[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH 1/2 v3] xenfb: Use Input Handlers directly
> -----Original Message----- > From: Stefano Stabellini [mailto:sstabellini@xxxxxxxxxx] > Sent: 22 August 2017 00:12 > To: Owen Smith <owen.smith@xxxxxxxxxx> > Cc: qemu-devel@xxxxxxxxxx; xen-devel@xxxxxxxxxxxxxxxxxxxx; > sstabellini@xxxxxxxxxx; Anthony Perard <anthony.perard@xxxxxxxxxx> > Subject: Re: [PATCH 1/2 v3] xenfb: Use Input Handlers directly > > Anthony, > > The code looks good. I tested this patch with Linux guests and seems to work > OK, can you also confirm? > > One comment below. > > > On Wed, 26 Jul 2017, Owen Smith wrote: > > Avoid the unneccessary calls through the input-legacy.c file by using > > the qemu_input_handler_*() calls directly. This did require reworking > > the event and sync handlers and a direct mapping from QEMU's qcodes to > > linux KEY_* identifiers required by the ring protocol. Removes the > > scancode2linux mapping, and supporting documention. > > > > Signed-off-by: Owen Smith <owen.smith@xxxxxxxxxx> > > --- > > hw/display/xenfb.c | 401 > > +++++++++++++++++++++++++++++++++-------------------- > > 1 file changed, 247 insertions(+), 154 deletions(-) > > > > diff --git a/hw/display/xenfb.c b/hw/display/xenfb.c index > > df8b78f..e412753 100644 > > --- a/hw/display/xenfb.c > > +++ b/hw/display/xenfb.c > > @@ -27,6 +27,7 @@ > > #include "qemu/osdep.h" > > > > #include "hw/hw.h" > > +#include "ui/input.h" > > #include "ui/console.h" > > #include "hw/xen/xen_backend.h" > > > > @@ -37,9 +38,7 @@ > > > > #include "trace.h" > > > > -#ifndef BTN_LEFT > > -#define BTN_LEFT 0x110 /* from <linux/input.h> */ -#endif > > +#include "standard-headers/linux/input.h" > > > > /* > > -------------------------------------------------------------------- > > */ > > > > @@ -51,9 +50,10 @@ struct common { > > struct XenInput { > > struct common c; > > int abs_pointer_wanted; /* Whether guest supports absolute pointer */ > > - int button_state; /* Last seen pointer button state */ > > - int extended; > > - QEMUPutMouseEntry *qmouse; > > + QemuInputHandlerState *qkbd; > > + QemuInputHandlerState *qmou; > > + int mouse_axes[INPUT_AXIS__MAX]; > > + int mouse_wheel; > > }; > > > > #define UP_QUEUE 8 > > @@ -120,77 +120,125 @@ static void common_unbind(struct common *c) > > > > /* > > -------------------------------------------------------------------- > > */ > > > > -#if 0 > > -/* > > - * These two tables are not needed any more, but left in here > > - * intentionally as documentation, to show how scancode2linux[] > > - * was generated. > > - * > > - * Tables to map from scancode to Linux input layer keycode. > > - * Scancodes are hardware-specific. These maps assumes a > > - * standard AT or PS/2 keyboard which is what QEMU feeds us. > > - */ > > -const unsigned char atkbd_set2_keycode[512] = { > > - > > - 0, 67, 65, 63, 61, 59, 60, 88, 0, 68, 66, 64, 62, 15, 41,117, > > - 0, 56, 42, 93, 