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[Xen-devel] [PATCH v2 18/20] rbtree: handle 1-child recoloring in rb_erase() instead of rb_erase_color()



An interesting observation for rb_erase() is that when a node has
exactly one child, the node must be black and the child must be red.
An interesting consequence is that removing such a node can be done by
simply replacing it with its child and making the child black,
which we can do efficiently in rb_erase(). __rb_erase_color() then
only needs to handle the no-childs case and can be modified accordingly.

Signed-off-by: Michel Lespinasse <walken@xxxxxxxxxx>
Acked-by: Rik van Riel <riel@xxxxxxxxxx>
Cc: Peter Zijlstra <a.p.zijlstra@xxxxxxxxx>
Cc: Andrea Arcangeli <aarcange@xxxxxxxxxx>
Cc: David Woodhouse <dwmw2@xxxxxxxxxxxxx>
Signed-off-by: Andrew Morton <akpm@xxxxxxxxxxxxxxxxxxxx>
Signed-off-by: Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx>
[Linux commit 46b6135a7402ac23c5b25f2bd79b03bab8f98278]

Ported to Xen.

Signed-off-by: Praveen Kumar <kpraveen.lkml@xxxxxxxxx>
---
 xen/common/rbtree.c | 110 +++++++++++++++++++++++++++++++---------------------
 1 file changed, 66 insertions(+), 44 deletions(-)

diff --git a/xen/common/rbtree.c b/xen/common/rbtree.c
index 149c861ac6..dfe566a5af 100644
--- a/xen/common/rbtree.c
+++ b/xen/common/rbtree.c
@@ -2,6 +2,7 @@
   Red Black Trees
   (C) 1999  Andrea Arcangeli <andrea@xxxxxxx>
   (C) 2002  David Woodhouse <dwmw2@xxxxxxxxxxxxx>
+  (C) 2012  Michel Lespinasse <walken@xxxxxxxxxx>
   
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
@@ -49,6 +50,11 @@
 #define rb_is_red(r)    (!rb_color(r))
 #define rb_is_black(r)  rb_color(r)
 
+static inline void rb_set_black(struct rb_node *rb)
+{
+    rb->__rb_parent_color |= RB_BLACK;
+}
+
 static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
 {
     rb->__rb_parent_color = rb_color(rb) | (unsigned long)p;
@@ -213,29 +219,19 @@ void rb_insert_color(struct rb_node *node, struct rb_root 
*root)
 }
 EXPORT_SYMBOL(rb_insert_color);
 
-static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
-                             struct rb_root *root)
+static void __rb_erase_color(struct rb_node *parent, struct rb_root *root)
 {
-    struct rb_node *sibling, *tmp1, *tmp2;
+    struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
 
