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[Minios-devel] [UNIKRAFT/LIBLUA PATCH 2/3] Add Makefile.uk and main loop glue code



This is a port of lua to Unikraft as an external library. It requires
libc, so in your application Makefile the library dependency list
should read:

           LIBS := ...:$(UK_LIBS)/newlib:$(UK_LIBS)/lua:...

Please refer to README.md for information on running it.

Signed-off-by: Felipe Huici <felipe.huici@xxxxxxxxx>
Signed-off-by: Simon Kuenzer <simon.kuenzer@xxxxxxxxx>
---
 Makefile.uk | 100 ++++++++++
 lua.c       | 620 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 720 insertions(+)
 create mode 100644 Makefile.uk
 create mode 100644 lua.c

diff --git a/Makefile.uk b/Makefile.uk
new file mode 100644
index 0000000..bdb3093
--- /dev/null
+++ b/Makefile.uk
@@ -0,0 +1,100 @@
+################################################################################
+# Library registration
+################################################################################
+$(eval $(call addlib_s,liblua,$(CONFIG_LIBLUA)))
+
+################################################################################
+# Sources
+################################################################################
+LIBLUA_VERSION=5.3.5
+LIBLUA_TARBALL=lua-$(LIBLUA_VERSION)
+LIBLUA_URL=https://www.lua.org/ftp/$(LIBLUA_TARBALL).tar.gz
+
+$(eval $(call fetch,liblua,$(LIBLUA_URL)))
+
+################################################################################
+# Helpers
+################################################################################
+LIBLUA_SRCS_BASE=$(LIBLUA_ORIGIN)/$(LIBLUA_TARBALL)/src
+
+################################################################################
+# Library includes
+################################################################################
+# Put public headers of the library to a public folder and export them 
globally.
+# The prepare step below takes care of populating the folder.
+$(call mk_sub_build_dir,liblua/include)
+CINCLUDES-$(CONFIG_LIBLUA)   += -I$(LIBLUA_BUILD)/include
+CPPINCLUDES-$(CONFIG_LIBLUA) += -I$(LIBLUA_BUILD)/include
+
+# Private headers
+LIBLUA_CINCLUDES-y += -I$(LIBLUA_SRCS_BASE)
+
+################################################################################
+# Compilation unit
+################################################################################
+LIBLUA_CFLAGS-y += -DLUA_COMPAT_5_2
+
+# Main loop
+LIBLUA_SRCS-y += $(LIBLUA_BASE)/lua.c
+
+# CORE_O
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lapi.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lcode.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lctype.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/ldebug.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/ldo.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/ldump.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lfunc.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lgc.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/llex.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lmem.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lobject.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lopcodes.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lparser.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lstate.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lstring.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/ltable.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/ltm.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lundump.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lvm.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lzio.c
+
+# LIB_O
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lauxlib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lbaselib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lbitlib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lcorolib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/ldblib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/liolib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lmathlib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/loslib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lstrlib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/ltablib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/lutf8lib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/loadlib.c
