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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Minios-devel] [UNIKRAFT PATCH v2] lib/ukallocbbuddy: Correct region bitmap allocation and usage
On 06/25/2018 02:45 PM, Sharan Santhanam wrote:
> Hello,
>
> Please find the comments inline
>
> On 06/25/2018 01:11 PM, Sharan Santhanam wrote:
>> Hello,
>>
>> Please find some of comments inline:
>>
>> On 06/23/2018 07:14 PM, Costin Lupu wrote:
>>> Hi Yuri,
>>>
>>> Thanks a lot for your comments. Please see my replies inline.
>>>
>>> On 06/22/2018 08:03 PM, Yuri Volchkov wrote:
>>>> Hey Costin,
>>>>
>>>> there are some comments inline.
>>>>
>>>> -Yuri.
>>>>
>>>> Costin Lupu <costin.lupu@xxxxxxxxx> writes:
>>>>
>>>>> The usage of a each memory region that is added to the binary
>>>>> buddy allocator is tracked with a bitmap. This patch corrects
>>>>> wrong size calculation for the bitmap and wrong calculations
>>>>> of bit postitions.
>>>>>
>>>>> Signed-off-by: Costin Lupu <costin.lupu@xxxxxxxxx>
>>>>> ---
>>>>> lib/ukallocbbuddy/bbuddy.c | 83
>>>>> +++++++++++++++++++++++++++++++---------------
>>>>> 1 file changed, 57 insertions(+), 26 deletions(-)
>>>>>
>>>>> diff --git a/lib/ukallocbbuddy/bbuddy.c b/lib/ukallocbbuddy/bbuddy.c
>>>>> index 20a9b70..63288f0 100644
>>>>> --- a/lib/ukallocbbuddy/bbuddy.c
>>>>> +++ b/lib/ukallocbbuddy/bbuddy.c
>>>>> @@ -69,7 +69,7 @@ struct uk_bbpalloc_memr {
>>>>> unsigned long first_page;
>>>>> unsigned long nr_pages;
>>>>> unsigned long mm_alloc_bitmap_size;
>>>>> - unsigned long mm_alloc_bitmap[];
>>>>> + unsigned long *mm_alloc_bitmap;
>>>>> };
>>>>> struct uk_bbpalloc {
>>>>> @@ -93,10 +93,11 @@ struct uk_bbpalloc {
>>>>> * *_idx == Index into `mm_alloc_bitmap' array.
>>>>> * *_off == Bit offset within an element of the
>>>>> `mm_alloc_bitmap' array.
>>>>> */
>>>>> -#define PAGES_PER_MAPWORD (sizeof(unsigned long) * 8)
>>>>> +#define BITS_PER_BYTE 8
>>>>> +#define PAGES_PER_MAPWORD (sizeof(unsigned long) * BITS_PER_BYTE)
>>>>> static inline struct uk_bbpalloc_memr *map_get_memr(struct
>>>>> uk_bbpalloc *b,
>>>>> - unsigned long page_num)
>>>>> + unsigned long page_va)
>>>>> {
>>>>> struct uk_bbpalloc_memr *memr = NULL;
>>>>> @@ -106,8 +107,9 @@ static inline struct uk_bbpalloc_memr
>>>>> *map_get_memr(struct uk_bbpalloc *b,
>>>>> * of them. It should be just one region in most cases
>>>>> */
>>>>> for (memr = b->memr_head; memr != NULL; memr = memr->next) {
>>>>> - if ((page_num >= memr->first_page)
>>>>> - && (page_num < (memr->first_page + memr->nr_pages)))
>>>>> + if ((page_va >= memr->first_page)
>>>>> + && (page_va < (memr->first_page +
>>>>> + memr->nr_pages * __PAGE_SIZE)))
>>>> Is not a huge performance improvement, but better to use
>>>> memr->nr_pages << __PAGE_SHIFT
>>>
>>> Agreed, although I believe it is easier to understand it using the
>>> multiplication.