29, 16, 2, 0, 0, 0, 44, 31, 30, 17, 3, 0, > > - 0, 46, 45, 32, 18, 5, 4, 95, 0, 57, 47, 33, 20, 19, 6,183, > > - 0, 49, 48, 35, 34, 21, 7,184, 0, 0, 50, 36, 22, 8, 9,185, > > - 0, 51, 37, 23, 24, 11, 10, 0, 0, 52, 53, 38, 39, 25, 12, 0, > > - 0, 89, 40, 0, 26, 13, 0, 0, 58, 54, 28, 27, 0, 43, 0, 85, > > - 0, 86, 91, 90, 92, 0, 14, 94, 0, 79,124, 75, 71,121, 0, 0, > > - 82, 83, 80, 76, 77, 72, 1, 69, 87, 78, 81, 74, 55, 73, 70, 99, > > - > > - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, > > - 217,100,255, 0, 97,165, 0, 0,156, 0, 0, 0, 0, 0, 0,125, > > - 173,114, 0,113, 0, 0, 0,126,128, 0, 0,140, 0, 0, 0,127, > > - 159, 0,115, 0,164, 0, 0,116,158, 0,150,166, 0, 0, 0,142, > > - 157, 0, 0, 0, 0, 0, 0, 0,155, 0, 98, 0, 0,163, 0, 0, > > - 226, 0, 0, 0, 0, 0, 0, 0, 0,255, 96, 0, 0, 0,143, 0, > > - 0, 0, 0, 0, 0, 0, 0, 0, 0,107, 0,105,102, 0, 0,112, > > - 110,111,108,112,106,103, 0,119, 0,118,109, 0, 99,104,119, 0, > > - > > -}; > > - > > -const unsigned char atkbd_unxlate_table[128] = { > > - > > - 0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13, > > - 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27, > > - 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42, > > - 50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88, 5, 6, 4, 12, 3, > > - 11, 2, 10, 1, 9,119,126,108,117,125,123,107,115,116,121,105, > > - 114,122,112,113,127, 96, 97,120, 7, 15, 23, 31, 39, 47, 55, 63, > > - 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111, > > - 19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110 > > - > > +static const unsigned int keymap_qcode[Q_KEY_CODE__MAX] = { > > + [Q_KEY_CODE_ESC] = KEY_ESC, > > + [Q_KEY_CODE_1] = KEY_1, > > + [Q_KEY_CODE_2] = KEY_2, > > + [Q_KEY_CODE_3] = KEY_3, > > + [Q_KEY_CODE_4] = KEY_4, > > + [Q_KEY_CODE_5] = KEY_5, > > + [Q_KEY_CODE_6] = KEY_6, > > + [Q_KEY_CODE_7] = KEY_7, > > + [Q_KEY_CODE_8] = KEY_8, > > + [Q_KEY_CODE_9] = KEY_9, > > + [Q_KEY_CODE_0] = KEY_0, > > + [Q_KEY_CODE_MINUS] = KEY_MINUS, > > + [Q_KEY_CODE_EQUAL] = KEY_EQUAL, > > + [Q_KEY_CODE_BACKSPACE] = KEY_BACKSPACE, > > + > > + [Q_KEY_CODE_TAB] = KEY_TAB, > > + [Q_KEY_CODE_Q] = KEY_Q, > > + [Q_KEY_CODE_W] = KEY_W, > > + [Q_KEY_CODE_E] = KEY_E, > > + [Q_KEY_CODE_R] = KEY_R, > > + [Q_KEY_CODE_T] = KEY_T, > > + [Q_KEY_CODE_Y] = KEY_Y, > > + [Q_KEY_CODE_U] = KEY_U, > > + [Q_KEY_CODE_I] = KEY_I, > > + [Q_KEY_CODE_O] = KEY_O, > > + [Q_KEY_CODE_P] = KEY_P, > > + [Q_KEY_CODE_BRACKET_LEFT] = KEY_LEFTBRACE, > > + [Q_KEY_CODE_BRACKET_RIGHT] = KEY_RIGHTBRACE, > > + [Q_KEY_CODE_RET] = KEY_ENTER, > > + > > + [Q_KEY_CODE_CTRL] = KEY_LEFTCTRL, > > + [Q_KEY_CODE_A] = KEY_A, > > + [Q_KEY_CODE_S] = KEY_S, > > + [Q_KEY_CODE_D] = KEY_D, > > + [Q_KEY_CODE_F] = KEY_F, > > + [Q_KEY_CODE_G] = KEY_G, > > + [Q_KEY_CODE_H] = KEY_H, > > + [Q_KEY_CODE_J] = KEY_J, > > + [Q_KEY_CODE_K] = KEY_K, > > + [Q_KEY_CODE_L] = KEY_L, > > + [Q_KEY_CODE_SEMICOLON] = KEY_SEMICOLON, > > + [Q_KEY_CODE_APOSTROPHE] = KEY_APOSTROPHE, > > + [Q_KEY_CODE_GRAVE_ACCENT] = KEY_GRAVE, > > + > > + [Q_KEY_CODE_SHIFT] = KEY_LEFTSHIFT, > > + [Q_KEY_CODE_BACKSLASH] = KEY_BACKSLASH, > > + [Q_KEY_CODE_LESS] = KEY_102ND, > > + [Q_KEY_CODE_Z] = KEY_Z, > > + [Q_KEY_CODE_X] = KEY_X, > > + [Q_KEY_CODE_C] = KEY_C, > > + [Q_KEY_CODE_V] = KEY_V, > > + [Q_KEY_CODE_B] = KEY_B, > > + [Q_KEY_CODE_N] = KEY_N, > > + [Q_KEY_CODE_M] = KEY_M, > > + [Q_KEY_CODE_COMMA] = KEY_COMMA, > > + [Q_KEY_CODE_DOT] = KEY_DOT, > > + [Q_KEY_CODE_SLASH] = KEY_SLASH, > > + [Q_KEY_CODE_SHIFT_R] = KEY_RIGHTSHIFT, > > + > > + [Q_KEY_CODE_ALT] = KEY_LEFTALT, > > + [Q_KEY_CODE_SPC] = KEY_SPACE, > > + [Q_KEY_CODE_CAPS_LOCK] = KEY_CAPSLOCK, > > + > > + [Q_KEY_CODE_F1] = KEY_F1, > > + [Q_KEY_CODE_F2] = KEY_F2, > > + [Q_KEY_CODE_F3] = KEY_F3, > > + [Q_KEY_CODE_F4] = KEY_F4, > > + [Q_KEY_CODE_F5] = KEY_F5, > > + [Q_KEY_CODE_F6] = KEY_F6, > > + [Q_KEY_CODE_F7] = KEY_F7, > > + [Q_KEY_CODE_F8] = KEY_F8, > > + [Q_KEY_CODE_F9] = KEY_F9, > > + [Q_KEY_CODE_F10] = KEY_F10, > > + [Q_KEY_CODE_NUM_LOCK] = KEY_NUMLOCK, > > + [Q_KEY_CODE_SCROLL_LOCK] = KEY_SCROLLLOCK, > > + > > + [Q_KEY_CODE_KP_0] = KEY_KP0, > > + [Q_KEY_CODE_KP_1] = KEY_KP1, > > + [Q_KEY_CODE_KP_2] = KEY_KP2, > > + [Q_KEY_CODE_KP_3] = KEY_KP3, > > + [Q_KEY_CODE_KP_4] = KEY_KP4, > > + [Q_KEY_CODE_KP_5] = KEY_KP5, > > + [Q_KEY_CODE_KP_6] = KEY_KP6, > > + [Q_KEY_CODE_KP_7] = KEY_KP7, > > + [Q_KEY_CODE_KP_8] = KEY_KP8, > > + [Q_KEY_CODE_KP_9] = KEY_KP9, > > + [Q_KEY_CODE_KP_SUBTRACT] = KEY_KPMINUS, > > + [Q_KEY_CODE_KP_ADD] = KEY_KPPLUS, > > + [Q_KEY_CODE_KP_DECIMAL] = KEY_KPDOT, > > + [Q_KEY_CODE_KP_ENTER] = KEY_KPENTER, > > + [Q_KEY_CODE_KP_DIVIDE] = KEY_KPSLASH, > > + [Q_KEY_CODE_KP_MULTIPLY] = KEY_KPASTERISK, > > + > > + [Q_KEY_CODE_F11] = KEY_F11, > > + [Q_KEY_CODE_F12] = KEY_F12, > > + > > + [Q_KEY_CODE_CTRL_R] = KEY_RIGHTCTRL, > > + [Q_KEY_CODE_SYSRQ] = KEY_SYSRQ, > > + [Q_KEY_CODE_PRINT] = KEY_SYSRQ, > > I take that KEY_PRINT is not supported by the protocol? > KEY_PRINT should be supported - I think I made a copy/paste error here, as it's supposed to be the reverse of the mapping done by qemu_input_linux_to_qcode() > > > + [Q_KEY_CODE_PAUSE] = KEY_PAUSE, > > + [Q_KEY_CODE_ALT_R] = KEY_RIGHTALT, > > + > > + [Q_KEY_CODE_HOME] = KEY_HOME, > > + [Q_KEY_CODE_UP] = KEY_UP, > > + [Q_KEY_CODE_PGUP] = KEY_PAGEUP, > > + [Q_KEY_CODE_LEFT] = KEY_LEFT, > > + [Q_KEY_CODE_RIGHT] = KEY_RIGHT, > > + [Q_KEY_CODE_END] = KEY_END, > > + [Q_KEY_CODE_DOWN] = KEY_DOWN, > > + [Q_KEY_CODE_PGDN] = KEY_PAGEDOWN, > > + [Q_KEY_CODE_INSERT] = KEY_INSERT, > > + [Q_KEY_CODE_DELETE] = KEY_DELETE, > > + > > + [Q_KEY_CODE_META_L] = KEY_LEFTMETA, > > + [Q_KEY_CODE_META_R] = KEY_RIGHTMETA, > > + [Q_KEY_CODE_MENU] = KEY_MENU, > > }; > > -#endif > > > > -/* > > - * for (i = 0; i < 128; i++) { > > - * scancode2linux[i] = atkbd_set2_keycode[atkbd_unxlate_table[i]]; > > - * scancode2linux[i | 0x80] = > atkbd_set2_keycode[atkbd_unxlate_table[i] | 