+LIBLUA_SRCS-y += $(LIBLUA_SRCS_BASE)/linit.c
+
+
+################################################################################
+# libray API headers
+################################################################################
+$(LIBLUA_SRCS_BASE)/%.h: $(LIBLUA_BUILD)/.origin
+       @# empty recipe to enforce dependency to archive extraction
+
+$(LIBLUA_BUILD)/include/%.h: $(LIBLUA_SRCS_BASE)/%.h
+       $(call build_cmd,LN,liblua,$@,\
+       ln -sf $< $@)
+
+$(LIBLUA_SRCS_BASE)/%.hpp: $(LIBLUA_BUILD)/.origin
+       @# empty recipe to enforce dependency to archive extraction
+
+$(LIBLUA_BUILD)/include/%.hpp: $(LIBLUA_SRCS_BASE)/%.hpp
+       $(call build_cmd,LN,liblua,$@,\
+       ln -sf $< $@)
+
+# TO_INC
+UK_PREPARE += $(LIBLUA_BUILD)/include/lua.h
+UK_PREPARE += $(LIBLUA_BUILD)/include/luaconf.h
+UK_PREPARE += $(LIBLUA_BUILD)/include/lualib.h
+UK_PREPARE += $(LIBLUA_BUILD)/include/lauxlib.h
+UK_PREPARE += $(LIBLUA_BUILD)/include/lua.hpp
diff --git a/lua.c b/lua.c
new file mode 100644
index 0000000..8f2f860
--- /dev/null
+++ b/lua.c
@@ -0,0 +1,620 @@
+/*
+** $Id: lua.c,v 1.230.1.1 2017/04/19 17:29:57 roberto Exp $
+** Lua stand-alone interpreter
+** See Copyright Notice in lua.h
+*/
+
+#define lua_c
+
+#include "lprefix.h"
+
+
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+#include <uk/plat/memory.h>
+
+#if !defined(LUA_PROMPT)
+#define LUA_PROMPT             "> "
+#define LUA_PROMPT2            ">> "
+#endif
+
+#if !defined(LUA_PROGNAME)
+#define LUA_PROGNAME           "lua"
+#endif
+
+#if !defined(LUA_MAXINPUT)
+#define LUA_MAXINPUT           512
+#endif
+
+#if !defined(LUA_INIT_VAR)
+#define LUA_INIT_VAR           "LUA_INIT"
+#endif
+
+#define LUA_INITVARVERSION     LUA_INIT_VAR LUA_VERSUFFIX
+
+
+/*
+** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
+** is, whether we're running lua interactively).
+*/
+#if !defined(lua_stdin_is_tty) /* { */
+
+#if defined(LUA_USE_POSIX)     /* { */
+
+#include <unistd.h>
+#define lua_stdin_is_tty()     isatty(0)
+
+#elif defined(LUA_USE_WINDOWS) /* }{ */
+
+#include <io.h>
+#include <windows.h>
+
+#define lua_stdin_is_tty()     _isatty(_fileno(stdin))
+
+#else                          /* }{ */
+
+/* ISO C definition */
+#define lua_stdin_is_tty()     1  /* assume stdin is a tty */
+
+#endif                         /* } */
+
+#endif                         /* } */
+
+
+/*
+** lua_readline defines how to show a prompt and then read a line from
+** the standard input.
+** lua_saveline defines how to "save" a read line in a "history".
+** lua_freeline defines how to free a line read by lua_readline.
+*/
+#if !defined(lua_readline)     /* { */
+
+#if defined(LUA_USE_READLINE)  /* { */
+
+#include <readline/readline.h>
+#include <readline/history.h>
+#define lua_readline(L,b,p)    ((void)L, ((b)=readline(p)) != NULL)
+#define lua_saveline(L,line)   ((void)L, add_history(line))
+#define lua_freeline(L,b)      ((void)L, free(b))
+
+#else                          /* }{ */
+
+#define lua_readline(L,b,p) \
+        ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
+        fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
+#define lua_saveline(L,line)   { (void)L; (void)line; }
+#define lua_freeline(L,b)      { (void)L; (void)b; }
+
+#endif                         /* } */
+
+#endif                         /* } */
+
+
+
+
+static lua_State *globalL = NULL;
+
+static const char *progname = LUA_PROGNAME;
+
+
+/*
+** Hook set by signal function to stop the interpreter.
+*/
+static void lstop (lua_State *L, lua_Debug *ar) {
+  (void)ar;  /* unused arg. */
+  lua_sethook(L, NULL, 0, 0);  /* reset hook */
+  luaL_error(L, "interrupted!");
+}
+
+
+/*
+** Function to be called at a C signal. Because a C signal cannot
+** just change a Lua state (as there is no proper synchronization),
+** this function only sets a hook that, when called, will stop the
+** interpreter.