>>>
>>>>> return memr;
>>>>> }
>>>>> @@ -117,24 +119,29 @@ static inline struct uk_bbpalloc_memr
>>>>> *map_get_memr(struct uk_bbpalloc *b,
>>>>> return NULL;
>>>>> }
>>>>> -static inline int allocated_in_map(struct uk_bbpalloc *b,
>>>>> - unsigned long page_num)
>>>>> +static inline unsigned long allocated_in_map(struct uk_bbpalloc *b,
>>>>> + unsigned long page_va)
>>>>> {
>>>>> - struct uk_bbpalloc_memr *memr = map_get_memr(b, page_num);
>>>>> + struct uk_bbpalloc_memr *memr = map_get_memr(b, page_va);
>>>>> + unsigned long page_idx;
>>>>> + unsigned long bm_idx, bm_off;
>>>>> /* treat pages outside of region as allocated */
>>>>> if (!memr)
>>>>> return 1;
>>>>> - page_num -= memr->first_page;
>>>>> - return ((memr)->mm_alloc_bitmap[(page_num) / PAGES_PER_MAPWORD]
>>>>> - & (1UL << ((page_num) & (PAGES_PER_MAPWORD - 1))));
>>>>> + page_idx = (page_va - memr->first_page) / __PAGE_SIZE;
>>>>> + bm_idx = page_idx / PAGES_PER_MAPWORD;
>>>>> + bm_off = page_idx & (PAGES_PER_MAPWORD - 1);
>>>>> +
>>>>> + return ((memr)->mm_alloc_bitmap[bm_idx] & (1UL << bm_off));
>>>>> }
>>>>> static void map_alloc(struct uk_bbpalloc *b, uintptr_t first_page,
>>>>> unsigned long nr_pages)
>>>>> {
>>>>> struct uk_bbpalloc_memr *memr;
>>>>> + unsigned long first_page_idx, end_page_idx;
>>>>> unsigned long start_off, end_off, curr_idx, end_idx;
>>>>> /*
>>>>> @@ -144,14 +151,16 @@ static void map_alloc(struct uk_bbpalloc *b,
>>>>> uintptr_t first_page,
>>>>> */
>>>>> memr = map_get_memr(b, first_page);
>>>>> UK_ASSERT(memr != NULL);
>>>>> - UK_ASSERT((first_page + nr_pages)
>>>>> - <= (memr->first_page + memr->nr_pages));
>>>>> + UK_ASSERT((first_page + nr_pages * __PAGE_SIZE)
>>>>> + <= (memr->first_page + memr->nr_pages * __PAGE_SIZE));
>>>>> first_page -= memr->first_page;
>>>>> - curr_idx = first_page / PAGES_PER_MAPWORD;
>>>>> - start_off = first_page & (PAGES_PER_MAPWORD - 1);
>>>>> - end_idx = (first_page + nr_pages) / PAGES_PER_MAPWORD;
>>>>> - end_off = (first_page + nr_pages) & (PAGES_PER_MAPWORD - 1);
>>>>> + first_page_idx = first_page / __PAGE_SIZE;
>>>>> + curr_idx = first_page_idx / PAGES_PER_MAPWORD;
>>>>> + start_off = first_page_idx & (PAGES_PER_MAPWORD - 1);
>>>>> + end_page_idx = first_page_idx + nr_pages;
>>>>> + end_idx = end_page_idx / PAGES_PER_MAPWORD;
>>>>> + end_off = end_page_idx & (PAGES_PER_MAPWORD - 1);
>>>> Same preference of shifts over divisions. I stop pointing it out here,
>>>> but I think using shift in other places in the code would improve a
>>>> little bit performance, and readability.
>>>
>>> Actually, in my opinion the division is more readable than the shifting.
>>> Other than that, I agree.
>>>
>>
>> In this case, I agree with Yuri bit shifting and bit masking makes it
>> easier to comprehend.
>>
>> Since we repeatedly using the operation to find the index, offset and
>> start of the page across this library, it might be wise to introduces
>> macros or inline functions.
