[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] Future x86 emulator direction
On 14/12/16 07:37, Razvan Cojocaru wrote: > On 12/14/2016 09:14 AM, Jan Beulich wrote: >>>>> On 13.12.16 at 23:02, <andrew.cooper3@xxxxxxxxxx> wrote: >>> On 13/12/2016 21:55, Razvan Cojocaru wrote: >>>> On a somewhat related note, it's important to also figure out how best >>>> to avoid emulation races such as the LOCK CMPXCHG issue we've discussed >>>> in the past. Maybe that's also worth taking into consideration at this >>>> early stage. >>> Funny you should ask that. >>> >>> The only possible way to do this safely is to have the emulator map the >>> target frame(s) and execute a locked stub instruction with a memory >>> operand pointing at the mapping. We have no other way of interacting >>> with the cache coherency fabric. >> Well, that approach is necessary only if one path (vCPU) can write >> to a page, while another one needs emulation. If pages are globally >> write-protected, an approach following the model from Razvan's >> earlier patch (which I have no idea what has become of) would >> seem to suffice. How do you suggest evaluating whether the page is read-only, without doing 99% of the work necessary to map it anyway? > As previously stated, you've raised performance concerns which seemed to > require a different direction, namely the one Andrew is now suggesting, > which indeed, aside from being somewhat faster is also safer for all > cases (including the one you've mentioned, where one path can write > normally and the other does so via emulation). > > The old patch itself is still alive in the XenServer patch queue, albeit > quite unlikely to be trivial to apply to the current Xen 4.9-unstable > code in its current form: > > https://github.com/xenserver/xen-4.7.pg/blob/master/master/xen-x86-emulate-syncrhonise-LOCKed-instruction-emulation.patch > > Again, if you decide that this patch is preferable, I can try to rework > it for the current version of Xen. FWIW, I always have a version of the XenServer patch queue rebased on to staging, which is how I submit proposed upstream development work for testing in the XenServer automation system. (This particular patch has been a constant source of textural merge conflicts with the recent emulator development work) >> I think the shadow cmpxchg() hook is nearly there, although the >> implementation does need to up into the body of the emulator along with >> a map()/unmap() pair of primitives. > > To be honest, I don't think we should have map/unmap primitives. > Instead the cmpxchg() hook needs to be told enough to properly > do its job. The current implementation of ->cmpxchg() is certainly sub-par. However, you can't sensibly implement something like `lock btc ...` in terms of cmpxchg(), so fixing the behaviour of cmpxchg() isn't sufficient to fix the atomicity problems. ~Andrew _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxx https://lists.xen.org/xen-devel
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