+*/
+static void laction (int i) {
+  signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
+  lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
+}
+
+
+static void print_usage (const char *badoption) {
+  lua_writestringerror("%s: ", progname);
+  if (badoption[1] == 'e' || badoption[1] == 'l')
+    lua_writestringerror("'%s' needs argument\n", badoption);
+  else
+    lua_writestringerror("unrecognized option '%s'\n", badoption);
+  lua_writestringerror(
+  "usage: %s [options] [script [args]]\n"
+  "Available options are:\n"
+  "  -e stat  execute string 'stat'\n"
+  "  -i       enter interactive mode after executing 'script'\n"
+  "  -l name  require library 'name' into global 'name'\n"
+  "  -v       show version information\n"
+  "  -E       ignore environment variables\n"
+  "  --       stop handling options\n"
+  "  -        stop handling options and execute stdin\n"
+  ,
+  progname);
+}
+
+
+/*
+** Prints an error message, adding the program name in front of it
+** (if present)
+*/
+static void l_message (const char *pname, const char *msg) {
+  if (pname) lua_writestringerror("%s: ", pname);
+  lua_writestringerror("%s\n", msg);
+}
+
+
+/*
+** Check whether 'status' is not OK and, if so, prints the error
+** message on the top of the stack. It assumes that the error object
+** is a string, as it was either generated by Lua or by 'msghandler'.
+*/
+static int report (lua_State *L, int status) {
+  if (status != LUA_OK) {
+    const char *msg = lua_tostring(L, -1);
+    l_message(progname, msg);
+    lua_pop(L, 1);  /* remove message */
+  }
+  return status;
+}
+
+
+/*
+** Message handler used to run all chunks
+*/
+static int msghandler (lua_State *L) {
+  const char *msg = lua_tostring(L, 1);
+  if (msg == NULL) {  /* is error object not a string? */
+    if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
+        lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
+      return 1;  /* that is the message */
+    else
+      msg = lua_pushfstring(L, "(error object is a %s value)",
+                               luaL_typename(L, 1));
+  }
+  luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
+  return 1;  /* return the traceback */
+}
+
+
+/*
+** Interface to 'lua_pcall', which sets appropriate message function
+** and C-signal handler. Used to run all chunks.
+*/
+static int docall (lua_State *L, int narg, int nres) {
+  int status;
+  int base = lua_gettop(L) - narg;  /* function index */
+  lua_pushcfunction(L, msghandler);  /* push message handler */
+  lua_insert(L, base);  /* put it under function and args */
+  globalL = L;  /* to be available to 'laction' */
+  signal(SIGINT, laction);  /* set C-signal handler */
+  status = lua_pcall(L, narg, nres, base);
+  signal(SIGINT, SIG_DFL); /* reset C-signal handler */
+  lua_remove(L, base);  /* remove message handler from the stack */
+  return status;
+}
+
+
+static void print_version (void) {
+  lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
+  lua_writeline();
+}
+
+
+/*
+** Create the 'arg' table, which stores all arguments from the
+** command line ('argv'). It should be aligned so that, at index 0,
+** it has 'argv[script]', which is the script name. The arguments
+** to the script (everything after 'script') go to positive indices;
+** other arguments (before the script name) go to negative indices.
+** If there is no script name, assume interpreter's name as base.
+*/
+static void createargtable (lua_State *L, char **argv, int argc, int script) {
+  int i, narg;
+  if (script == argc) script = 0;  /* no script name? */
+  narg = argc - (script + 1);  /* number of positive indices */
+  lua_createtable(L, narg, script + 1);
+  for (i = 0; i < argc; i++) {
+    lua_pushstring(L, argv[i]);
+    lua_rawseti(L, -2, i - script);
+  }
+  lua_setglobal(L, "arg");
+}
+
+
+static int dochunk (lua_State *L, int status) {
+  if (status == LUA_OK) status = docall(L, 0, 0);
+  return report(L, status);
+}
+
+
+static int dofile (lua_State *L, const char *name) {
+  return dochunk(L, luaL_loadfile(L, name));
+}
+
+
+static int dostring (lua_State *L, const char *s, const char *name) {
+  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
+}
+
+
+/*
+** Calls 'require(name)' and stores the result in a global variable
+** with the given name.