0x80]; > > - * } > > - */ > > -static const unsigned char scancode2linux[512] = { > > - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, > > - 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, > > - 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, > > - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, > > - 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, > > - 80, 81, 82, 83, 99, 0, 86, 87, 88,117, 0, 0, 95,183,184,185, > > - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, > > - 93, 0, 0, 89, 0, 0, 85, 91, 90, 92, 0, 94, 0,124,121, 0, > > - > > - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, > > - 165, 0, 0, 0, 0, 0, 0, 0, 0,163, 0, 0, 96, 97, 0, 0, > > - 113,140,164, 0,166, 0, 0, 0, 0, 0,255, 0, 0, 0,114, 0, > > - 115, 0,150, 0, 0, 98,255, 99,100, 0, 0, 0, 0, 0, 0, 0, > > - 0, 0, 0, 0, 0,119,119,102,103,104, 0,105,112,106,118,107, > > - 108,109,110,111, 0, 0, 0, 0, 0, 0, 0,125,126,127,116,142, > > - 0, 0, 0,143, 0,217,156,173,128,159,158,157,155,226, 0,112, > > - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, > > -}; > > > > /* Send an event to the keyboard frontend driver */ static int > > xenfb_kbd_event(struct XenInput *xenfb, @@ -260,87 +308,123 @@ static > > int xenfb_send_position(struct XenInput *xenfb, > > return xenfb_kbd_event(xenfb, &event); } > > > > -/* > > - * Send a key event from the client to the guest OS > > - * QEMU gives us a raw scancode from an AT / PS/2 style keyboard. > > - * We have to turn this into a Linux Input layer keycode. > > - * > > - * Extra complexity from the fact that with extended scancodes > > - * (like those produced by arrow keys) this method gets called > > - * twice, but we only want to send a single event. So we have to > > - * track the '0xe0' scancode state & collapse the extended keys > > - * as needed. > > - * > > - * Wish we could just send scancodes straight to the guest which > > - * already has code for dealing with this... > > - */ > > -static void xenfb_key_event(void *opaque, int scancode) > > +static void xenfb_key_event(DeviceState *dev, QemuConsole *src, > > + InputEvent *evt) > > { > > - struct XenInput *xenfb = opaque; > > - int down = 1; > > + struct XenInput *in = (struct XenInput *)dev; > > + InputKeyEvent *key = evt->u.key.data; > > + int qcode = qemu_input_key_value_to_qcode(key->key); > > > > - if (scancode == 0xe0) { > > - xenfb->extended = 1; > > - return; > > - } else if (scancode & 0x80) { > > - scancode &= 0x7f; > > - down = 0; > > + if (qcode && keymap_qcode[qcode]) { > > + xenfb_send_key(in, key->down, keymap_qcode[qcode]); > > } > > - if (xenfb->extended) { > > - scancode |= 0x80; > > - xenfb->extended = 0; > > +} > > + > > +static void xenfb_mouse_event(DeviceState *dev, QemuConsole *src, > > + InputEvent *evt) { > > + struct XenInput *in = (struct XenInput *)dev; > > + InputBtnEvent *btn; > > + InputMoveEvent *move; > > + > > + switch (evt->type) { > > + case