[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [QEMU PATCH v5 09/13] virtio-gpu: Handle resource blob commands
On 2023/09/16 1:04, Akihiko Odaki wrote: On 2023/09/15 20:11, Huang Rui wrote:From: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> Support BLOB resources creation, mapping and unmapping by calling the new stable virglrenderer 0.10 interface. Only enabled when available and via the blob config. E.g. -device virtio-vga-gl,blob=true Signed-off-by: Antonio Caggiano <antonio.caggiano@xxxxxxxxxxxxx> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx> Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@xxxxxxx> Signed-off-by: Huang Rui <ray.huang@xxxxxxx> --- V4 -> V5: - Use memory_region_init_ram_ptr() instead of memory_region_init_ram_device_ptr() (Akihiko) hw/display/virtio-gpu-virgl.c | 213 +++++++++++++++++++++++++++++++++ hw/display/virtio-gpu.c | 4 +- include/hw/virtio/virtio-gpu.h | 5 + meson.build | 4 + 4 files changed, 225 insertions(+), 1 deletion(-)diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.cindex 312953ec16..563a6f2f58 100644 --- a/hw/display/virtio-gpu-virgl.c +++ b/hw/display/virtio-gpu-virgl.c @@ -17,6 +17,7 @@ #include "trace.h" #include "hw/virtio/virtio.h" #include "hw/virtio/virtio-gpu.h" +#include "hw/virtio/virtio-gpu-bswap.h" #include "ui/egl-helpers.h" @@ -78,9 +79,24 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g, virgl_renderer_resource_create(&args, NULL, 0); } +static void virgl_resource_destroy(VirtIOGPU *g,+ struct virtio_gpu_simple_resource *res)+{ + if (!res) + return; + + QTAILQ_REMOVE(&g->reslist, res, next); + + virtio_gpu_cleanup_mapping_iov(g, res->iov, res->iov_cnt); + g_free(res->addrs); + + g_free(res); +} + static void virgl_cmd_resource_unref(VirtIOGPU *g,struct virtio_gpu_ctrl_command *cmd){ + struct virtio_gpu_simple_resource *res; struct virtio_gpu_resource_unref unref; struct iovec *res_iovs = NULL; int num_iovs = 0; @@ -88,13 +104,22 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g, VIRTIO_GPU_FILL_CMD(unref); trace_virtio_gpu_cmd_res_unref(unref.resource_id); + res = virtio_gpu_find_resource(g, unref.resource_id); + virgl_renderer_resource_detach_iov(unref.resource_id, &res_iovs, &num_iovs); if (res_iovs != NULL && num_iovs != 0) { virtio_gpu_cleanup_mapping_iov(g, res_iovs, num_iovs); + if (res) { + res->iov = NULL; + res->iov_cnt = 0; + } } + virgl_renderer_resource_unref(unref.resource_id); + + virgl_resource_destroy(g, res); This may leak memory region.
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