[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] x2d2
> hi, > > is x2d2 (the minimal xend replacement in C if I understand correctly) > still alive? I do not have bk at the moment, but grepping on x2d2 in the > Changelog file only has a comment back from November. I can make it > compile by removing -Werror from the Makefile, but is anyone using it > and working on it, or is it a dead end? > > Jacob I used it quite recently. It seemed to work with two little modifications: a) removing -Werror (you got as far as that) b) when creating event channels (there are 2 places in x2d2 that do that) you need to initialise the port numbers to 0 (0 means first available). Cheers Gregor -- Quidquid latine dictum sit, altum viditur --- Anon ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt _______________________________________________ Xen-devel mailing list Xen-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/xen-devel
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