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Re: [Xen-devel] [PATCH 3/6] x86/shadow: Use ERR_PTR infrastructure for sh_emulate_map_dest()



Hi,

At 16:12 +0100 on 21 Jun (1498061549), Andrew Cooper wrote:
> sh_emulate_map_dest() predates the introduction of the generic ERR_PTR()
> infrasturcture, but take the opportunity to avoid opencoding it.

s/sturct/struct/.

> @@ -4752,8 +4752,8 @@ sh_x86_emulate_write(struct vcpu *v, unsigned long 
> vaddr, void *src,
>          return X86EMUL_UNHANDLEABLE;
>  
>      addr = sh_emulate_map_dest(v, vaddr, bytes, sh_ctxt);
> -    if ( sh_emulate_map_dest_failed(addr) )
> -        return (long)addr;
> +    if ( IS_ERR(addr) )
> +        return ~PTR_ERR(addr);

Using "return ~PTR_ERR(addr)" when the usual idiom is
"return -PTR_ERR(foo)" is a bit subtle.  Still, the code seems to be
correct, so if people prefer it,

Acked-by: Tim Deegan <tim@xxxxxxx>

Cheers,

Tim.


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