     while (true)
     {
         /*
-         * Loop invariant: all leaf paths going through node have a
-         * black node count that is 1 lower than other leaf paths.
-         *
-         * If node is red, we can flip it to black to adjust.
-         * If node is the root, all leaf paths go through it.
-         * Otherwise, we need to adjust the tree through color flips
-         * and tree rotations as per one of the 4 cases below.
+         * Loop invariants:
+         * - node is black (or NULL on first iteration)
+         * - node is not the root (parent is not NULL)
+         * - All leaf paths going through parent and node have a
+         *   black node count that is 1 lower than other leaf paths.
          */
-        if (node && rb_is_red(node))
-        {
-            rb_set_parent_color(node, parent, RB_BLACK);
-            break;
-        } else if (!parent) {
-            break;
-        }
         sibling = parent->rb_right;
         if ( node != sibling)    /* node == parent->rb_left */
         {
@@ -272,16 +268,22 @@ static void __rb_erase_color(struct rb_node *node, struct 
rb_node *parent,
                      *      / \           / \
                      *     Sl  Sr        Sl  Sr
                      *
-                     * This leaves us violating 5), so
-                     * recurse at p. If p is red, the
-                     * recursion will just flip it to black
-                     * and exit. If coming from Case 1,
-                     * p is known to be red.
+                     * This leaves us violating 5) which
+                     * can be fixed by flipping p to black
+                     * if it was red, or by recursing at p.
+                     * p is red when coming from Case 1.
                      */
                     rb_set_parent_color(sibling, parent, RB_RED);
-                    node = parent;
-                    parent = rb_parent(node);
-                    continue;
+                    if (rb_is_red(parent))
+                        rb_set_black(parent);
+                    else
+                    {
+                        node = parent;
+                        parent = rb_parent(node);
+                        if (parent)
+                            continue;
+                    }
+                    break;
                 }
                 /*
                  * Case 3 - right rotate at sibling
@@ -343,9 +345,16 @@ static void __rb_erase_color(struct rb_node *node, struct 
rb_node *parent,
                 {
                     /* Case 2 - sibling color flip */
                     rb_set_parent_color(sibling, parent, RB_RED);
-                    node = parent;
-                    parent = rb_parent(node);
-                    continue;
+                    if (rb_is_red(parent))
+                        rb_set_black(parent);
+                    else
+                    {
+                        node = parent;
+                        parent = rb_parent(node);
+                        if (parent)
+                            continue;
+                    }
+                    break;
                 }
                 /* Case 3 - right rotate at sibling */
                 sibling->rb_right = tmp1 = tmp2->rb_left;
@@ -371,23 +380,32 @@ static void __rb_erase_color(struct rb_node *node, struct 
rb_node *parent,
 void rb_erase(struct rb_node *node, struct rb_root *root)
 {
     struct rb_node *child = node->rb_right, *tmp = node->rb_left;
-    struct rb_node *parent;
-    int color;
-
+    struct rb_node *parent, *rebalance;
+ 
        if (!tmp) {
-    case1:
-        /* Case 1: node to erase has no more than 1 child (easy!) */
+        /*
+         * Case 1: node to erase has no more than 1 child (easy!)
+         *
+         * Note that if there is one child it must be red due to 5)
+         * and node must be black due to 4). We adjust colors locally
+         * so as to bypass __rb_erase_color() later on.
+         */
 
         parent = rb_parent(node);
-        color = rb_color(node);
-
-        if (child)
-            rb_set_parent(child, parent);
         __rb_change_child(node, child, parent, root);
+        if (child)
+        {
+            rb_set_parent_color(child, parent, RB_BLACK);
+            rebalance = NULL;
+        } else {
+            rebalance = rb_is_black(node) ? parent : NULL;
+        }
     } else if (!child) {
         /* Still case 1, but this time the child is node->rb_left */
-        child = tmp;
-        goto case1;
+        parent = rb_parent(node);
+        __rb_change_child(node, tmp, parent, root);
+        rb_set_parent_color(tmp, parent, RB_BLACK);
+        rebalance = NULL;
     } else {
         struct rb_node *old = node, *left;
 
@@ -397,27 +415,31 @@ void rb_erase(struct rb_node *node, struct rb_root *root)
         __rb_change_child(old, node, rb_parent(old), root);
         child = node->rb_right;
         parent = rb_parent(node);
-        color = rb_color(node);
 
         if (parent == old) {
             parent = node;
         } else {
-            if (child)
-                rb_set_parent(child, parent);
             parent->rb_left = child;
 
             node->rb_right = old->rb_right;
             rb_set_parent(old->rb_right, node);
         }
 
+        if (child) {
+            rb_set_parent_color(child, parent, RB_BLACK);
+            rebalance = NULL;
+        } else {
+            rebalance = rb_is_black(node) ? parent : NULL;
+        }
+
         node->__rb_parent_color = old->__rb_parent_color;
         node->rb_left = old->rb_left;
 
         rb_set_parent(old->rb_left, node);
     }
 
-    if (color == RB_BLACK)
-        __rb_erase_color(child, parent, root);
+    if (rebalance)
+        __rb_erase_color(rebalance, root);
 }
 EXPORT_SYMBOL(rb_erase);
 
-- 
2.12.0


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