[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [Xen-devel] [PATCH 2/3 v4] xenfb: Use Input Handlers directly
Avoid the unneccessary calls through the input-legacy.c file by using the qemu_input_handler_*() calls directly. This did require reworking the event and sync handlers to use the reverse mapping from qcode to linux using qemu_input_qcode_to_linux(). Removes the scancode2linux mapping, and supporting documention. Signed-off-by: Owen Smith <owen.smith@xxxxxxxxxx> --- hw/display/xenfb.c | 289 ++++++++++++++++++++++++----------------------------- 1 file changed, 133 insertions(+), 156 deletions(-) diff --git a/hw/display/xenfb.c b/hw/display/xenfb.c index df8b78f..33361b4 100644 --- a/hw/display/xenfb.c +++ b/hw/display/xenfb.c @@ -27,6 +27,7 @@ #include "qemu/osdep.h" #include "hw/hw.h" +#include "ui/input.h" #include "ui/console.h" #include "hw/xen/xen_backend.h" @@ -51,9 +52,10 @@ struct common { struct XenInput { struct common c; int abs_pointer_wanted; /* Whether guest supports absolute pointer */ - int button_state; /* Last seen pointer button state */ - int extended; - QEMUPutMouseEntry *qmouse; + QemuInputHandlerState *qkbd; + QemuInputHandlerState *qmou; + int mouse_axes[INPUT_AXIS__MAX]; + int mouse_wheel; }; #define UP_QUEUE 8 @@ -119,79 +121,6 @@ static void common_unbind(struct common *c) } /* -------------------------------------------------------------------- */ - -#if 0 -/* - * These two tables are not needed any more, but left in here - * intentionally as documentation, to show how scancode2linux[] - * was generated. - * - * Tables to map from scancode to Linux input layer keycode. - * Scancodes are hardware-specific. These maps assumes a - * standard AT or PS/2 keyboard which is what QEMU feeds us. - */ -const unsigned char atkbd_set2_keycode[512] = { - - 0, 67, 65, 63, 61, 59, 60, 88, 0, 68, 66, 64, 62, 15, 41,117, - 0, 56, 42, 93, 29, 16, 2, 0, 0, 0, 44, 31, 30, 17, 3, 0, - 0, 46, 45, 32, 18, 5, 4, 95, 0, 57, 47, 33, 20, 19, 6,183, - 0, 49, 48, 35, 34, 21, 7,184, 0, 0, 50, 36, 22, 8, 9,185, - 0, 51, 37, 23, 24, 11, 10, 0, 0, 52, 53, 38, 39, 25, 12, 0, - 0, 89, 40, 0, 26, 13, 0, 0, 58, 54, 28, 27, 0, 43, 0, 85, - 0, 86, 91, 90, 92, 0, 14, 94, 0, 79,124, 75, 71,121, 0, 0, - 82, 83, 80, 76, 77, 72, 1, 69, 87, 78, 81, 74, 55, 73, 70, 99, - - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 217,100,255, 0, 97,165, 0, 0,156, 0, 0, 0, 0, 0, 0,125, - 173,114, 0,113, 0, 0, 0,126,128, 0, 0,140, 0, 0, 0,127, - 159, 0,115, 0,164, 0, 0,116,158, 0,150,166, 0, 0, 0,142, - 157, 0, 0, 0, 0, 0, 0, 0,155, 0, 98, 0, 0,163, 0, 0, - 226, 0, 0, 0, 0, 0, 0, 0, 0,255, 96, 0, 0, 0,143, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0,107, 0,105,102, 0, 0,112, - 110,111,108,112,106,103, 0,119, 0,118,109, 0, 99,104,119, 0, - -}; - -const unsigned char atkbd_unxlate_table[128] = { - - 0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13, - 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27, - 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42, - 50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88, 5, 6, 4, 12, 3, - 11, 2, 10, 1, 9,119,126,108,117,125,123,107,115,116,121,105, - 114,122,112,113,127, 96, 97,120, 7, 15, 23, 31, 39, 47, 55, 63, - 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111, - 19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110 - -}; -#endif - -/* - * for (i = 0; i < 128; i++) { - * scancode2linux[i] = atkbd_set2_keycode[atkbd_unxlate_table[i]]; - * scancode2linux[i | 0x80] = atkbd_set2_keycode[atkbd_unxlate_table[i] | 0x80]; - * } - */ -static const unsigned char scancode2linux[512] = { - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, - 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, - 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, - 