[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [PATCH v4 3/4] tools/ocaml/xenstored: use more efficient node trees
This changes the output of xenstore-ls to be sorted. Previously the keys were listed in the order in which they were inserted in. docs/misc/xenstore.txt doesn't specify in what order keys are listed. Map.update is used to retain semantics with replace_child: only an existing child is replaced, if it wasn't part of the original map we don't add it. Similarly exception behaviour is retained for del_childname and related functions. Entries are stored in reverse sort order, so that upon Map.fold the constructed list is sorted in ascending order and there is no need for a List.rev. Signed-off-by: Edwin Török <edvin.torok@xxxxxxxxxx> Acked-by: Christian Lindig <christian.lindig@xxxxxxxxxx> --- Changes since V3: * none, repost after preceding commits fix OCaml 4.02 compatibility --- tools/ocaml/xenstored/store.ml | 46 +++++++++++++++----------------- tools/ocaml/xenstored/symbol.ml | 4 +++ tools/ocaml/xenstored/symbol.mli | 3 +++ 3 files changed, 29 insertions(+), 24 deletions(-) diff --git a/tools/ocaml/xenstored/store.ml b/tools/ocaml/xenstored/store.ml index 45659a23ee..d9dfa36045 100644 --- a/tools/ocaml/xenstored/store.ml +++ b/tools/ocaml/xenstored/store.ml @@ -16,17 +16,19 @@ *) open Stdext +module SymbolMap = Map.Make(Symbol) + module Node = struct type t = { name: Symbol.t; perms: Perms.Node.t; value: string; - children: t list; + children: t SymbolMap.t; } let create _name _perms _value = - { name = Symbol.of_string _name; perms = _perms; value = _value; children = []; } + { name = Symbol.of_string _name; perms = _perms; value = _value; children = SymbolMap.empty; } let get_owner node = Perms.Node.get_owner node.perms let get_children node = node.children @@ -42,38 +44,34 @@ let set_value node nvalue = let set_perms node nperms = { node with perms = nperms } let add_child node child = - { node with children = child :: node.children } + let children = SymbolMap.add child.name child node.children in + { node with children } let exists node childname = let childname = Symbol.of_string childname in - List.exists (fun n -> Symbol.equal n.name childname) node.children + SymbolMap.mem childname node.children let find node childname = let childname = Symbol.of_string childname in - List.find (fun n -> Symbol.equal n.name childname) node.children + SymbolMap.find childname node.children let replace_child node child nchild = - (* this is the on-steroid version of the filter one-replace one *) - let rec replace_one_in_list l = - match l with - | [] -> [] - | h :: tl when Symbol.equal h.name child.name -> nchild :: tl - | h :: tl -> h :: replace_one_in_list tl - in - { node with children = (replace_one_in_list node.children) } + { node with + children = SymbolMap.update child.name + (function None -> None | Some _ -> Some nchild) + node.children + } let del_childname node childname = let sym = Symbol.of_string childname in - let rec delete_one_in_list l = - match l with - | [] -> raise Not_found - | h :: tl when Symbol.equal h.name sym -> tl - | h :: tl -> h :: delete_one_in_list tl - in - { node with children = (delete_one_in_list node.children) } + { node with children = + SymbolMap.update sym + (function None -> raise Not_found | Some _ -> None) + node.children + } let del_all_children node = - { node with children = [] } + { node with children = SymbolMap.empty } (* check if the current node can be accessed by the current connection with rperm permissions *) let check_perm node connection request = @@ -87,7 +85,7 @@ let check_owner node connection = raise Define.Permission_denied; end -let rec recurse fct node = fct node; List.iter (recurse fct) node.children +let rec recurse fct node = fct node; SymbolMap.iter (fun _ -> recurse fct) node.children let unpack node = (Symbol.to_string node.name, node.perms, node.value) @@ -321,7 +319,7 @@ let ls store perm path = Node.check_perm cnode perm Perms.READ; cnode.Node.children in Path.apply store.root path do_ls in - List.rev (List.map (fun n -> Symbol.to_string n.Node.name) children) + SymbolMap.fold (fun k _ accu -> Symbol.to_string k :: accu) children [] let getperms store perm path = if path = [] then @@ -350,7 +348,7 @@ let traversal root_node f = let rec _traversal path node = f path node; let node_path = Path.of_path_and_name path (Symbol.to_string node.Node.name) in - List.iter (_traversal node_path) node.Node.children + SymbolMap.iter (fun _ -> _traversal node_path) node.Node.children in _traversal [] root_node diff --git a/tools/ocaml/xenstored/symbol.ml b/tools/ocaml/xenstored/symbol.ml index 2b41d120f6..301639f16f 100644 --- a/tools/ocaml/xenstored/symbol.ml +++ b/tools/ocaml/xenstored/symbol.ml @@ -31,6 +31,10 @@ let equal a b = (* compare using physical equality, both members have to be part of the above weak table *) a == b +let compare a b = + if equal a b then 0 + else -(String.compare a b) + let stats () = let len, entries, _, _, _, _ = WeakTable.stats tbl in len, entries diff --git a/tools/ocaml/xenstored/symbol.mli b/tools/ocaml/xenstored/symbol.mli index 586ab57507..dd0f014796 100644 --- a/tools/ocaml/xenstored/symbol.mli +++ b/tools/ocaml/xenstored/symbol.mli @@ -32,6 +32,9 @@ val to_string : t -> string val equal: t -> t -> bool (** Compare two symbols for equality *) +val compare: t -> t -> int +(** Compare two symbols *) + (** {6 Statistics } *) val stats : unit -> int * int -- 2.25.1
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