[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [QEMU PATCH v5 09/13] virtio-gpu: Handle resource blob commands
On 2023/09/18 17:36, Huang Rui wrote: On Sat, Sep 16, 2023 at 12:04:17AM +0800, Akihiko Odaki wrote:On 2023/09/15 20:11, Huang Rui wrote:From: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> Support BLOB resources creation, mapping and unmapping by calling the new stable virglrenderer 0.10 interface. Only enabled when available and via the blob config. E.g. -device virtio-vga-gl,blob=true Signed-off-by: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx> Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@xxxxxxx> Signed-off-by: Huang Rui <ray.huang@xxxxxxx> --- V4 -> V5: - Use memory_region_init_ram_ptr() instead of memory_region_init_ram_device_ptr() (Akihiko) hw/display/virtio-gpu-virgl.c | 213 +++++++++++++++++++++++++++++++++ hw/display/virtio-gpu.c | 4 +- include/hw/virtio/virtio-gpu.h | 5 + meson.build | 4 + 4 files changed, 225 insertions(+), 1 deletion(-) diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c index 312953ec16..563a6f2f58 100644 --- a/hw/display/virtio-gpu-virgl.c +++ b/hw/display/virtio-gpu-virgl.c @@ -17,6 +17,7 @@ #include "trace.h" #include "hw/virtio/virtio.h" #include "hw/virtio/virtio-gpu.h" +#include "hw/virtio/virtio-gpu-bswap.h"#include "ui/egl-helpers.h" @@ -78,9 +79,24 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g,virgl_renderer_resource_create(&args, NULL, 0); }+static void virgl_resource_destroy(VirtIOGPU *g,+ struct virtio_gpu_simple_resource *res) +{ + if (!res) + return; + + QTAILQ_REMOVE(&g->reslist, res, next); + + virtio_gpu_cleanup_mapping_iov(g, res->iov, res->iov_cnt); + g_free(res->addrs); + + g_free(res); +} + static void virgl_cmd_resource_unref(VirtIOGPU *g, struct virtio_gpu_ctrl_command *cmd) { + struct virtio_gpu_simple_resource *res; struct virtio_gpu_resource_unref unref; struct iovec *res_iovs = NULL; int num_iovs = 0; @@ -88,13 +104,22 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g, VIRTIO_GPU_FILL_CMD(unref); trace_virtio_gpu_cmd_res_unref(unref.resource_id);+ res = virtio_gpu_find_resource(g, unref.resource_id);+ virgl_renderer_resource_detach_iov(unref.resource_id, &res_iovs, &num_iovs); if (res_iovs != NULL && num_iovs != 0) { virtio_gpu_cleanup_mapping_iov(g, res_iovs, num_iovs); + if (res) { + res->iov = NULL; + res->iov_cnt = 0; + } } + virgl_renderer_resource_unref(unref.resource_id); + + virgl_resource_destroy(g, res); }static void virgl_cmd_context_create(VirtIOGPU *g,@@ -426,6 +451,183 @@ static void virgl_cmd_get_capset(VirtIOGPU *g, g_free(resp); }+#ifdef HAVE_VIRGL_RESOURCE_BLOB+ +static void virgl_cmd_resource_create_blob(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_simple_resource *res; + struct virtio_gpu_resource_create_blob cblob; + struct virgl_renderer_resource_create_blob_args virgl_args = { 0 }; + int ret; + + VIRTIO_GPU_FILL_CMD(cblob); + virtio_gpu_create_blob_bswap(&cblob); + trace_virtio_gpu_cmd_res_create_blob(cblob.resource_id, cblob.size); + + if (cblob.resource_id == 0) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not allowed\n", + __func__); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + + res = virtio_gpu_find_resource(g, cblob.resource_id); + if (res) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already exists %d\n", + __func__, cblob.resource_id); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + + res = g_new0(struct virtio_gpu_simple_resource, 1); + if (!res) { + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY; + return; + } + + res->resource_id = cblob.resource_id; + res->blob_size = cblob.size; + + if (cblob.blob_mem != VIRTIO_GPU_BLOB_MEM_HOST3D) { + ret = virtio_gpu_create_mapping_iov(g, cblob.nr_entries, sizeof(cblob), + cmd, &res->addrs, &res->iov, + &res->iov_cnt); + if (!ret) { + g_free(res); + cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; + return; + } + } + + QTAILQ_INSERT_HEAD(&g->reslist, res, next); + + virgl_args.res_handle = cblob.resource_id; + virgl_args.ctx_id = cblob.hdr.ctx_id; + virgl_args.blob_mem = cblob.blob_mem; + virgl_args.blob_id = cblob.blob_id; + virgl_args.blob_flags = cblob.blob_flags; + virgl_args.size = cblob.size; + virgl_args.iovecs = res->iov; + virgl_args.num_iovs = res->iov_cnt; + + ret = virgl_renderer_resource_create_blob(&virgl_args); + if (ret) { + virgl_resource_destroy(g, res); + qemu_log_mask(LOG_GUEST_ERROR, "%s: virgl blob create error: %s\n", + __func__, strerror(-ret)); + cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; + } +} + +static void virgl_cmd_resource_map_blob(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_simple_resource *res; + struct virtio_gpu_resource_map_blob mblob; + int ret; + void *data; + uint64_t size; + struct virtio_gpu_resp_map_info resp; + VirtIOGPUBase *b = VIRTIO_GPU_BASE(g); + + VIRTIO_GPU_FILL_CMD(mblob); + virtio_gpu_map_blob_bswap(&mblob); + + if (mblob.resource_id == 0) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not