>>>>> if (curr_idx == end_idx) {
>>>>> memr->mm_alloc_bitmap[curr_idx] |=
>>>>> @@ -170,6 +179,7 @@ static void map_free(struct uk_bbpalloc *b,
>>>>> uintptr_t first_page,
>>>>> unsigned long nr_pages)
>>>>> {
>>>>> struct uk_bbpalloc_memr *memr;
>>>>> + unsigned long first_page_idx, end_page_idx;
>>>>> unsigned long start_off, end_off, curr_idx, end_idx;
>>>>> /*
>>>>> @@ -179,14 +189,16 @@ static void map_free(struct uk_bbpalloc *b,
>>>>> uintptr_t first_page,
>>>>> */
>>>>> memr = map_get_memr(b, first_page);
>>>>> UK_ASSERT(memr != NULL);
>>>>> - UK_ASSERT((first_page + nr_pages)
>>>>> - <= (memr->first_page + memr->nr_pages));
>>>>> + UK_ASSERT((first_page + nr_pages * __PAGE_SIZE)
>>>>> + <= (memr->first_page + memr->nr_pages * __PAGE_SIZE));
>>>>> first_page -= memr->first_page;
>>>>> - curr_idx = first_page / PAGES_PER_MAPWORD;
>>>>> - start_off = first_page & (PAGES_PER_MAPWORD - 1);
>>>>> - end_idx = (first_page + nr_pages) / PAGES_PER_MAPWORD;
>>>>> - end_off = (first_page + nr_pages) & (PAGES_PER_MAPWORD - 1);
>>>>> + first_page_idx = first_page / __PAGE_SIZE;
>>>>> + curr_idx = first_page_idx / PAGES_PER_MAPWORD;
>>>>> + start_off = first_page_idx & (PAGES_PER_MAPWORD - 1);
>>>>> + end_page_idx = first_page_idx + nr_pages;
>>>>> + end_idx = end_page_idx / PAGES_PER_MAPWORD;
>>>>> + end_off = end_page_idx & (PAGES_PER_MAPWORD - 1);
>>>>> if (curr_idx == end_idx) {
>>>>> memr->mm_alloc_bitmap[curr_idx] &=
>>>>> @@ -345,10 +357,25 @@ static int bbuddy_addmem(struct uk_alloc *a,
>>>>> void *base, size_t len)
>>>>> min = round_pgup((uintptr_t)base);
>>>>> max = round_pgdown((uintptr_t)base + (uintptr_t)len);
>
> In the corner case of have len less that page, would the macro to
> round_pgup and round_pgdown, will cause the range to be negative. Should
> we not perform check for the range and report error in case of negative
> range. In the subsequent lines, we are writing to memory outside range.
That is correct. I will move the condition that checks if max < min
here. More than that, another validation should be made on the range if
it contains enough space for at least 2 pages (1 for bitmap and 1 for data).
>>>>> range = max - min;
>>>>> - memr_size =
>>>>> - round_pgup(sizeof(*memr) + DIV_ROUND_UP(range >>
>>>>> __PAGE_SHIFT, 8));
>>>>> memr = (struct uk_bbpalloc_memr *)min;
>>>>> +
>>>>> + /*
>>>>> + * The number of pages is found by solving the inequality:
>>>>> + *
>>>>> + * sizeof(*memr) + bitmap_size + page_num * page_size <= range
>>>>> + *
>>>>> + * where: bitmap_size = page_num / BITS_PER_BYTE
>>>>> + *
>>>>> + */
>>>>> + memr->nr_pages =
>>>>> + BITS_PER_BYTE * (range - sizeof(*memr)) /
>>>>> + (BITS_PER_BYTE * __PAGE_SIZE + 1);
>>>> I had a bad time trying to understand this math. I would like to
>>>> propose
>>>> a comment like this here
>>>> /* The available amount of memory in bits is:
>>>> * BITS_PER_BYTE * (range - sizeof(*memr))
>>>> *
>>>> * Every page occupies one bit in the bitmap. So total number of bits
>>>> * used by one page is:
>>>> * BITS_PER_BYTE * __PAGE_SIZE + 1
>>>> */
>>>
>>> Unfortunately these comments are not quite right. They try to explain
>>> the numerator and denominator, but the fraction is the result found by
>>> solving the inequality.
>>>
>>
>> I believe we can merge the two comments together as the suggested
>> comment explains the intention of the subsequent code. The inequality
>> is used in following code snippet.
>> min += memr_size;
>> range -= memr_size;
>> if (max < min)
>>
>>>>> + memr->mm_alloc_bitmap = (unsigned long *) (min + sizeof(*memr));
>>>>> + memr->mm_alloc_bitmap_size =
>>>>> + round_pgup(memr->nr_pages / BITS_PER_BYTE) - sizeof(*memr);
>>>> I think I found a problem in the math..
>>>>
>>>> Let's assume this function is called with len=132952064 (32459
>>>> pages). In
>>>> this case memr->nr_pages=32457,
>>>
>>> Following the formula, you should get memr->nr_pages=32458, and for that
>>> memr->mm_alloc_bitmap_size=4058.