+*/
+static int dolibrary (lua_State *L, const char *name) {
+  int status;
+  lua_getglobal(L, "require");
+  lua_pushstring(L, name);
+  status = docall(L, 1, 1);  /* call 'require(name)' */
+  if (status == LUA_OK)
+    lua_setglobal(L, name);  /* global[name] = require return */
+  return report(L, status);
+}
+
+
+/*
+** Returns the string to be used as a prompt by the interpreter.
+*/
+static const char *get_prompt (lua_State *L, int firstline) {
+  const char *p;
+  lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
+  p = lua_tostring(L, -1);
+  if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
+  return p;
+}
+
+/* mark in error messages for incomplete statements */
+#define EOFMARK                "<eof>"
+#define marklen                (sizeof(EOFMARK)/sizeof(char) - 1)
+
+
+/*
+** Check whether 'status' signals a syntax error and the error
+** message at the top of the stack ends with the above mark for
+** incomplete statements.
+*/
+static int incomplete (lua_State *L, int status) {
+  if (status == LUA_ERRSYNTAX) {
+    size_t lmsg;
+    const char *msg = lua_tolstring(L, -1, &lmsg);
+    if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
+      lua_pop(L, 1);
+      return 1;
+    }
+  }
+  return 0;  /* else... */
+}
+
+
+/*
+** Prompt the user, read a line, and push it into the Lua stack.
+*/
+static int pushline (lua_State *L, int firstline) {
+  char buffer[LUA_MAXINPUT];
+  char *b = buffer;
+  size_t l;
+  const char *prmt = get_prompt(L, firstline);
+  int readstatus = lua_readline(L, b, prmt);
+  if (readstatus == 0)
+    return 0;  /* no input (prompt will be popped by caller) */
+  lua_pop(L, 1);  /* remove prompt */
+  l = strlen(b);
+  if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
+    b[--l] = '\0';  /* remove it */
+  if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
+    lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
+  else
+    lua_pushlstring(L, b, l);
+  lua_freeline(L, b);
+  return 1;
+}
+
+
+/*
+** Try to compile line on the stack as 'return <line>;'; on return, stack
+** has either compiled chunk or original line (if compilation failed).
+*/
+static int addreturn (lua_State *L) {
+  const char *line = lua_tostring(L, -1);  /* original line */
+  const char *retline = lua_pushfstring(L, "return %s;", line);
+  int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
+  if (status == LUA_OK) {
+    lua_remove(L, -2);  /* remove modified line */
+    if (line[0] != '\0')  /* non empty? */
+      lua_saveline(L, line);  /* keep history */
+  }
+  else
+    lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
+  return status;
+}
+
+
+/*
+** Read multiple lines until a complete Lua statement
+*/
+static int multiline (lua_State *L) {
+  for (;;) {  /* repeat until gets a complete statement */
+    size_t len;
+    const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
+    int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
+    if (!incomplete(L, status) || !pushline(L, 0)) {
+      lua_saveline(L, line);  /* keep history */
+      return status;  /* cannot or should not try to add continuation line */
+    }
+    lua_pushliteral(L, "\n");  /* add newline... */
+    lua_insert(L, -2);  /* ...between the two lines */
+    lua_concat(L, 3);  /* join them */
+  }
+}
+
+
+/*
+** Read a line and try to load (compile) it first as an expression (by
+** adding "return " in front of it) and second as a statement. Return
+** the final status of load/call with the resulting function (if any)
+** in the top of the stack.