80, 81, 82, 83, 99, 0, 86, 87, 88,117, 0, 0, 95,183,184,185, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 93, 0, 0, 89, 0, 0, 85, 91, 90, 92, 0, 94, 0,124,121, 0, - - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 165, 0, 0, 0, 0, 0, 0, 0, 0,163, 0, 0, 96, 97, 0, 0, - 113,140,164, 0,166, 0, 0, 0, 0, 0,255, 0, 0, 0,114, 0, - 115, 0,150, 0, 0, 98,255, 99,100, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0,119,119,102,103,104, 0,105,112,106,118,107, - 108,109,110,111, 0, 0, 0, 0, 0, 0, 0,125,126,127,116,142, - 0, 0, 0,143, 0,217,156,173,128,159,158,157,155,226, 0,112, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -}; - /* Send an event to the keyboard frontend driver */ static int xenfb_kbd_event(struct XenInput *xenfb, union xenkbd_in_event *event) @@ -260,87 +189,126 @@ static int xenfb_send_position(struct XenInput *xenfb, return xenfb_kbd_event(xenfb, &event); } -/* - * Send a key event from the client to the guest OS - * QEMU gives us a raw scancode from an AT / PS/2 style keyboard. - * We have to turn this into a Linux Input layer keycode. - * - * Extra complexity from the fact that with extended scancodes - * (like those produced by arrow keys) this method gets called - * twice, but we only want to send a single event. So we have to - * track the '0xe0' scancode state & collapse the extended keys - * as needed. - * - * Wish we could just send scancodes straight to the guest which - * already has code for dealing with this... - */ -static void xenfb_key_event(void *opaque, int scancode) +static void xenfb_key_event(DeviceState *dev, QemuConsole *src, + InputEvent *evt) { - struct XenInput *xenfb = opaque; - int down = 1; - - if (scancode == 0xe0) { - xenfb->extended = 1; - return; - } else if (scancode & 0x80) { - scancode &= 0x7f; - down = 0; + struct XenInput *in = (struct XenInput *)dev; + InputKeyEvent *key = evt->u.key.data; + int qcode = qemu_input_key_value_to_qcode(key->key); + + if (qcode) { + unsigned int lnx = qemu_input_qcode_to_linux(qcode); + if (lnx) { + xenfb_send_key(in, key->down, lnx); + } } - if (xenfb->extended) { - scancode |= 0x80; - xenfb->extended = 0; +} + +static void xenfb_mouse_event(DeviceState *dev, QemuConsole *src, + InputEvent *evt) +{ + struct XenInput *in = (struct XenInput *)dev; + InputBtnEvent *btn; + InputMoveEvent *move; + + switch (evt->type) { + case INPUT_EVENT_KIND_BTN: + btn = evt->u.btn.data; + switch (btn->button) { + case INPUT_BUTTON_LEFT: + xenfb_send_key(in, btn->down, BTN_LEFT); + break; + case INPUT_BUTTON_RIGHT: + xenfb_send_key(in, btn->down, BTN_LEFT + 1); + break; + case INPUT_BUTTON_MIDDLE: + xenfb_send_key(in, btn->down, BTN_LEFT + 2); + break; + case INPUT_BUTTON_WHEEL_UP: + if (btn->down) { + in->mouse_wheel--; + } + break; + case INPUT_BUTTON_WHEEL_DOWN: + if (btn->down) { + in->mouse_wheel++; + } + break; + default: + break; + } + break; + case INPUT_EVENT_KIND_ABS: + move = evt->u.abs.data; + in->mouse_axes[move->axis] = move->value; + break; + case INPUT_EVENT_KIND_REL: + move = evt->u.rel.data; + in->mouse_axes[move->axis] += move->value; + break; + default: + break; } - xenfb_send_key(xenfb, down, scancode2linux[scancode]); } -/* - * Send a mouse event from the client to the guest OS - * - * The QEMU mouse can be in either relative, or absolute mode. - * Movement is sent separately from button state, which has to - * be encoded as virtual key events. We also don't actually get - * given any button up/down events, so have to track changes in - * the button state. - */ -static void xenfb_mouse_event(void *opaque, - int dx, int dy, int dz, int button_state) +static void xenfb_mouse_sync(DeviceState *dev) { - struct XenInput *xenfb = opaque; - QemuConsole *con = qemu_console_lookup_by_index(0); - DisplaySurface *surface; - int dw, dh, i; + struct XenInput *in = (struct XenInput *)dev; + int dx, dy, dz; - if (!con) { - xen_pv_printf(&xenfb->c.xendev, 0, "No QEMU console available"); - return; - } + dx = in->mouse_axes[INPUT_AXIS_X]; + dy = in->mouse_axes[INPUT_AXIS_Y]; + dz = in->mouse_wheel; + + trace_xenfb_mouse_event(in, dx, dy, dz, 0, + in->abs_pointer_wanted); + + if (in->abs_pointer_wanted) { + QemuConsole *con = qemu_console_lookup_by_index(0); + DisplaySurface *surface; + int dw, dh; + + if (!con) { + xen_pv_printf(&in->c.xendev, 0, "No QEMU console available"); + return; + } + + surface = qemu_console_surface(con); + dw = surface_width(surface); + dh = surface_height(surface); + + dx = dx * (dw - 1) / 0x7fff; + dy = dy * (dh - 1) / 0x7fff; - surface = qemu_console_surface(con); - dw = surface_width(surface); - dh = surface_height(surface); - - trace_xenfb_mouse_event(opaque, dx, dy, dz, button_state, - xenfb->abs_pointer_wanted); - if (xenfb->abs_pointer_wanted) - xenfb_send_position(xenfb, - dx * (dw - 1) / 0x7fff, - dy * (dh - 1) / 0x7fff, - dz); - else - xenfb_send_motion(xenfb, dx, dy, dz); - - for (i = 0 ; i < 8 ; i++) { - int lastDown = xenfb->button_state & (1 << i); - int down = button_state & (1 << i); - if (down == lastDown) - continue; - - if (xenfb_send_key(xenfb, down, BTN_LEFT+i) < 0) - return; + xenfb_send_position(in, dx, dy, dz); + } else { + xenfb_send_motion(in, dx, dy, dz); + + in->mouse_axes[INPUT_AXIS_X] = 0; + in->mouse_axes[INPUT_AXIS_Y] = 0; } - xenfb->button_state = button_state; + + in->mouse_wheel = 0; } +static QemuInputHandler xenfb_keyboard = { + .name = "Xen PVFB Keyboard", + .mask = INPUT_EVENT_MASK_KEY, + .event = xenfb_key_event, +}; +static QemuInputHandler xenfb_abs_mouse = { + .name = "Xen PVFB Absolute Mouse", + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS, + .event = xenfb_mouse_event, + .sync = xenfb_mouse_sync +}; +static QemuInputHandler xenfb_rel_mouse = { + .name = "Xen PVFB Mouse", + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, + .event = xenfb_mouse_event, + .sync = xenfb_mouse_sync, +}; + static int input_init(struct XenDevice *xendev) { xenstore_write_be_int(xendev, "feature-abs-pointer", 1); @@ -356,7 +324,6 @@ static int input_initialise(struct XenDevice *xendev) if (rc != 0) return rc; - qemu_add_kbd_event_handler(xenfb_key_event, in); return 0; } @@ -369,24 +336,34 @@ static void input_connected(struct XenDevice *xendev) in->abs_pointer_wanted = 0; } - if (in->qmouse) { - qemu_remove_mouse_event_handler(in->qmouse); + if (in->qkbd) { + qemu_input_handler_unregister(in->qkbd); + } + if (in->qmou) { + qemu_input_handler_unregister(in->qmou); } trace_xenfb_input_connected(xendev, in->abs_pointer_wanted); - in->qmouse = qemu_add_mouse_event_handler(xenfb_mouse_event, in, - in->abs_pointer_wanted, - "Xen PVFB Mouse"); + + in->qkbd = qemu_input_handler_register((DeviceState *)in, &xenfb_keyboard); + in->qmou = qemu_input_handler_register((DeviceState *)in, + (in->abs_pointer_wanted ? &xenfb_abs_mouse : &xenfb_rel_mouse)); + + qemu_input_handler_activate(in->qkbd); + qemu_input_handler_activate(in->qmou); } static void input_disconnect(struct XenDevice *xendev) { struct XenInput *in = container_of(xendev, struct XenInput, c.xendev); - if (in->qmouse) { - qemu_remove_mouse_event_handler(in->qmouse); - in->qmouse = NULL; + if (in->qkbd) { + qemu_input_handler_unregister(in->qkbd); + in->qkbd = NULL; + } + if (in->qmou) { + qemu_input_handler_unregister(in->qmou); + in->qmou = NULL; } - qemu_add_kbd_event_handler(NULL, NULL); common_unbind(&in->c); } -- 2.1.4 _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx https://lists.xen.org/xen-devel
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