INPUT_EVENT_KIND_BTN: > > + btn = evt->u.btn.data; > > + switch (btn->button) { > > + case INPUT_BUTTON_LEFT: > > + xenfb_send_key(in, btn->down, BTN_LEFT); > > + break; > > + case INPUT_BUTTON_RIGHT: > > + xenfb_send_key(in, btn->down, BTN_RIGHT); > > + break; > > + case INPUT_BUTTON_MIDDLE: > > + xenfb_send_key(in, btn->down, BTN_MIDDLE); > > + break; > > + case INPUT_BUTTON_WHEEL_UP: > > + if (btn->down) { > > + in->mouse_wheel--; > > + } > > + break; > > + case INPUT_BUTTON_WHEEL_DOWN: > > + if (btn->down) { > > + in->mouse_wheel++; > > + } > > + break; > > + default: > > + break; > > + } > > + break; > > + case INPUT_EVENT_KIND_ABS: > > + move = evt->u.abs.data; > > + in->mouse_axes[move->axis] = move->value; > > + break; > > + case INPUT_EVENT_KIND_REL: > > + move = evt->u.rel.data; > > + in->mouse_axes[move->axis] += move->value; > > + break; > > + default: > > + break; > > } > > - xenfb_send_key(xenfb, down, scancode2linux[scancode]); > > } > > > > -/* > > - * Send a mouse event from the client to the guest OS > > - * > > - * The QEMU mouse can be in either relative, or absolute mode. > > - * Movement is sent separately from button state, which has to > > - * be encoded as virtual key events. We also don't actually get > > - * given any button up/down events, so have to track changes in > > - * the button state. > > - */ > > -static void xenfb_mouse_event(void *opaque, > > - int dx, int dy, int dz, int button_state) > > +static void xenfb_mouse_sync(DeviceState *dev) > > { > > - struct XenInput *xenfb = opaque; > > - QemuConsole *con = qemu_console_lookup_by_index(0); > > - DisplaySurface *surface; > > - int dw, dh, i; > > + struct XenInput *in = (struct XenInput *)dev; > > + int dx, dy, dz; > > > > - if (!con) { > > - xen_pv_printf(&xenfb->c.xendev, 0, "No QEMU console available"); > > - return; > > - } > > + dx = in->mouse_axes[INPUT_AXIS_X]; > > + dy = in->mouse_axes[INPUT_AXIS_Y]; > > + dz = in->mouse_wheel; > > + > > + trace_xenfb_mouse_event(in, dx, dy, dz, 0, > > + in->abs_pointer_wanted); > > + > > + if (in->abs_pointer_wanted) { > > + QemuConsole *con = qemu_console_lookup_by_index(0); > > + DisplaySurface *surface; > > + int dw, dh; > > + > > + if (!con) { > > + xen_pv_printf(&in->c.xendev, 0, "No QEMU console available"); > > + return; > > + } > > > > - surface = qemu_console_surface(con); > > - dw = surface_width(surface); > > - dh = surface_height(surface); > > - > > - trace_xenfb_mouse_event(opaque, dx, dy, dz, button_state, > > - xenfb->abs_pointer_wanted); > > - if (xenfb->abs_pointer_wanted) > > - xenfb_send_position(xenfb, > > - dx * (dw - 1) / 0x7fff, > > - dy * (dh - 1) / 0x7fff, > > - dz); > > - else > > - xenfb_send_motion(xenfb, dx, dy, dz); > > - > > - for (i = 0 ; i < 8 ; i++) { > > - int lastDown = xenfb->button_state & (1 << i); > > - int down = button_state & (1 << i); > > - if (down == lastDown) > > - continue; > > - > > - if (xenfb_send_key(xenfb, down, BTN_LEFT+i) < 