>>>
>>>> memr->mm_alloc_bitmap_size=4056. However, to represent 32457 pages we
>>>> are going to need 32457/8 = 4057.125 = 4058 bytes.
>>>
>>> That's right, 4058 is what you should get.
>>>
>>>> This math probably could be replaced with an easier one. Currently
>>>> it is
>>>> a bit too complicated. It is difficult to verify, and quite easy to
>>>> make
>>>> a mistake.
>>>>
>>>> Here is an idea. What if we approach the problem from the other
>>>> side. We
>>>> know how many pages one page of a bitmap can handle. I wrote a small
>>>> snippet to demonstrate:
>>>>
>>>> #define BITMAP_FIRST_PAGE_BYTES ( __PAGE_SIZE - \
>>>> sizeof(struct uk_bbpalloc_memr))
>>>> #define BITMAP_FIRST_PAGE_BITS ((ssize_t) (BITMAP_FIRST_PAGE_BYTES
>>>> << 3))
>>>> #define BITS_PER_PAGE (__PAGE_SIZE << 3)
>>>>
>>>> ssize_t memr_pg_num = 1;
>>>> ssize_t rem_pages = range >> __PAGE_SHIFT;
>>>>
>>>> /* The very first page is special - it is shared between memr
>>>> * and initial portion of the bitmap.
>>>> *
>>>> * This page is already taken from the page budget, we
>>>> * decrease number of pages we should care about.
>>>> */
>>>> if (rem_pages > BITMAP_FIRST_PAGE_BITS) {
>>>> /* We have a bitmap that is capable of handling
>>>> * BITMAP_FIRST_PAGE_BITS pages anyways. If we are
>>>> * here that was not enough
>>>> */
>>>>
>>>> /* We don not need to care about pages handled by
>>>> * bitmap in the first page
>>>> */
>>>> rem_pages -= BITMAP_FIRST_PAGE_BITS;
>>>>
>>>> /* To handle the remaining part we going to need
>>>> * (rem_pages / BITS_PER_PAGE) pages. But with every
>>>> * next bitmap page, the number of usable pages
>>>> * reduces by 1. That is why we actually need to
>>>> * divide by (BITS_PER_PAGE +1)
>>>> */
>>>> memr_pg_num += (rem_pages + BITS_PER_PAGE - 1) /
>>>> (BITS_PER_PAGE + 1);
>>>> }
>>>>
>>>>
>>>> What do you think?
>>>
>>> To me this solution looks more complicated. Actually it is a whole
>>> different approach.
>>>
>>> If you want to understand my proposed fix, the focus should be on the
>>> equality (understanding it, finding the value for page_num and comparing
>>> the result with what's in the code).
>>>
>>
>> I prefer this solution as it more readable. The suggested change may
>> be more towards how we could improve on the allocator implementation
>> and does not affect the purpose of this patch.
>>
>>>>> + memr_size = sizeof(*memr) + memr->mm_alloc_bitmap_size;
>>>>> +
>>>>> min += memr_size;
>>>>> range -= memr_size;
>>>>> if (max < min) {
>>>>> @@ -362,10 +389,14 @@ static int bbuddy_addmem(struct uk_alloc *a,
>>>>> void *base, size_t len)
>>>>> * Initialize region's bitmap
>>>>> */
>>>>> memr->first_page = min;
>>>>> - memr->nr_pages = max - min;
>>>>> /* add to list */
>>>>> memr->next = b->memr_head;
>>>>> b->memr_head = memr;
>>>>> +
>>>>> + /* All allocated by default. */
>>>>> + memset(memr->mm_alloc_bitmap, (unsigned char) ~0,
>>>>> + memr->mm_alloc_bitmap_size);
>>>> Very minor thing. Probably '0xff' is nicer then '(unsigned char) ~0'
>>>
>>> Please explain why it would be nicer. For sure it is not more portable.
>>>
>>>>> +
>>>>> /* free up the memory we've been given to play with */
>>>>> map_free(b, min, (unsigned long)(range >> __PAGE_SHIFT));
>>>>> --
>>>>> 2.11.0
>>>>>
>>>
>>> Thanks,
>>> Costin
>>>
>>
>> Thanks & Regards
>> Sharan Santhanam
>>
>
> Thanks & Regards
> Sharan Santhanam
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