+*/
+static int loadline (lua_State *L) {
+  int status;
+  lua_settop(L, 0);
+  if (!pushline(L, 1))
+    return -1;  /* no input */
+  if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
+    status = multiline(L);  /* try as command, maybe with continuation lines */
+  lua_remove(L, 1);  /* remove line from the stack */
+  lua_assert(lua_gettop(L) == 1);
+  return status;
+}
+
+
+/*
+** Prints (calling the Lua 'print' function) any values on the stack
+*/
+static void l_print (lua_State *L) {
+  int n = lua_gettop(L);
+  if (n > 0) {  /* any result to be printed? */
+    luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
+    lua_getglobal(L, "print");
+    lua_insert(L, 1);
+    if (lua_pcall(L, n, 0, 0) != LUA_OK)
+      l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
+                                             lua_tostring(L, -1)));
+  }
+}
+
+
+/*
+** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
+** print any results.
+*/
+static void doREPL (lua_State *L) {
+  int status;
+  const char *oldprogname = progname;
+  progname = NULL;  /* no 'progname' on errors in interactive mode */
+  while ((status = loadline(L)) != -1) {
+    if (status == LUA_OK)
+      status = docall(L, 0, LUA_MULTRET);
+    if (status == LUA_OK) l_print(L);
+    else report(L, status);
+  }
+  lua_settop(L, 0);  /* clear stack */
+  lua_writeline();
+  progname = oldprogname;
+}
+
+
+/*
+** Push on the stack the contents of table 'arg' from 1 to #arg
+*/
+static int pushargs (lua_State *L) {
+  int i, n;
+  if (lua_getglobal(L, "arg") != LUA_TTABLE)
+    luaL_error(L, "'arg' is not a table");
+  n = (int)luaL_len(L, -1);
+  luaL_checkstack(L, n + 3, "too many arguments to script");
+  for (i = 1; i <= n; i++)
+    lua_rawgeti(L, -i, i);
+  lua_remove(L, -i);  /* remove table from the stack */
+  return n;
+}
+
+
+static int handle_script (lua_State *L, char **argv) {
+  int status;
+  const char *fname = argv[0];
+  if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
+    fname = NULL;  /* stdin */
+  status = luaL_loadfile(L, fname);
+  if (status == LUA_OK) {
+    int n = pushargs(L);  /* push arguments to script */
+    status = docall(L, n, LUA_MULTRET);
+  }
+  return report(L, status);
+}
+
+
+
+/* bits of various argument indicators in 'args' */
+#define has_error      1       /* bad option */
+#define has_i          2       /* -i */
+#define has_v          4       /* -v */
+#define has_e          8       /* -e */
+#define has_E          16      /* -E */
+
+/*
+** Traverses all arguments from 'argv', returning a mask with those
+** needed before running any Lua code (or an error code if it finds
+** any invalid argument). 'first' returns the first not-handled argument
+** (either the script name or a bad argument in case of error).
+*/
+static int collectargs (char **argv, int *first) {
+  int args = 0;
+  int i;
+  for (i = 1; argv[i] != NULL; i++) {
+    *first = i;
+    if (argv[i][0] != '-')  /* not an option? */
+        return args;  /* stop handling options */
+    switch (argv[i][1]) {  /* else check option */
+      case '-':  /* '--' */
+        if (argv[i][2] != '\0')  /* extra characters after '--'? */
+          return has_error;  /* invalid option */
+        *first = i + 1;
+        return args;
+      case '\0':  /* '-' */
+        return args;  /* script "name" is '-' */
+      case 'E':
+        if (argv[i][2] != '\0')  /* extra characters after 1st? */
+          return has_error;  /* invalid option */
+        args |= has_E;
+        break;
+      case 'i':
+        args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
+      case 'v':
+        if (argv[i][2] != '\0')  /* extra characters after 1st? */
+          return has_error;  /* invalid option */
+        args |= has_v;
+        break;
+      case 'e':
+        args |= has_e;  /* FALLTHROUGH */
+      case 'l':  /* both options need an argument */
+        if (argv[i][2] == '\0') {  /* no concatenated argument? */
+          i++;  /* try next 'argv' */
+          if (argv[i] == NULL || argv[i][0] == '-')
+            return has_error;  /* no next argument or it is another option */
+        }
+        break;
+      default:  /* invalid option */
+        return has_error;
+    }
+  }
+  *first = i;  /* no script name */
+  return args;
+}
+
+
+/*
+** Processes options 'e' and 'l', which involve running Lua code.