allowed\n", + __func__); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + + res = virtio_gpu_find_resource(g, mblob.resource_id); + if (!res) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n", + __func__, mblob.resource_id); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + if (res->region) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already mapped %d\n", + __func__, mblob.resource_id); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + + ret = virgl_renderer_resource_map(res->resource_id, &data, &size); + if (ret) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource map error: %s\n", + __func__, strerror(-ret)); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + + res->region = g_new0(MemoryRegion, 1); + if (!res->region) { + virgl_renderer_resource_unmap(res->resource_id); + cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY; + return; + } + memory_region_init_ram_ptr(res->region, OBJECT(g), NULL, size, data); + OBJECT(res->region)->free = g_free; + memory_region_add_subregion(&b->hostmem, mblob.offset, res->region); + memory_region_set_enabled(res->region, true); + + memset(&resp, 0, sizeof(resp)); + resp.hdr.type = VIRTIO_GPU_RESP_OK_MAP_INFO; + virgl_renderer_resource_get_map_info(mblob.resource_id, &resp.map_info); + virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp)); +} + +static int virtio_gpu_virgl_resource_unmap(VirtIOGPU *g, + struct virtio_gpu_simple_resource + *res) +{ + VirtIOGPUBase *b = VIRTIO_GPU_BASE(g); + + if (!res) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already unmapped %d\n", + __func__, res->resource_id); + return VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;This returns enum virtio_gpu_ctrl_type while virgl_renderer_resource_unmap() returns -errno and the returned error code is ignored. I think you can just inline this function into virgl_cmd_resource_unmap_blob(). It will be more concise and consistent with virgl_cmd_resource_map_blob().OK, will update in V2.+ } + + memory_region_set_enabled(res->region, false); + memory_region_del_subregion(&b->hostmem, res->region); + object_unparent(OBJECT(res->region)); + res->region = NULL; + + return virgl_renderer_resource_unmap(res->resource_id); +} + +static void virgl_cmd_resource_unmap_blob(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_simple_resource *res; + struct virtio_gpu_resource_unmap_blob ublob; + VIRTIO_GPU_FILL_CMD(ublob); + virtio_gpu_unmap_blob_bswap(&ublob); + + if (ublob.resource_id == 0) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not allowed\n", + __func__); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + + res = virtio_gpu_find_resource(g, ublob.resource_id); + if (!res) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n", + __func__, ublob.resource_id); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + + virtio_gpu_virgl_resource_unmap(g, res); +} + +#endif /* HAVE_VIRGL_RESOURCE_BLOB */ + void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, struct virtio_gpu_ctrl_command *cmd) { @@ -492,6 +694,17 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, case VIRTIO_GPU_CMD_GET_EDID: virtio_gpu_get_edid(g, cmd); break; +#ifdef HAVE_VIRGL_RESOURCE_BLOB + case VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB: + virgl_cmd_resource_create_blob(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB: + virgl_cmd_resource_map_blob(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB: + virgl_cmd_resource_unmap_blob(g, cmd); + break; +#endif /* HAVE_VIRGL_RESOURCE_BLOB */ default: cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; break; diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index 5b7a7eab4f..cc4c1f81bb 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -1367,10 +1367,12 @@ void virtio_gpu_device_realize(DeviceState *qdev, Error **errp) return; }+#ifndef HAVE_VIRGL_RESOURCE_BLOBif (virtio_gpu_virgl_enabled(g->parent_obj.conf)) { - error_setg(errp, "blobs and virgl are not compatible (yet)"); + error_setg(errp, "Linked virglrenderer does not support blob resources"); return; } +#endif }if (!virtio_gpu_base_device_realize(qdev,diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h index 55973e112f..b9adc28071 100644 --- a/include/hw/virtio/virtio-gpu.h +++ b/include/hw/virtio/virtio-gpu.h @@ -58,6 +58,11 @@ struct virtio_gpu_simple_resource { int dmabuf_fd; uint8_t *remapped;+#ifdef HAVE_VIRGL_RESOURCE_BLOB+ /* only blob resource needs this region to be mapped as guest mmio */ + MemoryRegion *region; +#endif +Since this is specific to virgl, let's create a struct that embeds virtio_gpu_simple_resource and use it to avoid modifying virtio-gpu common code.I am thinking should I modify the whole virtio-gpu-virgl.c to use the new struct like virgl_gpu_resource which has virtio_gpu_simple_resource embedded? Then in virgl, we can use this structure to indicate the resource for virglrenderer. Yes, that's what I suggest.
|
Lists.xenproject.org is hosted with RackSpace, monitoring our |