[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Xen-devel] [PATCH 05/27] xen, cpu hotplug: Don't call cpu_bringup() in xen_play_dead()
- To: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
- From: "Srivatsa S. Bhat" <srivatsa.bhat@xxxxxxxxxxxxxxxxxx>
- Date: Tue, 05 Jun 2012 23:18:26 +0530
- Cc: linux-arch@xxxxxxxxxxxxxxx, Jeremy Fitzhardinge <jeremy@xxxxxxxx>, xen-devel@xxxxxxxxxxxxxxxxxxx, Russell King <linux@xxxxxxxxxxxxxxxx>, nikunj@xxxxxxxxxxxxxxxxxx, Konrad Rzeszutek Wilk <konrad.wilk@xxxxxxxxxx>, peterz@xxxxxxxxxxxxx, linux-kernel@xxxxxxxxxxxxxxx, x86@xxxxxxxxxx, vatsa@xxxxxxxxxxxxxxxxxx, rusty@xxxxxxxxxxxxxxx, virtualization@xxxxxxxxxxxxxxxxxxxxxxxxxx, rjw@xxxxxxx, yong.zhang0@xxxxxxxxx, Ingo Molnar <mingo@xxxxxxxxxx>, Jan Beulich <JBeulich@xxxxxxxx>, "H. Peter Anvin" <hpa@xxxxxxxxx>, Keir Fraser <keir@xxxxxxx>, akpm@xxxxxxxxxxxxxxxxxxxx, paulmck@xxxxxxxxxxxxxxxxxx, mingo@xxxxxxxxxx
- Delivery-date: Wed, 06 Jun 2012 10:20:42 +0000
- List-id: Xen developer discussion <xen-devel.lists.xen.org>
On 06/05/2012 11:10 PM, Thomas Gleixner wrote:
> On Sat, 2 Jun 2012, Srivatsa S. Bhat wrote:
>> Ok.. So, I would love to hear a confirmation about whether this patch (which
>> removes cpu_bringup() in xen_play_dead()) will break things or it is good as
>> is.
>>
>> If its not correct, then we can probably make __cpu_post_online() return an
>> int,
>> with the meaning:
>>
>> 0 => success, go ahead and call cpu_idle()
>> non-zero => stop here, thanks for your services so far.. now leave the rest
>> to me.
>>
>> So all other archs will return 0, Xen will return non-zero, and it will
>> handle
>> when to call cpu_idle() and when not to do so.
>>
>> Might sound a bit ugly, but I don't see much other option. Suggestions are
>> appreciated!
>
> Yes, it's butt ugly.
>
> You are tripping over the main misconception of the current hotplug
> code: It's asymetric.
>
> So people added warts and workarounds like the xen one. What you are
> proposing is another wart and workaround.
>
> The real way to avoid it, is to have the symetric state machine in
> place first and then convert everything to that instead of introducing
> an intermediate state which resembles the existing state.
>
> One of the main things we need to do to make it symetric is to kill
> the play_dead() thing in the idle loop and make idle a function which
> returns on cpu_should_die().
>
> Give me a day or two and I get you a working version of that. (Up is
> functional, just down refuses to play along)
>
Oh great! So, then I'll wait for your patches and then adapt this patchset
to your model then. Let me know if I can help out with something..
Regards,
Srivatsa S. Bhat
_______________________________________________
Xen-devel mailing list
Xen-devel@xxxxxxxxxxxxx
http://lists.xen.org/xen-devel