[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] bug # 477
Hallo, OK, I found at least a kludge to work around this, see below. Not sure if it qualifies as a clean soloution, though, but works for me so far... Added it as a comment in bugzilla, hope that's OK. > When xenconsoled gets into this state, spinning using 100% CPU, could you use > gdb to find out where it is spinning? We've not managed to reproduce this Oh, and I thought it easily reproduces :) But now I even had difficulties getting it into the "really hung" state, but the "hung for 30 seconds" was enough for a first analysis: I used strace to see what xenconsoled is doing while consuming 100% CPU, and what it does is "select" all the time: select(20, [16 18 19], [], NULL, NULL) = 1 (in [19]) select(20, [16 18 19], [], NULL, NULL) = 1 (in [19]) select(20, [16 18 19], [], NULL, NULL) = 1 (in [19]) select(20, [16 18 19], [], NULL, NULL) = 1 (in [19]) select(20, [16 18 19], [], NULL, NULL) = 1 (in [19]) select(20, [16 18 19], [], NULL, NULL) = 1 (in [19]) using gdb I identified this to be the select in tools/console/daemon/io.c line 572 in handle_io(void): ret = select(max_fd + 1, &readfds, &writefds, 0, NULL); after which xenconsoled seems to iterate through the domains to handle the input or something like that. My idea now was that it could be possible, that the select returns before the domU really made the data available or something, and then by running in an select-loop xenconsoled even slows down the machine more so it takes even longer for the data to become available. Just wild guesses, I haven't looked into the details of the console code :) So I simply added: usleep(100); after the select in io.c to slow down the select-loop and give the machine time to do other things. Possibly this is why you can't reproduce it: because you don't have machines slow enough? :) The result is satisfying, the console accepts the paste of even large blocks more or less immediately and I now can't bring xencosoled to consume any relevant amount of CPU and could not reproduce the soft-irq kernel-message either. Of course this patch slows down the consoles a bit, but I think of using even 1000 in the usleep, 1ms should be a fair response time for a console and it prevents users from stealing Dom0 CPU by flooding the console :) Possibly there's a nicer fix for this possible race-condition, but for that I don't have the insight in the inner workings of the console mechanism (yet :). Oh, and for the record: I never could really crash xenconsoled in my setup (just hang it to 100% CPU), so I'm not sure if this fixes also the initial problem Alex Kelly had in Bug #477 - possibly he could test this? (:ul8er, r@y _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxxxxxxxx http://lists.xensource.com/xen-devel
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