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Re: [Xen-devel] [PATCH v10 09/25] x86: refactor psr: L3 CAT: set value: implement framework.



On 17-04-13 03:41:44, Jan Beulich wrote:
> >>> On 13.04.17 at 10:11, <yi.y.sun@xxxxxxxxxxxxxxx> wrote:
> > On 17-04-12 06:42:01, Jan Beulich wrote:
> >> >>> On 12.04.17 at 14:23, <yi.y.sun@xxxxxxxxxxxxxxx> wrote:
> >> > On 17-04-12 03:09:56, Jan Beulich wrote:
> >> >> >>> On 12.04.17 at 07:53, <yi.y.sun@xxxxxxxxxxxxxxx> wrote:
> >> >> > On 17-04-11 09:01:53, Jan Beulich wrote:
> >> >> >> >>> On 01.04.17 at 15:53, <yi.y.sun@xxxxxxxxxxxxxxx> wrote:
> >> >> >> Furthermore I'm not at all convinced this is appropriate to do in the
> >> >> >> context of a CPU_UP_CANCELED / CPU_DEAD notification: If you
> >> >> >> have a few thousand VMs, the loop above may take a while.
> >> >> >> 
> >> >> > Hmm, that may be a potential issue. I have two proposals below. Could 
> >> >> > you
> >> >> > please help to check which one you prefer? Or provide another 
> >> >> > solution?
> >> >> > 
> >> >> > 1. Start a tasklet in free_socket_resources() to restore 
> >> > 'psr_cos_ids[socket]'
> >> >> >    of all domains. The action is protected by 'ref_lock' to avoid 
> >> > confliction
> >> >> >    in 'psr_set_val'. We can reduce 'info->cos_ref[cos]' in tasklet or 
> >> >> > memset
> >> >> >    the array to 0 in free_socket_resources().
> >> >> > 
> >> >> > 2. Move 'psr_cos_ids[]' from 'domain' to 'psr_socket_info' and change 
> >> >> > index
> >> >> >    from 'socket' to 'domain_id'. So we keep all domains' COS IDs per 
> >> >> > socket
> >> >> >    and can memset the array to 0 when socket is offline. But here is 
> >> >> > an 
> >> > issue
> >> >> >    that we do not know how many members this array should have. I 
> >> >> > cannot 
> >> > find
> >> >> >    a macro something like 'DOMAIN_MAX_NUMBER'. So, I prefer to use 
> >> > reallocation
> >> >> >    in 'psr_alloc_cos' if the newly created domain's id is bigger than 
> >> > current
> >> >> >    array number.
> >> >> 
> >> >> The number of domains is limited by the special DOMID_* values.
> >> >> However, allocating an array with 32k entries doesn't sound very
> >> >> reasonable.
> >> > 
> >> > I think 32K entries should be the extreme case. I can allocate e.g. 100 
> >> > entries
> >> > when the first domain is created. If a new domain's id exceeds 100, 
> >> > reallocate
> >> > another 100 entries. The total number of entries allocated should be 
> >> > less than
> >> > 32K. This is a functional requirement which cannot be avoided. How do 
> >> > you 
> >> > think?
> >> 
> >> So how many entries would your array have once I start the 32,000th
> >> domain (having at any one time at most a single one running, besides
> >> Dom0)?
> >> 
> > In such case, we have to keep a 32K array because the domain_id is the 
> > index to
> > access the array. But this array is per socket so the whole memory used 
> > should
> > not be too much.
> 
> We carefully avoid any runtime allocations of order > 0, so if you
> were to set up such an array, you'd need to use vmalloc()/vzalloc().
> But I continue to be unconvinced that we want such a large array
> in the first place.
> 
> > After considering this issue more, I think the original codes might not be
> > so unacceptable. Per my knowledge, Intel Xeon Phi chip can support at most
> > 288 CPUs. So, I think the domains running at same time in reality may not be
> > so many (no efficient resources). If this hypothesis is right, a loop to 
> > write
> > 'psr_cos_ids[socket]' of every domain to 0 may not take much time. If I am
> > wrong, please correct me. Thanks!
> 
> What relationship does the number of CPUs have to the number of
> domains on a host? There could be thousands with just a few dozen
> CPUs, provided none or very few of them have high demands on
> CPU resources. Additionally please never forget that system sizes
> basically only ever grow. Plus we wouldn't want a latent issue here
> in case we ever end up needing to widen domain IDs beyond 16 bits.
> 
How about a per socket array like this:
uint32_t domain_switch[1024];

Every bit represents a domain id. Then, we can handle this case as below:
1. In 'psr_cpu_init()', clear the array to be 0. I think this place is enough to
   cover socket offline case. We do not need to clear it in 
'free_socket_resources'.

2. In 'psr_ctxt_switch_to()', test_and_set_bit(domain_id, domain_switch) to set
   the bit to 1 according to domain_id. If the old value is 0 and the 
   'psr_cos_ids[socket]' is not 0, restore 'psr_cos_ids[socket]' to be 0.

3. In 'psr_set_val()', test_and_set_bit(domain_id, domain_switch) to set the bit
   to 1 too. Then, update 'psr_cos_ids[socket]' according to find/pick flow.

Then, we only use 4KB for one socket.

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