_F_CONTEXT_INIT); > > } > > > > + features |= (1 << VIRTIO_GPU_F_RESOURCE_UUID); > > This changes what is exposed to the guest. We should have an option > for it, and set it to false on older machine types (similar to what is > done for edid). > Did you mean we can add "resource_uuid" in virtio_gpu_properties[] like below, user can set it to false on older types with the param? DEFINE_PROP_BIT("resource_uuid", VirtIOGPU, parent_obj.conf.flags, VIRTIO_GPU_FLAG_RESOURCE_UUID, true); > > + > > return features; > > } > > > > diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c > > index 563a6f2f58..8a017dbeb4 100644 > > --- a/hw/display/virtio-gpu-virgl.c > > +++ b/hw/display/virtio-gpu-virgl.c > > @@ -36,11 +36,20 @@ static void virgl_cmd_create_resource_2d(VirtIOGPU *g, > > { > > struct virtio_gpu_resource_create_2d c2d; > > struct virgl_renderer_resource_create_args args; > > + struct virtio_gpu_simple_resource *res; > > > > VIRTIO_GPU_FILL_CMD(c2d); > > trace_virtio_gpu_cmd_res_create_2d(c2d.resource_id, c2d.format, > > c2d.width, c2d.height); > > > > + res = g_new0(struct virtio_gpu_simple_resource, 1); > > + if (!res) { > > needless OOM here too > > > + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY; > > + return; > > + } > > + res->resource_id = c2d.resource_id; > > + QTAILQ_INSERT_HEAD(&g->reslist, res, next); > > + > > args.handle = c2d.resource_id; > > args.target = 2; > > args.format = c2d.format; > > @@ -60,11 +69,20 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g, > > { > > struct virtio_gpu_resource_create_3d c3d; > > struct virgl_renderer_resource_create_args args; > > + struct virtio_gpu_simple_resource *res; > > > > VIRTIO_GPU_FILL_CMD(c3d); > > trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format, > > c3d.width, c3d.height, c3d.depth); > > > > + res = g_new0(struct virtio_gpu_simple_resource, 1); > > + if (!res) { > > same > > > + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY; > > + return; > > + } > > + res->resource_id = c3d.resource_id; > > + QTAILQ_INSERT_HEAD(&g->reslist, res, next); > > + > > args.handle = c3d.resource_id; > > args.target = c3d.target; > > args.format = c3d.format; > > @@ -682,6 +700,9 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, > > /* TODO add security */ > > virgl_cmd_ctx_detach_resource(g, cmd); > > break; > > + case VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID: > > + virtio_gpu_resource_assign_uuid(g, cmd); > > + break; > > case VIRTIO_GPU_CMD_GET_CAPSET_INFO: > > virgl_cmd_get_capset_info(g, cmd); > > break; > > diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c > > index cc4c1f81bb..44414c1c5e 100644 > > --- a/hw/display/virtio-gpu.c > > +++ b/hw/display/virtio-gpu.c > > @@ -966,6 +966,38 @@ virtio_gpu_resource_detach_backing(VirtIOGPU *g, > > virtio_gpu_cleanup_mapping(g, res); > > } > > > > +void virtio_gpu_resource_assign_uuid(VirtIOGPU *g, > > + struct virtio_gpu_ctrl_command *cmd) > > +{ > > + struct virtio_gpu_simple_resource *res; > > + struct virtio_gpu_resource_assign_uuid assign; > > + struct virtio_gpu_resp_resource_uuid resp; > > + QemuUUID *uuid; > > + > > + VIRTIO_GPU_FILL_CMD(assign); > > + virtio_gpu_bswap_32(&assign, sizeof(assign)); > > + trace_virtio_gpu_cmd_res_assign_uuid(assign.resource_id); > > + > > + res = virtio_gpu_find_check_resource(g, assign.resource_id, false, > > __func__, &cmd->error); > > + if (!res) { > > + return; > > + } > > + > > + memset(&resp, 0, sizeof(resp)); > > + resp.hdr.type = VIRTIO_GPU_RESP_OK_RESOURCE_UUID; > > + > > + uuid = g_hash_table_lookup(g->resource_uuids, > > GUINT_TO_POINTER(assign.resource_id)); > > + if (!uuid) { > > + uuid = g_new(QemuUUID, 1); > > + qemu_uuid_generate(uuid); > > + g_hash_table_insert(g->resource_uuids, > > GUINT_TO_POINTER(assign.resource_id), uuid); > > + res->has_uuid = true; > > + } > > + > > + memcpy(resp.uuid, uuid, sizeof(QemuUUID)); > > + virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp)); > > +} > > + > > void virtio_gpu_simple_process_cmd(VirtIOGPU *g, > > struct virtio_gpu_ctrl_command *cmd) > > { > > @@ -1014,6 +1046,9 @@ void virtio_gpu_simple_process_cmd(VirtIOGPU *g, > > case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING: > > virtio_gpu_resource_detach_backing(g, cmd); > > break; > > + case VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID: > > + virtio_gpu_resource_assign_uuid(g, cmd); > > + break; > > default: > > cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; > > break; > > @@ -1208,6 +1243,7 @@ static int virtio_gpu_save(QEMUFile *f, void *opaque, > > size_t size, > > VirtIOGPU *g = opaque; > > struct virtio_gpu_simple_resource *res; > > int i; > > + QemuUUID *uuid; > > > > /* in 2d mode we should never find unprocessed commands here */ > > assert(QTAILQ_EMPTY(&g->cmdq)); > > @@ -1224,9 +1260,17 @@ static int virtio_gpu_save(QEMUFile *f, void > > *opaque, size_t size, > > } > > qemu_put_buffer(f, (void *)pixman_image_get_data(res->image), > > pixman_image_get_stride(res->image) * res->height); > > + > > + qemu_put_byte(f, res->has_uuid); > > + if (res->has_uuid) { > > + uuid = g_hash_table_lookup(g->resource_uuids, > > GUINT_TO_POINTER(res->resource_id)); > > + qemu_put_buffer(f, (void *)uuid, sizeof(QemuUUID)); > > + } > > This is breaking the migration format. It will need to be handled with > an optional subsection instead. I am using one byte to store res->has_uuid after pixman data, if check this field is true, then have UUID data. Would you mind to elaborate the optional subsection? > > > } > > qemu_put_be32(f, 0); /* end of list */ > > > > + g_hash_table_destroy(g->resource_uuids); > > + > > return vmstate_save_state(f, &vmstate_virtio_gpu_scanouts, g, NULL); > > } > > > > @@ -1239,9 +1283,12 @@ static int virtio_gpu_load(QEMUFile *f, void > > *opaque, size_t size, > > uint32_t resource_id, pformat; > > void *bits = NULL; > > int i; > > + QemuUUID *uuid = NULL; > > > > g->hostmem = 0; > > > > + g->resource_uuids = g_hash_table_new_full(NULL, NULL, NULL, g_free); > > Since it maps int -> uuid, it should probably use g_int_hash() / > g_int_qual() instead of the default (g_direct_hash()). > Thanks to reminder, will update it in V6. > > + > > resource_id = qemu_get_be32(f); > > while (resource_id != 0) { > > res = virtio_gpu_find_resource(g, resource_id); > > @@ -1292,6 +1339,12 @@ static int virtio_gpu_load(QEMUFile *f, void > > *opaque, size_t size, > > qemu_get_buffer(f, (void *)pixman_image_get_data(res->image), > > pixman_image_get_stride(res->image) * res->height); > > > > + res->has_uuid = qemu_get_byte(f); > > + if (res->has_uuid) { > > + qemu_get_buffer(f, (void *)uuid, sizeof(QemuUUID)); > > + g_hash_table_insert(g->resource_uuids, > > GUINT_TO_POINTER(res->resource_id), uuid); > > + } > > + > > /* restore mapping */ > > for (i = 0; i < res->iov_cnt; i++) { > > hwaddr len = res->iov[i].iov_len; > > @@ -1393,12 +1446,15 @@ void virtio_gpu_device_realize(DeviceState *qdev, > > Error **errp) > > QTAILQ_INIT(&g->reslist); > > QTAILQ_INIT(&g->cmdq); > > QTAILQ_INIT(&g->fenceq); > > + > > + g->resource_uuids = g_hash_table_new_full(NULL, NULL, NULL, g_free); > > } > > > > static void virtio_gpu_device_unrealize(DeviceState *qdev) > > { > > VirtIOGPU *g = VIRTIO_GPU(qdev); > > > > + g_hash_table_destroy(g->resource_uuids); > > g_clear_pointer(&g->ctrl_bh, qemu_bh_delete); > > g_clear_pointer(&g->cursor_bh, qemu_bh_delete); > > g_clear_pointer(&g->reset_bh, qemu_bh_delete); > > @@ -1452,6 +1508,8 @@ void virtio_gpu_reset(VirtIODevice *vdev) > > g_free(cmd); > > } > > > > + g_hash_table_remove_all(g->resource_uuids); > > + > > virtio_gpu_base_reset(VIRTIO_GPU_BASE(vdev)); > > } > > > > diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h > > index b9adc28071..67b39fccec 100644 > > --- a/include/hw/virtio/virtio-gpu.h > > +++ b/include/hw/virtio/virtio-gpu.h > > @@ -63,6 +63,8 @@ struct virtio_gpu_simple_resource { > > MemoryRegion *region; > > #endif > > > > + bool has_uuid; > > + > > QTAILQ_ENTRY(virtio_gpu_simple_resource) next; > > }; > > > > @@ -208,6 +210,8 @@ struct VirtIOGPU { > > QTAILQ_HEAD(, VGPUDMABuf) bufs; > > VGPUDMABuf *primary[VIRTIO_GPU_MAX_SCANOUTS]; > > } dmabuf; > > + > > + GHashTable *resource_uuids; > > }; > > > > struct VirtIOGPUClass { > > @@ -285,6 +289,8 @@ void virtio_gpu_cleanup_mapping_iov(VirtIOGPU *g, > > struct iovec *iov, uint32_t count); > > void virtio_gpu_cleanup_mapping(VirtIOGPU *g, > > struct virtio_gpu_simple_resource *res); > > +void virtio_gpu_resource_assign_uuid(VirtIOGPU *g, > > + struct virtio_gpu_ctrl_command *cmd); > > void virtio_gpu_process_cmdq(VirtIOGPU *g); > > void virtio_gpu_device_realize(DeviceState *qdev, Error **errp); > > void virtio_gpu_reset(VirtIODevice *vdev); > > -- > > 2.34.1 > > > > > > > -- > Marc-André Lureau
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