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[Xen-devel] [PATCH] ioemu : sdl without OpenGl fix



Hi,

Here is a little patch for a bug introduced recently in the SDL ioemu
rendering, in case we disable OpenGl. Without this patch, the SDL window
just stoppped when there were a call to ds->dpy_setdata, because the
pointer was not set.

Kind regards,
FrÃdÃric GuihÃry

Signed-off-by: FrÃdÃric GuihÃry <fred@xxxxxxxxxxx>

diff -r 2d100fe81044 tools/ioemu/sdl.c
--- a/tools/ioemu/sdl.c Wed Jul 09 16:00:05 2008 +0100
+++ b/tools/ioemu/sdl.c Thu Jul 10 14:58:05 2008 +0200
@@ -777,6 +777,8 @@ void sdl_display_init(DisplayState *ds, 
         ds->dpy_setdata = opengl_setdata;
     else
         ds->dpy_setdata = sdl_setdata;
+#else
+    ds->dpy_setdata = sdl_setdata;
 #endif
 
     sdl_resize(ds, 640, 400);



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