+** Returns 0 if some code raises an error.
+*/
+static int runargs (lua_State *L, char **argv, int n) {
+  int i;
+  for (i = 1; i < n; i++) {
+    int option = argv[i][1];
+    lua_assert(argv[i][0] == '-');  /* already checked */
+    if (option == 'e' || option == 'l') {
+      int status;
+      const char *extra = argv[i] + 2;  /* both options need an argument */
+      if (*extra == '\0') extra = argv[++i];
+      lua_assert(extra != NULL);
+      status = (option == 'e')
+               ? dostring(L, extra, "=(command line)")
+               : dolibrary(L, extra);
+      if (status != LUA_OK) return 0;
+    }
+  }
+  return 1;
+}
+
+
+
+static int handle_luainit (lua_State *L) {
+  const char *name = "=" LUA_INITVARVERSION;
+  const char *init = getenv(name + 1);
+  if (init == NULL) {
+    name = "=" LUA_INIT_VAR;
+    init = getenv(name + 1);  /* try alternative name */
+  }
+  if (init == NULL) return LUA_OK;
+  else if (init[0] == '@')
+    return dofile(L, init+1);
+  else
+    return dostring(L, init, name);
+}
+
+
+/*
+** Main body of stand-alone interpreter (to be called in protected mode).
+** Reads the options and handles them all.
+*/
+static int pmain (lua_State *L) {
+  int argc = (int)lua_tointeger(L, 1);
+  char **argv = (char **)lua_touserdata(L, 2);
+  int script;
+  struct ukplat_memregion_desc img;
+  char *cstr;
+  
+  int args = collectargs(argv, &script);
+  luaL_checkversion(L);  /* check that interpreter has correct version */
+  if (argv[0] && argv[0][0]) progname = argv[0];
+  if (args == has_error) {  /* bad arg? */
+    print_usage(argv[script]);  /* 'script' has index of bad arg. */
+    return 0;
+  }
+  if (args & has_v)  /* option '-v'? */
+    print_version();
+  if (args & has_E) {  /* option '-E'? */
+    lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
+    lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
+  }
+  luaL_openlibs(L);  /* open standard libraries */
+  createargtable(L, argv, argc, script);  /* create table 'arg' */
+  if (!(args & has_E)) {  /* no option '-E'? */
+    if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
+      return 0;  /* error running LUA_INIT */
+  }
+  if (!runargs(L, argv, script))  /* execute arguments -e and -l */
+    return 0;  /* something failed */
+  if (script < argc &&  /* execute main script (if there is one) */
+      handle_script(L, argv + script) != LUA_OK)
+    return 0;
+  if (args & has_i)  /* -i option? */
+    doREPL(L);  /* do read-eval-print loop */
+  /* see if script is available from initrd */
+  else if (ukplat_memregion_find_initrd0(&img) >= 0) {
+    cstr = (char *)img.base;
+    dostring(L, cstr, "initrd");
+  }
+  else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */
+    if (lua_stdin_is_tty()) {  /* running in interactive mode? */
+      print_version();
+      doREPL(L);  /* do read-eval-print loop */
+    }
+    else dofile(L, NULL);  /* executes stdin as a file */
+  }
+  lua_pushboolean(L, 1);  /* signal no errors */
+  return 1;
+}
+
+
+int lua_main (int argc, char **argv) {
+  int status, result;
+  lua_State *L = luaL_newstate();  /* create state */
+  if (L == NULL) {
+    l_message(argv[0], "cannot create state: not enough memory");
+    return EXIT_FAILURE;
+  }
+  lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
+  lua_pushinteger(L, argc);  /* 1st argument */
+  lua_pushlightuserdata(L, argv); /* 2nd argument */
+  status = lua_pcall(L, 2, 1, 0);  /* do the call */
+  result = lua_toboolean(L, -1);  /* get result */
+  report(L, status);
+  lua_close(L);
+  return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
+}
+
-- 
2.11.0


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