0) > > - return; > > + surface = qemu_console_surface(con); > > + dw = surface_width(surface); > > + dh = surface_height(surface); > > + > > + dx = dx * (dw - 1) / 0x7fff; > > + dy = dy * (dh - 1) / 0x7fff; > > + > > + xenfb_send_position(in, dx, dy, dz); > > + } else { > > + xenfb_send_motion(in, dx, dy, dz); > > + > > + in->mouse_axes[INPUT_AXIS_X] = 0; > > + in->mouse_axes[INPUT_AXIS_Y] = 0; > > } > > - xenfb->button_state = button_state; > > + > > + in->mouse_wheel = 0; > > } > > > > +static QemuInputHandler xenfb_keyboard = { > > + .name = "Xen PVFB Keyboard", > > + .mask = INPUT_EVENT_MASK_KEY, > > + .event = xenfb_key_event, > > +}; > > +static QemuInputHandler xenfb_abs_mouse = { > > + .name = "Xen PVFB Absolute Mouse", > > + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS, > > + .event = xenfb_mouse_event, > > + .sync = xenfb_mouse_sync > > +}; > > +static QemuInputHandler xenfb_rel_mouse = { > > + .name = "Xen PVFB Mouse", > > + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, > > + .event = xenfb_mouse_event, > > + .sync = xenfb_mouse_sync, > > +}; > > + > > static int input_init(struct XenDevice *xendev) { > > xenstore_write_be_int(xendev, "feature-abs-pointer", 1); @@ > > -356,7 +440,6 @@ static int input_initialise(struct XenDevice *xendev) > > if (rc != 0) > > return rc; > > > > - qemu_add_kbd_event_handler(xenfb_key_event, in); > > return 0; > > } > > > > @@ -369,24 +452,34 @@ static void input_connected(struct XenDevice > *xendev) > > in->abs_pointer_wanted = 0; > > } > > > > - if (in->qmouse) { > > - qemu_remove_mouse_event_handler(in->qmouse); > > + if (in->qkbd) { > > + qemu_input_handler_unregister(in->qkbd); > > + } > > + if (in->qmou) { > > + qemu_input_handler_unregister(in->qmou); > > } > > trace_xenfb_input_connected(xendev, in->abs_pointer_wanted); > > - in->qmouse = > qemu_add_mouse_event_handler(xenfb_mouse_event, in, > > - in->abs_pointer_wanted, > > - "Xen PVFB Mouse"); > > + > > + in->qkbd = qemu_input_handler_register((DeviceState *)in, > &xenfb_keyboard); > > + in->qmou = qemu_input_handler_register((DeviceState *)in, > > + (in->abs_pointer_wanted ? &xenfb_abs_mouse : > > + &xenfb_rel_mouse)); > > + > > + qemu_input_handler_activate(in->qkbd); > > + qemu_input_handler_activate(in->qmou); > > } > > > > static void input_disconnect(struct XenDevice *xendev) { > > struct XenInput *in = container_of(xendev, struct XenInput, > > c.xendev); > > > > - if (in->qmouse) { > > - qemu_remove_mouse_event_handler(in->qmouse); > > - in->qmouse = NULL; > > + if (in->qkbd) { > > + qemu_input_handler_unregister(in->qkbd); > > + in->qkbd = NULL; > > + } > > + if (in->qmou) { > > + qemu_input_handler_unregister(in->qmou); > > + in->qmou = NULL; > > } > > - qemu_add_kbd_event_handler(NULL, NULL); > > common_unbind(&in->c); > > } _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx https://lists.xen.org/xen-devel
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