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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH 4/5] xen: fix handling framebuffer located above 4GB
On Tue, May 07, 2019 at 03:07:27AM -0600, Jan Beulich wrote:
> >>> On 06.05.19 at 16:50, <marmarek@xxxxxxxxxxxxxxxxxxxxxx> wrote:
> > --- a/xen/drivers/video/vesa.c
> > +++ b/xen/drivers/video/vesa.c
> > @@ -84,6 +84,7 @@ void __init vesa_early_init(void)
> > void __init vesa_init(void)
> > {
> > struct lfb_prop lfbp;
> > + unsigned long lfb_base;
> >
> > if ( !font )
> > return;
> > @@ -97,15 +98,17 @@ void __init vesa_init(void)
> > lfbp.text_columns = vlfb_info.width / font->width;
> > lfbp.text_rows = vlfb_info.height / font->height;
> >
> > - lfbp.lfb = lfb = ioremap(vlfb_info.lfb_base, vram_remap);
> > + lfb_base = vlfb_info.lfb_base;
> > + lfb_base |= (unsigned long)vlfb_info.ext_lfb_base << 32;
> > + lfbp.lfb = lfb = ioremap(lfb_base, vram_remap);
> > if ( !lfb )
> > return;
> >
> > memset(lfb, 0, vram_remap);
> >
> > - printk(XENLOG_INFO "vesafb: framebuffer at %#x, mapped to 0x%p, "
> > + printk(XENLOG_INFO "vesafb: framebuffer at %#lx, mapped to 0x%p, "
> > "using %uk, total %uk\n",
> > - vlfb_info.lfb_base, lfb,
> > + lfb_base, lfb,
> > vram_remap >> 10, vram_total >> 10);
> > printk(XENLOG_INFO "vesafb: mode is %dx%dx%u, linelength=%d, font
> > %ux%u\n",
> > vlfb_info.width, vlfb_info.height,
> > @@ -152,6 +155,10 @@ void __init vesa_mtrr_init(void)
> > MTRR_TYPE_WRCOMB, MTRR_TYPE_WRTHROUGH };
> > unsigned int size_total;
> > int rc, type;
> > + unsigned long lfb_base;
> > +
> > + lfb_base = vlfb_info.lfb_base;
> > + lfb_base |= (unsigned long)vlfb_info.ext_lfb_base << 32;
> >
> > if ( !lfb || (vesa_mtrr == 0) || (vesa_mtrr >= ARRAY_SIZE(mtrr_types))
> > )
> > return;
> > @@ -167,7 +174,7 @@ void __init vesa_mtrr_init(void)
> >
> > /* Try and find a power of two to add */
> > do {
> > - rc = mtrr_add(vlfb_info.lfb_base, size_total, type, 1);
> > + rc = mtrr_add(lfb_base, size_total, type, 1);
> > size_total >>= 1;
> > } while ( (size_total >= PAGE_SIZE) && (rc == -EINVAL) );
> > }
>
> Imo the result would be better readable if, instead of the local
> variables, you introduced an inline helper lfb_base().
Not necessarily - vlfb_info is a #define to vga_console_info.u.vesa_lfb.
This means such helper would either not have any parameters, or would
need to have full struct xen_console_info as a parameter (inner
structure is anonymous). In both cases, it won't be obvious that
lfb_base live inside vlfb_info. I could add yet another #define instead
of inline function for that, but it wouldn't avoid the second (minor)
issue: a helper without a variable would mean reading the value twice in
vesa_init(). In theory it shouldn't change in the meantime, but IMO
better avoid it anyway.
--
Best Regards,
Marek Marczykowski-Górecki
Invisible Things Lab
A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
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