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Re: [Xen-devel] One question about the hypercall to translate gfn to mfn.



> From: Jan Beulich [mailto:JBeulich@xxxxxxxx]
> Sent: Tuesday, December 09, 2014 6:50 PM
> 
> >>> On 09.12.14 at 11:37, <yu.c.zhang@xxxxxxxxxxxxxxx> wrote:
> > On 12/9/2014 6:19 PM, Paul Durrant wrote:
> >> I think use of an raw mfn value currently works only because dom0 is using
> a
> > 1:1 IOMMU mapping scheme. Is my understanding correct, or do you really
> need
> > raw mfn values?
> > Thanks for your quick response, Paul.
> > Well, not exactly for this case. :)
> > In XenGT, our need to translate gfn to mfn is for GPU's page table,
> > which contains the translation between graphic address and the memory
> > address. This page table is maintained by GPU drivers, and our service
> > domain need to have a method to translate the guest physical addresses
> > written by the vGPU into host physical ones.
> > We do not use IOMMU in XenGT and therefore this translation may not
> > necessarily be a 1:1 mapping.
> 
> Hmm, that suggests you indeed need raw MFNs, which in turn seems
> problematic wrt PVH Dom0 (or you'd need a GFN->GMFN translation
> layer). But while you don't use the IOMMU yourself, I suppose the GPU
> accesses still don't bypass the IOMMU? In which case all you'd need
> returned is a frame number that guarantees that after IOMMU
> translation it refers to the correct MFN, i.e. still allowing for your Dom0
> driver to simply set aside a part of its PFN space, asking Xen to
> (IOMMU-)map the necessary guest frames into there.
> 

No. What we require is the raw MFNs. One IOMMU device entry can't
point to multiple VM's page tables, so that's why XenGT needs to use
software shadow GPU page table to implement the sharing. Note it's
not for dom0 to access the MFN. It's for dom0 to setup the correct
shadow GPU page table, so a VM can access the graphics memory
in a controlled way.

Thanks
Kevin

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