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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH 3/4] xen: sched: reorganize cpu_disable_scheduler()
On Wed, 2015-07-08 at 17:01 +0100, George Dunlap wrote:
> On Fri, Jul 3, 2015 at 4:49 PM, Dario Faggioli
> > --- a/xen/common/schedule.c
> > +++ b/xen/common/schedule.c
> > @@ -455,8 +455,8 @@ void vcpu_unblock(struct vcpu *v)
> > * Do the actual movemet of a vcpu from old to new CPU. Locks for *both*
> > * CPUs needs to have been taken already when calling this!
> > */
> > -static void vcpu_move(struct vcpu *v, unsigned int old_cpu,
> > - unsigned int new_cpu)
> > +static void _vcpu_move(struct vcpu *v, unsigned int old_cpu,
> > + unsigned int new_cpu)
> > {
> > /*
> > * Transfer urgency status to new CPU before switching CPUs, as
> > @@ -479,6 +479,35 @@ static void vcpu_move(struct vcpu *v, unsigned int
> > old_cpu,
> > v->processor = new_cpu;
> > }
> >
> > +static void vcpu_move(struct vcpu *v, unsigned int new_cpu)
>
> Not quite a fan of the naming scheme here. Perhaps vcpu_move and
> vcpu_move_locked?
>
I'm fine with that.
> Actually -- looking at this again, is there a reason to pass old_cpu
> into _vcpu_move? It looks like old_vcpu should always be equal to
> v->processor. That would make the function prototypes the same.
>
It should yes, I think I can get rid of it.
> > +{
> > + unsigned long flags;
> > + unsigned int cpu = v->processor;
> > + spinlock_t *lock, *new_lock;
> > +
> > + /*
> > + * When here, the vcpu should be ready for being moved. This means:
> > + * - both its original and target processor must be quiet;
> > + * - it must not be marked as currently running;
> > + * - the proper flag must be set (i.e., no one must have had any
> > + * chance to reset it).
> > + */
> > + ASSERT(is_idle_vcpu(curr_on_cpu(cpu)) &&
> > + is_idle_vcpu(curr_on_cpu(new_cpu)));
> > + ASSERT(!v->is_running && test_bit(_VPF_migrating, &v->pause_flags));
> > +
> > + lock = per_cpu(schedule_data, v->processor).schedule_lock;
> > + new_lock = per_cpu(schedule_data, new_cpu).schedule_lock;
> > +
> > + sched_spin_lock_double(lock, new_lock, &flags);
> > + ASSERT(new_cpu != v->processor);
>
> Don't we need to do the "schedule lock dance" here as well --
> double-check to make sure that v->processor hasn't changed since the
> time we grabbed the lock?
>
This is intended to be called pretty much only from the place where it's
called, i.e., during system teardown, when already is already quite
quiet.
So, no, I don't think we need that, but I probably could have made this
_a_lot_ more clear both with comments and ASSERT()-s. Would that be ok?
> > @@ -645,25 +675,72 @@ int cpu_disable_scheduler(unsigned int cpu)
> > cpumask_setall(v->cpu_hard_affinity);
> > }
> >
> > - if ( v->processor == cpu )
> > + if ( v->processor != cpu )
> > {
> > - set_bit(_VPF_migrating, &v->pause_flags);
> > + /* This vcpu is not on cpu, so we can move on. */
> > vcpu_schedule_unlock_irqrestore(lock, flags, v);
> > - vcpu_sleep_nosync(v);
> > - vcpu_migrate(v);
> > + continue;
> > }
> > - else
> > - vcpu_schedule_unlock_irqrestore(lock, flags, v);
> >
> > /*
> > - * A vcpu active in the hypervisor will not be migratable.
> > - * The caller should try again after releasing and reaquiring
> > - * all locks.
> > + * If we're here, it means that the vcpu is on cpu. Let's see
> > how
> > + * it's best to send it away, depending on whether we are
> > shutting
> > + * down/suspending, or doing cpupool manipulations.
> > */
> > - if ( v->processor == cpu )
> > - ret = -EAGAIN;
> > - }
> > + set_bit(_VPF_migrating, &v->pause_flags);
> > + vcpu_schedule_unlock_irqrestore(lock, flags, v);
> > + vcpu_sleep_nosync(v);
>
> I don't quite understand this. By calling _nosync(), you're not
> guaranteed that the vcpu has actually stopped running when you call
> vcpu_move() down below; and yet inside vcpu_move(), you assert
> !v->is_running.
>
> So either at this point, when doing suspend, the vcpu has already been
> paused; in which case this is unnecessary; or it hasn't been paused,
> in which case we're potentially racing the IPI / deschedule, and will
> trip over the ASSERT if we "win".
>
The former: if we're are suspending, at this stage, everything is paused
already. My aim was to minimize the code being special cased basing on
system_state, and I left this out because it is required for the
!SYS_STATE_suspend case, and does not harm in the SYS_STATE_suspended
case.
However, I see how you find it confusing, and agree it could trip people
over. I'll restructure the code in such a way that we go through this
only in the non-suspending case (and change vcpu_move() accordingly).
Thanks and Regards,
Dario
--
<<This happens because I choose it to happen!>> (Raistlin Majere)
-----------------------------------------------------------------
Dario Faggioli, Ph.D, http://about.me/dario.faggioli
Senior Software Engineer, Citrix Systems R&D Ltd., Cambridge (UK)
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